Inductive reasoning Conflict Allusion Synonym Pathos Description Pathos Tone Personification Protagonist Mood Imagery Allusion Simile Character Synonym Stanza Plot Problem and solution Perspective Infer Central idea Simile Deductive reasoning Description Imagery Plot Implied Onomatopoeia Chronological Inductive reasoning Metaphor Alliteration Cause and effect Sequence Antonym Deductive reasoning Protagonist Rhetorical question Denotation Personification Antagonist Abductive reasoning Connotation Connotation Character Theme Graphic features Implied Rhyme Conflict Antonym Compare and contrast Sequence Cause and effect Author’s purpose Infer Idiom Syntax Compare and contrast Theme Metaphor Denotation Hyperbole Setting Idiom Hyperbole Chronological Mood Logos Problem and solution Topic Rhetorical question Logos Claim Claim Rhythm Setting Point of view Topic Ethos Ethos Graphic features Syntax Rhyme Alliteration Antagonist Diction Point of view Abductive reasoning Rhythm Central idea Onomatopoeia Stanza Author’s purpose Perspective Diction Tone Inductive reasoning Conflict Allusion Synonym Pathos Description Pathos Tone Personification Protagonist Mood Imagery Allusion Simile Character Synonym Stanza Plot Problem and solution Perspective Infer Central idea Simile Deductive reasoning Description Imagery Plot Implied Onomatopoeia Chronological Inductive reasoning Metaphor Alliteration Cause and effect Sequence Antonym Deductive reasoning Protagonist Rhetorical question Denotation Personification Antagonist Abductive reasoning Connotation Connotation Character Theme Graphic features Implied Rhyme Conflict Antonym Compare and contrast Sequence Cause and effect Author’s purpose Infer Idiom Syntax Compare and contrast Theme Metaphor Denotation Hyperbole Setting Idiom Hyperbole Chronological Mood Logos Problem and solution Topic Rhetorical question Logos Claim Claim Rhythm Setting Point of view Topic Ethos Ethos Graphic features Syntax Rhyme Alliteration Antagonist Diction Point of view Abductive reasoning Rhythm Central idea Onomatopoeia Stanza Author’s purpose Perspective Diction Tone
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Inductive reasoning
B-Conflict
I-Allusion
N-Synonym
B-Pathos
I-Description
B-Pathos
O-Tone
O-Personification
I-Protagonist
B-Mood
I-Imagery
I-Allusion
G-Simile
G-Character
N-Synonym
N-Stanza
N-Plot
B-Problem and solution
B-Perspective
G-Infer
I-Central idea
G-Simile
G-Deductive reasoning
I-Description
I-Imagery
N-Plot
O-Implied
G-Onomatopoeia
N-Chronological
N-Inductive reasoning
O-Metaphor
B-Alliteration
B-Cause and effect
O-Sequence
G-Antonym
G-Deductive reasoning
I-Protagonist
N-Rhetorical question
G-Denotation
O-Personification
B-Antagonist
I-Abductive reasoning
N-Connotation
N-Connotation
G-Character
N-Theme
O-Graphic features
O-Implied
G-Rhyme
B-Conflict
G-Antonym
G-Compare and contrast
O-Sequence
B-Cause and effect
N-Author’s purpose
G-Infer
N-Idiom
B-Syntax
G-Compare and contrast
N-Theme
O-Metaphor
G-Denotation
B-Hyperbole
I-Setting
N-Idiom
B-Hyperbole
N-Chronological
B-Mood
I-Logos
B-Problem and solution
I-Topic
N-Rhetorical question
I-Logos
G-Claim
G-Claim
O-Rhythm
I-Setting
O-Point of view
I-Topic
O-Ethos
O-Ethos
O-Graphic features
B-Syntax
G-Rhyme
B-Alliteration
B-Antagonist
I-Diction
O-Point of view
I-Abductive reasoning
O-Rhythm
I-Central idea
G-Onomatopoeia
N-Stanza
N-Author’s purpose
B-Perspective
I-Diction
O-Tone