AlliterationPathosPlotRhetoricalquestionPointof viewIdiomCauseandeffectSyntaxClaimOnomatopoeiaProblemandsolutionPerspectiveImagerySynonymEthosInductivereasoningCharacterConnotationCentralideaProtagonistHyperboleGraphicfeaturesPersonificationRhythmAntonymCompareandcontrastInferThemeSequenceAbductivereasoningAuthor’spurposeToneImpliedMetaphorSimileRhymeChronologicalConflictStanzaLogosDescriptionMoodDeductivereasoningSettingDenotationDictionTopicAllusionAntagonistAlliterationPathosPlotRhetoricalquestionPointof viewIdiomCauseandeffectSyntaxClaimOnomatopoeiaProblemandsolutionPerspectiveImagerySynonymEthosInductivereasoningCharacterConnotationCentralideaProtagonistHyperboleGraphicfeaturesPersonificationRhythmAntonymCompareandcontrastInferThemeSequenceAbductivereasoningAuthor’spurposeToneImpliedMetaphorSimileRhymeChronologicalConflictStanzaLogosDescriptionMoodDeductivereasoningSettingDenotationDictionTopicAllusionAntagonist

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
N
4
N
5
O
6
N
7
B
8
B
9
G
10
G
11
B
12
B
13
I
14
N
15
O
16
N
17
G
18
N
19
I
20
I
21
B
22
O
23
O
24
O
25
G
26
G
27
G
28
N
29
O
30
I
31
N
32
O
33
O
34
O
35
G
36
G
37
N
38
B
39
N
40
I
41
I
42
B
43
G
44
I
45
G
46
I
47
I
48
I
49
B
  1. B-Alliteration
  2. B-Pathos
  3. N-Plot
  4. N-Rhetorical question
  5. O-Point of view
  6. N-Idiom
  7. B-Cause and effect
  8. B-Syntax
  9. G-Claim
  10. G-Onomatopoeia
  11. B-Problem and solution
  12. B-Perspective
  13. I-Imagery
  14. N-Synonym
  15. O-Ethos
  16. N-Inductive reasoning
  17. G-Character
  18. N-Connotation
  19. I-Central idea
  20. I-Protagonist
  21. B-Hyperbole
  22. O-Graphic features
  23. O-Personification
  24. O-Rhythm
  25. G-Antonym
  26. G-Compare and contrast
  27. G-Infer
  28. N-Theme
  29. O-Sequence
  30. I-Abductive reasoning
  31. N-Author’s purpose
  32. O-Tone
  33. O-Implied
  34. O-Metaphor
  35. G-Simile
  36. G-Rhyme
  37. N-Chronological
  38. B-Conflict
  39. N-Stanza
  40. I-Logos
  41. I-Description
  42. B-Mood
  43. G-Deductive reasoning
  44. I-Setting
  45. G-Denotation
  46. I-Diction
  47. I-Topic
  48. I-Allusion
  49. B-Antagonist