Rick or Martymentionsthey'rerunning out oftime"X"Marksthe SpotArk of theCovenantZena'sMap"Who WhatWhenWhere Whyand How"Wood"discovered"AnythingsniffedInSitu"AHA"MomentGround-PenetratingRadarKnightsofMaltaShockedhead-turnor stareEyesandBootsJackSiftsSomethingput in aZiploc bagFoundsymbollinked toTemplarsSempreAvantiXRFusedNolan'sCrossSubtitlesused foranyoneRick getsemotionalTopPocketFindRoad Trip(off theisland)JackgetsexcitedRick or Martymentionsthey'rerunning out oftime"X"Marksthe SpotArk of theCovenantZena'sMap"Who WhatWhenWhere Whyand How"Wood"discovered"AnythingsniffedInSitu"AHA"MomentGround-PenetratingRadarKnightsofMaltaShockedhead-turnor stareEyesandBootsJackSiftsSomethingput in aZiploc bagFoundsymbollinked toTemplarsSempreAvantiXRFusedNolan'sCrossSubtitlesused foranyoneRick getsemotionalTopPocketFindRoad Trip(off theisland)Jackgetsexcited

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
B
4
B
5
O
6
N
7
O
8
G
9
G
10
O
11
G
12
I
13
O
14
N
15
O
16
I
17
G
18
B
19
I
20
N
21
N
22
G
23
B
24
B
  1. I-Rick or Marty mentions they're running out of time
  2. I-"X" Marks the Spot
  3. B-Ark of the Covenant
  4. B-Zena's Map
  5. O-"Who What When Where Why and How"
  6. N-Wood "discovered"
  7. O-Anything sniffed
  8. G-In Situ
  9. G-"AHA" Moment
  10. O-Ground-Penetrating Radar
  11. G-Knights of Malta
  12. I-Shocked head-turn or stare
  13. O-Eyes and Boots
  14. N-Jack Sifts
  15. O-Something put in a Ziploc bag
  16. I-Found symbol linked to Templars
  17. G-Sempre Avanti
  18. B-XRF used
  19. I-Nolan's Cross
  20. N-Subtitles used for anyone
  21. N-Rick gets emotional
  22. G-Top Pocket Find
  23. B-Road Trip (off the island)
  24. B-Jack gets excited