Enemies that can dodge have more chance to dodge More idol placements Less enemy knockback from knuckleblaster and explosions Worse codown between getting hit Smaller parry space Idols take several hits to kil Faster enemies Virtue multiside beam Draining hp Longer hard damage drain time Eternal rage Style builds up slower Self damage gives hard damage No OOBs Worse blood absorption Hard damage is build up faster More locked door encounters Style drains faster Enemies deal more damage Streetcleaners can look 360° More stalker placements Gutterman shield takes several hits to break Parry doesnt restore dashing Enemies have more HP V2 uses their arms Full panopticon fight Enemies that can dodge have more chance to dodge More idol placements Less enemy knockback from knuckleblaster and explosions Worse codown between getting hit Smaller parry space Idols take several hits to kil Faster enemies Virtue multiside beam Draining hp Longer hard damage drain time Eternal rage Style builds up slower Self damage gives hard damage No OOBs Worse blood absorption Hard damage is build up faster More locked door encounters Style drains faster Enemies deal more damage Streetcleaners can look 360° More stalker placements Gutterman shield takes several hits to break Parry doesnt restore dashing Enemies have more HP V2 uses their arms Full panopticon fight
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Enemies that can dodge have more chance to dodge
More idol placements
Worse codown between getting hit
Less enemy knockback from knuckleblaster and explosions
Smaller parry space
Idols take several hits to kil
Faster enemies
Virtue multiside beam
Draining hp
Longer hard damage drain time
Eternal rage
Style builds up slower
Self damage gives hard damage
No OOBs
Worse blood absorption
Hard damage is build up faster
More locked door encounters
Style drains faster
Enemies deal more damage
Streetcleaners can look 360°
More stalker placements
Gutterman shield takes several hits to break
Parry doesnt restore dashing
Enemies have more HP
V2 uses their arms
Full panopticon fight