4+ darkrooms in a row Harbinger encounter Hit by Bottomfeeder Encounter/see one of every entity (not rare ones and harbinger) Mr. Lopee encounter (out of bounds) Eyefestation and turret in 1 room Have under 10hp (without sprint use) Document room (not HCZ) 2 items in 2 rooms back2back Toy remote spawned Isn't it bunny item No damage taken for 50 doors Painty boy room Dead Wall dweller Exploded mine or doorstopper Rare broken door type 3 different angler variations in a row Bunnies Reach door 100 Reach door 250 Squiddle in a lightish area Picked up a 200/500 research stack HCZ code breacher door (red keycard) Rare Room- type Early pandemonium. pre door 50 Survive 50 doors in a row lockerless Early Ridge room-type. pre door 50 2500+ research (count spent money) Huge room Room generation error/overlap Encounter every hazard type Unintentional Good people Close call Hit by Divine 2 Squiddles hugging/ overlapping HP regen 2 PDG speakers back2back Skipped(pss) Pandemonium's minigame 2x in a row Reach door 400 4 entities/hazards in 1 room Gauntlet followed by flicker in next room Unintentional hit by hazard Rare room Funny or rare ambience 4+ darkrooms in a row Harbinger encounter Hit by Bottomfeeder Encounter/see one of every entity (not rare ones and harbinger) Mr. Lopee encounter (out of bounds) Eyefestation and turret in 1 room Have under 10hp (without sprint use) Document room (not HCZ) 2 items in 2 rooms back2back Toy remote spawned Isn't it bunny item No damage taken for 50 doors Painty boy room Dead Wall dweller Exploded mine or doorstopper Rare broken door type 3 different angler variations in a row Bunnies Reach door 100 Reach door 250 Squiddle in a lightish area Picked up a 200/500 research stack HCZ code breacher door (red keycard) Rare Room- type Early pandemonium. pre door 50 Survive 50 doors in a row lockerless Early Ridge room-type. pre door 50 2500+ research (count spent money) Huge room Room generation error/overlap Encounter every hazard type Unintentional Good people Close call Hit by Divine 2 Squiddles hugging/ overlapping HP regen 2 PDG speakers back2back Skipped(pss) Pandemonium's minigame 2x in a row Reach door 400 4 entities/hazards in 1 room Gauntlet followed by flicker in next room Unintentional hit by hazard Rare room Funny or rare ambience
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
4+ darkrooms in a row
Harbinger encounter
Hit by Bottomfeeder
Encounter/see one of every entity (not rare ones and harbinger)
Mr. Lopee encounter (out of bounds)
Eyefestation and turret in 1 room
Have under 10hp (without sprint use)
Document room (not HCZ)
2 items in 2 rooms back2back
Toy remote spawned
Isn't it bunny item
No damage taken for 50 doors
Painty boy room
Dead Wall dweller
Exploded mine or doorstopper
Rare broken door type
3 different angler variations in a row
Bunnies
Reach door 100
Reach door 250
Squiddle in a lightish area
Picked up a 200/500 research stack
HCZ code breacher door (red keycard)
Rare Room-type
Early pandemonium. pre door 50
Survive 50 doors in a row lockerless
Early Ridge room-type. pre door 50
2500+ research (count spent money)
Huge room
Room generation error/overlap
Encounter every hazard type
Unintentional Good people
Close call
Hit by Divine
2 Squiddles hugging/ overlapping
HP regen
2 PDG speakers back2back
Skipped(pss) Pandemonium's minigame 2x in a row
Reach door 400
4 entities/hazards in 1 room
Gauntlet followed by flicker in next room
Unintentional hit by hazard
Rare room
Funny or rare ambience