TypesofShapesThe surfacequality of a work ofart, how it feels orappears to feel tothe touch, creatingvisual and tactileinterest.TertiaryColorsThe area around,within, or betweenobjects in a workof art, creating asense of depth ordistance.The sense ofwholeness andharmony createdwhen the elementsof art work togetherto for a cohesivecomposition.SlipSecondaryColorsPlasticThe use ofopposingelements, such aslight and dark, orlarge and small, tocreate visualinterest.The surfacequality of a work ofart, how it feels orappears to feel tothe touch, creatingvisual and tactileinterestCreating a focalpoint or center ofinterest by makingone element standout more thanothers.A 3D objectwith height,width, anddepthGuiding the viewer'seye through theartwork, often byusing lines, shapes,or colors to create asense of action.GlazeWareA path or markon a surface,creatingdirection andmovementThe perceived visualproperty of an object,determined by itsability to reflect light,creating vibrancy andemotion.BoneDryThe visual tempoor beat in a workof art, created bythe carefulplacement ofrepeated itemsPrimaryColorsThe arrangementof visual elementsto create a senseof stability andequilibrium withinthe artworkBisqueWareThe repeateduse of elements,such as lines,shapes, colors,to create avisual rhythm.The lightness ordarkness of acolor from lightto dark, creatingcontrast anddimension.A 2D enclosedarea, definedby lines andhaving heightand widthLeatherHardTypesofShapesThe surfacequality of a work ofart, how it feels orappears to feel tothe touch, creatingvisual and tactileinterest.TertiaryColorsThe area around,within, or betweenobjects in a workof art, creating asense of depth ordistance.The sense ofwholeness andharmony createdwhen the elementsof art work togetherto for a cohesivecomposition.SlipSecondaryColorsPlasticThe use ofopposingelements, such aslight and dark, orlarge and small, tocreate visualinterest.The surfacequality of a work ofart, how it feels orappears to feel tothe touch, creatingvisual and tactileinterestCreating a focalpoint or center ofinterest by makingone element standout more thanothers.A 3D objectwith height,width, anddepthGuiding the viewer'seye through theartwork, often byusing lines, shapes,or colors to create asense of action.GlazeWareA path or markon a surface,creatingdirection andmovementThe perceived visualproperty of an object,determined by itsability to reflect light,creating vibrancy andemotion.BoneDryThe visual tempoor beat in a workof art, created bythe carefulplacement ofrepeated itemsPrimaryColorsThe arrangementof visual elementsto create a senseof stability andequilibrium withinthe artworkBisqueWareThe repeateduse of elements,such as lines,shapes, colors,to create avisual rhythm.The lightness ordarkness of acolor from lightto dark, creatingcontrast anddimension.A 2D enclosedarea, definedby lines andhaving heightand widthLeatherHard

Elements, Principles, Stages of Clay - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Types of Shapes
  2. The surface quality of a work of art, how it feels or appears to feel to the touch, creating visual and tactile interest.
  3. Tertiary Colors
  4. The area around, within, or between objects in a work of art, creating a sense of depth or distance.
  5. The sense of wholeness and harmony created when the elements of art work together to for a cohesive composition.
  6. Slip
  7. Secondary Colors
  8. Plastic
  9. The use of opposing elements, such as light and dark, or large and small, to create visual interest.
  10. The surface quality of a work of art, how it feels or appears to feel to the touch, creating visual and tactile interest
  11. Creating a focal point or center of interest by making one element stand out more than others.
  12. A 3D object with height, width, and depth
  13. Guiding the viewer's eye through the artwork, often by using lines, shapes, or colors to create a sense of action.
  14. Glaze Ware
  15. A path or mark on a surface, creating direction and movement
  16. The perceived visual property of an object, determined by its ability to reflect light, creating vibrancy and emotion.
  17. Bone Dry
  18. The visual tempo or beat in a work of art, created by the careful placement of repeated items
  19. Primary Colors
  20. The arrangement of visual elements to create a sense of stability and equilibrium within the artwork
  21. Bisque Ware
  22. The repeated use of elements, such as lines, shapes, colors, to create a visual rhythm.
  23. The lightness or darkness of a color from light to dark, creating contrast and dimension.
  24. A 2D enclosed area, defined by lines and having height and width
  25. Leather Hard