ThemeRhetoricalquestionDictionAlliterationChronologicalAuthor’spurposeRhythmProtagonistRhymeIdiomAbductivereasoningDenotationPlotLogosMetaphorClaimSynonymSyntaxImageryConflictSimileDeductivereasoningImpliedDescriptionPointof viewInferTopicConnotationSequenceEthosProblemandsolutionPerspectiveHyperboleCharacterInductivereasoningSettingPathosCentralideaAntagonistGraphicfeaturesAllusionAntonymCompareandcontrastStanzaToneCauseandeffectMoodOnomatopoeiaPersonificationThemeRhetoricalquestionDictionAlliterationChronologicalAuthor’spurposeRhythmProtagonistRhymeIdiomAbductivereasoningDenotationPlotLogosMetaphorClaimSynonymSyntaxImageryConflictSimileDeductivereasoningImpliedDescriptionPointof viewInferTopicConnotationSequenceEthosProblemandsolutionPerspectiveHyperboleCharacterInductivereasoningSettingPathosCentralideaAntagonistGraphicfeaturesAllusionAntonymCompareandcontrastStanzaToneCauseandeffectMoodOnomatopoeiaPersonification

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
I
4
B
5
N
6
N
7
O
8
I
9
G
10
N
11
I
12
G
13
N
14
I
15
O
16
G
17
N
18
B
19
I
20
B
21
G
22
G
23
O
24
I
25
O
26
G
27
I
28
N
29
O
30
O
31
B
32
B
33
B
34
G
35
N
36
I
37
B
38
I
39
B
40
O
41
I
42
G
43
G
44
N
45
O
46
B
47
B
48
G
49
O
  1. N-Theme
  2. N-Rhetorical question
  3. I-Diction
  4. B-Alliteration
  5. N-Chronological
  6. N-Author’s purpose
  7. O-Rhythm
  8. I-Protagonist
  9. G-Rhyme
  10. N-Idiom
  11. I-Abductive reasoning
  12. G-Denotation
  13. N-Plot
  14. I-Logos
  15. O-Metaphor
  16. G-Claim
  17. N-Synonym
  18. B-Syntax
  19. I-Imagery
  20. B-Conflict
  21. G-Simile
  22. G-Deductive reasoning
  23. O-Implied
  24. I-Description
  25. O-Point of view
  26. G-Infer
  27. I-Topic
  28. N-Connotation
  29. O-Sequence
  30. O-Ethos
  31. B-Problem and solution
  32. B-Perspective
  33. B-Hyperbole
  34. G-Character
  35. N-Inductive reasoning
  36. I-Setting
  37. B-Pathos
  38. I-Central idea
  39. B-Antagonist
  40. O-Graphic features
  41. I-Allusion
  42. G-Antonym
  43. G-Compare and contrast
  44. N-Stanza
  45. O-Tone
  46. B-Cause and effect
  47. B-Mood
  48. G-Onomatopoeia
  49. O-Personification