Somethingis or mightbeMedieval"AHA"MomentRoad Trip(off theisland)Gary findsacommercialJackasks aquestionVaultRick getsemotionalShaft6Lot 5Wood"discovered"Time lapse ofsunrise/sunsetSolutionChannelSubtitlesused foranyoneBillyspeaks“Wow”Biographyof historicaloak islandfigureTopPocketFindSomethingof valuefoundDucd'AnvilleRick or Martymentionsthey'rerunning out oftimeCGIanimation oftreasureundergroundInSituXRFexplainedSwampSomethingis or mightbeMedieval"AHA"MomentRoad Trip(off theisland)Gary findsacommercialJackasks aquestionVaultRick getsemotionalShaft6Lot 5Wood"discovered"Time lapse ofsunrise/sunsetSolutionChannelSubtitlesused foranyoneBillyspeaks“Wow”Biographyof historicaloak islandfigureTopPocketFindSomethingof valuefoundDucd'AnvilleRick or Martymentionsthey'rerunning out oftimeCGIanimation oftreasureundergroundInSituXRFexplainedSwamp

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Something is or might be Medieval
  2. "AHA" Moment
  3. Road Trip (off the island)
  4. Gary finds a commercial
  5. Jack asks a question
  6. Vault
  7. Rick gets emotional
  8. Shaft 6
  9. Lot 5
  10. Wood "discovered"
  11. Time lapse of sunrise/sunset
  12. Solution Channel
  13. Subtitles used for anyone
  14. Billy speaks
  15. “Wow”
  16. Biography of historical oak island figure
  17. Top Pocket Find
  18. Something of value found
  19. Duc d'Anville
  20. Rick or Marty mentions they're running out of time
  21. CGI animation of treasure underground
  22. In Situ
  23. XRF explained
  24. Swamp