Central idea Theme Description Pathos Sequence Denotation Rhythm Implied Logos Plot Conflict Perspective Simile Chronological Syntax Mood Allusion Alliteration Setting Inductive reasoning Abductive reasoning Compare and contrast Graphic features Rhetorical question Tone Problem and solution Synonym Author’s purpose Cause and effect Hyperbole Stanza Protagonist Antonym Topic Infer Imagery Metaphor Antagonist Ethos Onomatopoeia Character Diction Personification Claim Deductive reasoning Rhyme Idiom Point of view Connotation Central idea Theme Description Pathos Sequence Denotation Rhythm Implied Logos Plot Conflict Perspective Simile Chronological Syntax Mood Allusion Alliteration Setting Inductive reasoning Abductive reasoning Compare and contrast Graphic features Rhetorical question Tone Problem and solution Synonym Author’s purpose Cause and effect Hyperbole Stanza Protagonist Antonym Topic Infer Imagery Metaphor Antagonist Ethos Onomatopoeia Character Diction Personification Claim Deductive reasoning Rhyme Idiom Point of view Connotation
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Central idea
N-Theme
I-Description
B-Pathos
O-Sequence
G-Denotation
O-Rhythm
O-Implied
I-Logos
N-Plot
B-Conflict
B-Perspective
G-Simile
N-Chronological
B-Syntax
B-Mood
I-Allusion
B-Alliteration
I-Setting
N-Inductive reasoning
I-Abductive reasoning
G-Compare and contrast
O-Graphic features
N-Rhetorical question
O-Tone
B-Problem and solution
N-Synonym
N-Author’s purpose
B-Cause and effect
B-Hyperbole
N-Stanza
I-Protagonist
G-Antonym
I-Topic
G-Infer
I-Imagery
O-Metaphor
B-Antagonist
O-Ethos
G-Onomatopoeia
G-Character
I-Diction
O-Personification
G-Claim
G-Deductive reasoning
G-Rhyme
N-Idiom
O-Point of view
N-Connotation