"AHA"MomentRick or Martymentionsthey'rerunning out oftimeRoad Trip(off theisland)Shockedhead-turnor stareRick getsemotionalJackSiftsZena'sMapNolan'sCrossKnightsofMalta"X"Marksthe SpotJackgetsexcitedSomethingput in aZiploc bagInSituGround-PenetratingRadarWood"discovered"AnythingsniffedSubtitlesused foranyone"Who WhatWhenWhere Whyand How"SempreAvantiArk of theCovenantEyesandBootsXRFusedTopPocketFindFoundsymbollinked toTemplars"AHA"MomentRick or Martymentionsthey'rerunning out oftimeRoad Trip(off theisland)Shockedhead-turnor stareRick getsemotionalJackSiftsZena'sMapNolan'sCrossKnightsofMalta"X"Marksthe SpotJackgetsexcitedSomethingput in aZiploc bagInSituGround-PenetratingRadarWood"discovered"AnythingsniffedSubtitlesused foranyone"Who WhatWhenWhere Whyand How"SempreAvantiArk of theCovenantEyesandBootsXRFusedTopPocketFindFoundsymbollinked toTemplars

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "AHA" Moment
  2. Rick or Marty mentions they're running out of time
  3. Road Trip (off the island)
  4. Shocked head-turn or stare
  5. Rick gets emotional
  6. Jack Sifts
  7. Zena's Map
  8. Nolan's Cross
  9. Knights of Malta
  10. "X" Marks the Spot
  11. Jack gets excited
  12. Something put in a Ziploc bag
  13. In Situ
  14. Ground-Penetrating Radar
  15. Wood "discovered"
  16. Anything sniffed
  17. Subtitles used for anyone
  18. "Who What When Where Why and How"
  19. Sempre Avanti
  20. Ark of the Covenant
  21. Eyes and Boots
  22. XRF used
  23. Top Pocket Find
  24. Found symbol linked to Templars