19915FullMovementUsed (Dashnot required)20!d4Rolled17ElementalDamage73ConstitutionCheckRollModifiedSomehow4ReactionUsedSpellRituallyCast121!d10Rolled2d8RolledUnder5 Roll56SpellCastIntelligenceCheckSucceedSaveMeetsBeatsRollAttackHitDisadvantageRollEnemyon 1HPCharismaCheck14d6Rolled16BuySomething13Nat 1andNat 20LootSomethingFree!Over20 SkillCheckInter-PCRPingMagicItemUsedAdvantageRollWisdomCheckStrengthCheck10DexterityCheck"Subtle"InsultPhysicalDamage18LongRestFailedSavePCGoesDownMajorTangent11ShortRest8d12Rolled19915FullMovementUsed (Dashnot required)20!d4Rolled17ElementalDamage73ConstitutionCheckRollModifiedSomehow4ReactionUsedSpellRituallyCast121!d10Rolled2d8RolledUnder5 Roll56SpellCastIntelligenceCheckSucceedSaveMeetsBeatsRollAttackHitDisadvantageRollEnemyon 1HPCharismaCheck14d6Rolled16BuySomething13Nat 1andNat 20LootSomethingFree!Over20 SkillCheckInter-PCRPingMagicItemUsedAdvantageRollWisdomCheckStrengthCheck10DexterityCheck"Subtle"InsultPhysicalDamage18LongRestFailedSavePCGoesDownMajorTangent11ShortRest8d12Rolled

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 19
  2. 9
  3. 15
  4. Full Movement Used (Dash not required)
  5. 20!
  6. d4 Rolled
  7. 17
  8. Elemental Damage
  9. 7
  10. 3
  11. Constitution Check
  12. Roll Modified Somehow
  13. 4
  14. Reaction Used
  15. Spell Ritually Cast
  16. 12
  17. 1!
  18. d10 Rolled
  19. 2
  20. d8 Rolled
  21. Under 5 Roll
  22. 5
  23. 6
  24. Spell Cast
  25. Intelligence Check
  26. Succeed Save
  27. Meets Beats Roll
  28. Attack Hit
  29. Disadvantage Roll
  30. Enemy on 1 HP
  31. Charisma Check
  32. 14
  33. d6 Rolled
  34. 16
  35. Buy Something
  36. 13
  37. Nat 1 and Nat 20
  38. Loot Something
  39. Free!
  40. Over 20 Skill Check
  41. Inter-PC RPing
  42. Magic Item Used
  43. Advantage Roll
  44. Wisdom Check
  45. Strength Check
  46. 10
  47. Dexterity Check
  48. "Subtle" Insult
  49. Physical Damage
  50. 18
  51. Long Rest
  52. Failed Save
  53. PC Goes Down
  54. Major Tangent
  55. 11
  56. Short Rest
  57. 8
  58. d12 Rolled