MagicItemUsed"Subtle"Insult619SucceedSaveEnemyon 1HP20!LootSomethingDexterityCheck9MajorTangentWisdomCheckLongRest11SpellRituallyCast1071!8ElementalDamage12DisadvantageRoll4d12Rolledd8RolledOver20 SkillCheckFree!5SpellCastd10RolledBuySomethingIntelligenceCheck18CharismaCheckd4RolledReactionUsedUnder5 RollMeetsBeatsRoll16StrengthCheckPCGoesDown31413ShortRest2PhysicalDamageConstitutionCheck15Nat 1andNat 20FailedSaved6RolledAdvantageRollRollModifiedSomehow17Inter-PCRPingFullMovementUsed (Dashnot required)AttackHitMagicItemUsed"Subtle"Insult619SucceedSaveEnemyon 1HP20!LootSomethingDexterityCheck9MajorTangentWisdomCheckLongRest11SpellRituallyCast1071!8ElementalDamage12DisadvantageRoll4d12Rolledd8RolledOver20 SkillCheckFree!5SpellCastd10RolledBuySomethingIntelligenceCheck18CharismaCheckd4RolledReactionUsedUnder5 RollMeetsBeatsRoll16StrengthCheckPCGoesDown31413ShortRest2PhysicalDamageConstitutionCheck15Nat 1andNat 20FailedSaved6RolledAdvantageRollRollModifiedSomehow17Inter-PCRPingFullMovementUsed (Dashnot required)AttackHit

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Magic Item Used
  2. "Subtle" Insult
  3. 6
  4. 19
  5. Succeed Save
  6. Enemy on 1 HP
  7. 20!
  8. Loot Something
  9. Dexterity Check
  10. 9
  11. Major Tangent
  12. Wisdom Check
  13. Long Rest
  14. 11
  15. Spell Ritually Cast
  16. 10
  17. 7
  18. 1!
  19. 8
  20. Elemental Damage
  21. 12
  22. Disadvantage Roll
  23. 4
  24. d12 Rolled
  25. d8 Rolled
  26. Over 20 Skill Check
  27. Free!
  28. 5
  29. Spell Cast
  30. d10 Rolled
  31. Buy Something
  32. Intelligence Check
  33. 18
  34. Charisma Check
  35. d4 Rolled
  36. Reaction Used
  37. Under 5 Roll
  38. Meets Beats Roll
  39. 16
  40. Strength Check
  41. PC Goes Down
  42. 3
  43. 14
  44. 13
  45. Short Rest
  46. 2
  47. Physical Damage
  48. Constitution Check
  49. 15
  50. Nat 1 and Nat 20
  51. Failed Save
  52. d6 Rolled
  53. Advantage Roll
  54. Roll Modified Somehow
  55. 17
  56. Inter-PC RPing
  57. Full Movement Used (Dash not required)
  58. Attack Hit