PlotThemeAbductivereasoningCauseandeffectSequenceImpliedAlliterationConflictSettingToneMoodAntagonistSynonymDictionInferDenotationOnomatopoeiaPersonificationLogosConnotationAllusionPerspectiveSyntaxPathosRhymeCompareandcontrastDescriptionClaimHyperboleMetaphorTopicRhetoricalquestionProblemandsolutionEthosIdiomDeductivereasoningInductivereasoningProtagonistAuthor’spurposeGraphicfeaturesImageryPointof viewChronologicalSimileAntonymStanzaCentralideaRhythmCharacterPlotThemeAbductivereasoningCauseandeffectSequenceImpliedAlliterationConflictSettingToneMoodAntagonistSynonymDictionInferDenotationOnomatopoeiaPersonificationLogosConnotationAllusionPerspectiveSyntaxPathosRhymeCompareandcontrastDescriptionClaimHyperboleMetaphorTopicRhetoricalquestionProblemandsolutionEthosIdiomDeductivereasoningInductivereasoningProtagonistAuthor’spurposeGraphicfeaturesImageryPointof viewChronologicalSimileAntonymStanzaCentralideaRhythmCharacter

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plot
  2. Theme
  3. Abductive reasoning
  4. Cause and effect
  5. Sequence
  6. Implied
  7. Alliteration
  8. Conflict
  9. Setting
  10. Tone
  11. Mood
  12. Antagonist
  13. Synonym
  14. Diction
  15. Infer
  16. Denotation
  17. Onomatopoeia
  18. Personification
  19. Logos
  20. Connotation
  21. Allusion
  22. Perspective
  23. Syntax
  24. Pathos
  25. Rhyme
  26. Compare and contrast
  27. Description
  28. Claim
  29. Hyperbole
  30. Metaphor
  31. Topic
  32. Rhetorical question
  33. Problem and solution
  34. Ethos
  35. Idiom
  36. Deductive reasoning
  37. Inductive reasoning
  38. Protagonist
  39. Author’s purpose
  40. Graphic features
  41. Imagery
  42. Point of view
  43. Chronological
  44. Simile
  45. Antonym
  46. Stanza
  47. Central idea
  48. Rhythm
  49. Character