Ground-PenetratingRadarRick or Martymentionsthey'rerunning out oftimeAnythingsniffed"Who WhatWhenWhere Whyand How"JackSiftsArk of theCovenantKnightsofMaltaRoad Trip(off theisland)Wood"discovered"Nolan'sCrossFoundsymbollinked toTemplarsSubtitlesused foranyoneInSituXRFusedJackgetsexcitedRick getsemotionalSempreAvantiEyesandBootsZena'sMap"AHA"MomentShockedhead-turnor stareTopPocketFindSomethingput in aZiploc bag"X"Marksthe SpotGround-PenetratingRadarRick or Martymentionsthey'rerunning out oftimeAnythingsniffed"Who WhatWhenWhere Whyand How"JackSiftsArk of theCovenantKnightsofMaltaRoad Trip(off theisland)Wood"discovered"Nolan'sCrossFoundsymbollinked toTemplarsSubtitlesused foranyoneInSituXRFusedJackgetsexcitedRick getsemotionalSempreAvantiEyesandBootsZena'sMap"AHA"MomentShockedhead-turnor stareTopPocketFindSomethingput in aZiploc bag"X"Marksthe Spot

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ground-Penetrating Radar
  2. Rick or Marty mentions they're running out of time
  3. Anything sniffed
  4. "Who What When Where Why and How"
  5. Jack Sifts
  6. Ark of the Covenant
  7. Knights of Malta
  8. Road Trip (off the island)
  9. Wood "discovered"
  10. Nolan's Cross
  11. Found symbol linked to Templars
  12. Subtitles used for anyone
  13. In Situ
  14. XRF used
  15. Jack gets excited
  16. Rick gets emotional
  17. Sempre Avanti
  18. Eyes and Boots
  19. Zena's Map
  20. "AHA" Moment
  21. Shocked head-turn or stare
  22. Top Pocket Find
  23. Something put in a Ziploc bag
  24. "X" Marks the Spot