Enemies that can dodge have more chance to dodge Less enemy knockback from knuckleblaster and explosions Worse rocket rising Streetcleaners can look 360° Gutterman shield takes several hits to break Eternal rage Draining hp Style drains faster No OOBs More idol placements More locked door encounters Style builds up slower Self damage gives hard damage Smaller parry space More stalker placements Enemies deal more damage V2 uses their arms Longer hard damage drain time Enemies have more HP Full panopticon fight Hard damage is build up faster Parry doesnt restore dashing Virtue multiside beam Faster enemies Worse blood absorption Idols take several hits to kil Enemies that can dodge have more chance to dodge Less enemy knockback from knuckleblaster and explosions Worse rocket rising Streetcleaners can look 360° Gutterman shield takes several hits to break Eternal rage Draining hp Style drains faster No OOBs More idol placements More locked door encounters Style builds up slower Self damage gives hard damage Smaller parry space More stalker placements Enemies deal more damage V2 uses their arms Longer hard damage drain time Enemies have more HP Full panopticon fight Hard damage is build up faster Parry doesnt restore dashing Virtue multiside beam Faster enemies Worse blood absorption Idols take several hits to kil
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Enemies that can dodge have more chance to dodge
Worse rocket rising
Less enemy knockback from knuckleblaster and explosions
Streetcleaners can look 360°
Gutterman shield takes several hits to break
Eternal rage
Draining hp
Style drains faster
No OOBs
More idol placements
More locked door encounters
Style builds up slower
Self damage gives hard damage
Smaller parry space
More stalker placements
Enemies deal more damage
V2 uses their arms
Longer hard damage drain time
Enemies have more HP
Full panopticon fight
Hard damage is build up faster
Parry doesnt restore dashing
Virtue multiside beam
Faster enemies
Worse blood absorption
Idols take several hits to kil