Road Trip(off theisland)AnythingsniffedRick getsemotionalArk of theCovenantGround-PenetratingRadarSubtitlesused foranyoneShockedhead-turnor stareXRFused"X"Marksthe SpotTopPocketFindZena'sMapNolan'sCrossFoundsymbollinked toTemplarsRick or Martymentionsthey'rerunning out oftimeSomethingput in aZiploc bagEyesandBoots"AHA"MomentInSituJackgetsexcitedKnightsofMaltaSempreAvanti"Who WhatWhenWhere Whyand How"Wood"discovered"JackSiftsRoad Trip(off theisland)AnythingsniffedRick getsemotionalArk of theCovenantGround-PenetratingRadarSubtitlesused foranyoneShockedhead-turnor stareXRFused"X"Marksthe SpotTopPocketFindZena'sMapNolan'sCrossFoundsymbollinked toTemplarsRick or Martymentionsthey'rerunning out oftimeSomethingput in aZiploc bagEyesandBoots"AHA"MomentInSituJackgetsexcitedKnightsofMaltaSempreAvanti"Who WhatWhenWhere Whyand How"Wood"discovered"JackSifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
N
4
B
5
O
6
N
7
I
8
B
9
I
10
G
11
B
12
I
13
I
14
I
15
O
16
O
17
G
18
G
19
B
20
G
21
G
22
O
23
N
24
N
  1. B-Road Trip (off the island)
  2. O-Anything sniffed
  3. N-Rick gets emotional
  4. B-Ark of the Covenant
  5. O-Ground-Penetrating Radar
  6. N-Subtitles used for anyone
  7. I-Shocked head-turn or stare
  8. B-XRF used
  9. I-"X" Marks the Spot
  10. G-Top Pocket Find
  11. B-Zena's Map
  12. I-Nolan's Cross
  13. I-Found symbol linked to Templars
  14. I-Rick or Marty mentions they're running out of time
  15. O-Something put in a Ziploc bag
  16. O-Eyes and Boots
  17. G-"AHA" Moment
  18. G-In Situ
  19. B-Jack gets excited
  20. G-Knights of Malta
  21. G-Sempre Avanti
  22. O-"Who What When Where Why and How"
  23. N-Wood "discovered"
  24. N-Jack Sifts