InferDeductivereasoningRhythmDescriptionTopicProblemandsolutionInductivereasoningIdiomToneRhetoricalquestionMoodEthosConflictSyntaxPlotImageryRhymeLogosSynonymAbductivereasoningChronologicalConnotationPerspectiveCauseandeffectStanzaPointof viewCompareandcontrastGraphicfeaturesPathosClaimSimileAlliterationCharacterCentralideaThemeAntonymProtagonistMetaphorAuthor’spurposeDenotationDictionAllusionAntagonistHyperboleOnomatopoeiaPersonificationSequenceImpliedSettingInferDeductivereasoningRhythmDescriptionTopicProblemandsolutionInductivereasoningIdiomToneRhetoricalquestionMoodEthosConflictSyntaxPlotImageryRhymeLogosSynonymAbductivereasoningChronologicalConnotationPerspectiveCauseandeffectStanzaPointof viewCompareandcontrastGraphicfeaturesPathosClaimSimileAlliterationCharacterCentralideaThemeAntonymProtagonistMetaphorAuthor’spurposeDenotationDictionAllusionAntagonistHyperboleOnomatopoeiaPersonificationSequenceImpliedSetting

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Infer
  2. Deductive reasoning
  3. Rhythm
  4. Description
  5. Topic
  6. Problem and solution
  7. Inductive reasoning
  8. Idiom
  9. Tone
  10. Rhetorical question
  11. Mood
  12. Ethos
  13. Conflict
  14. Syntax
  15. Plot
  16. Imagery
  17. Rhyme
  18. Logos
  19. Synonym
  20. Abductive reasoning
  21. Chronological
  22. Connotation
  23. Perspective
  24. Cause and effect
  25. Stanza
  26. Point of view
  27. Compare and contrast
  28. Graphic features
  29. Pathos
  30. Claim
  31. Simile
  32. Alliteration
  33. Character
  34. Central idea
  35. Theme
  36. Antonym
  37. Protagonist
  38. Metaphor
  39. Author’s purpose
  40. Denotation
  41. Diction
  42. Allusion
  43. Antagonist
  44. Hyperbole
  45. Onomatopoeia
  46. Personification
  47. Sequence
  48. Implied
  49. Setting