Implied Ethos Claim Perspective Antagonist Idiom Setting Diction Onomatopoeia Denotation Theme Metaphor Syntax Synonym Stanza Chronological Abductive reasoning Author’s purpose Infer Antonym Description Problem and solution Character Author’s purpose Central idea Infer Deductive reasoning Compare and contrast Plot Connotation Deductive reasoning Mood Stanza Pathos Imagery Hyperbole Point of view Conflict Perspective Mood Tone Compare and contrast Theme Allusion Protagonist Imagery Rhyme Allusion Claim Problem and solution Character Graphic features Pathos Conflict Plot Rhetorical question Sequence Chronological Synonym Diction Rhythm Personification Inductive reasoning Implied Simile Hyperbole Metaphor Inductive reasoning Description Rhetorical question Tone Sequence Protagonist Point of view Ethos Topic Syntax Alliteration Central idea Denotation Personification Simile Logos Antagonist Alliteration Cause and effect Rhythm Rhyme Abductive reasoning Cause and effect Idiom Graphic features Topic Logos Onomatopoeia Setting Antonym Connotation Implied Ethos Claim Perspective Antagonist Idiom Setting Diction Onomatopoeia Denotation Theme Metaphor Syntax Synonym Stanza Chronological Abductive reasoning Author’s purpose Infer Antonym Description Problem and solution Character Author’s purpose Central idea Infer Deductive reasoning Compare and contrast Plot Connotation Deductive reasoning Mood Stanza Pathos Imagery Hyperbole Point of view Conflict Perspective Mood Tone Compare and contrast Theme Allusion Protagonist Imagery Rhyme Allusion Claim Problem and solution Character Graphic features Pathos Conflict Plot Rhetorical question Sequence Chronological Synonym Diction Rhythm Personification Inductive reasoning Implied Simile Hyperbole Metaphor Inductive reasoning Description Rhetorical question Tone Sequence Protagonist Point of view Ethos Topic Syntax Alliteration Central idea Denotation Personification Simile Logos Antagonist Alliteration Cause and effect Rhythm Rhyme Abductive reasoning Cause and effect Idiom Graphic features Topic Logos Onomatopoeia Setting Antonym Connotation
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Implied
O-Ethos
G-Claim
B-Perspective
B-Antagonist
N-Idiom
I-Setting
I-Diction
G-Onomatopoeia
G-Denotation
N-Theme
O-Metaphor
B-Syntax
N-Synonym
N-Stanza
N-Chronological
I-Abductive reasoning
N-Author’s purpose
G-Infer
G-Antonym
I-Description
B-Problem and solution
G-Character
N-Author’s purpose
I-Central idea
G-Infer
G-Deductive reasoning
G-Compare and contrast
N-Plot
N-Connotation
G-Deductive reasoning
B-Mood
N-Stanza
B-Pathos
I-Imagery
B-Hyperbole
O-Point of view
B-Conflict
B-Perspective
B-Mood
O-Tone
G-Compare and contrast
N-Theme
I-Allusion
I-Protagonist
I-Imagery
G-Rhyme
I-Allusion
G-Claim
B-Problem and solution
G-Character
O-Graphic features
B-Pathos
B-Conflict
N-Plot
N-Rhetorical question
O-Sequence
N-Chronological
N-Synonym
I-Diction
O-Rhythm
O-Personification
N-Inductive reasoning
O-Implied
G-Simile
B-Hyperbole
O-Metaphor
N-Inductive reasoning
I-Description
N-Rhetorical question
O-Tone
O-Sequence
I-Protagonist
O-Point of view
O-Ethos
I-Topic
B-Syntax
B-Alliteration
I-Central idea
G-Denotation
O-Personification
G-Simile
I-Logos
B-Antagonist
B-Alliteration
B-Cause and effect
O-Rhythm
G-Rhyme
I-Abductive reasoning
B-Cause and effect
N-Idiom
O-Graphic features
I-Topic
I-Logos
G-Onomatopoeia
I-Setting
G-Antonym
N-Connotation