Ducd'AnvilleWood"discovered"TopPocketFindRoad Trip(off theisland)BillyspeaksLot 5Vault“Wow”Shaft6Rick getsemotionalSomethingof valuefoundSomethingis or mightbeMedievalInSituRick or Martymentionsthey'rerunning out oftimeSubtitlesused foranyoneBiographyof historicaloak islandfigure"AHA"MomentSolutionChannelJackasks aquestionSwampGary findsacommercialTime lapse ofsunrise/sunsetCGIanimation oftreasureundergroundXRFexplainedDucd'AnvilleWood"discovered"TopPocketFindRoad Trip(off theisland)BillyspeaksLot 5Vault“Wow”Shaft6Rick getsemotionalSomethingof valuefoundSomethingis or mightbeMedievalInSituRick or Martymentionsthey'rerunning out oftimeSubtitlesused foranyoneBiographyof historicaloak islandfigure"AHA"MomentSolutionChannelJackasks aquestionSwampGary findsacommercialTime lapse ofsunrise/sunsetCGIanimation oftreasureundergroundXRFexplained

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Duc d'Anville
  2. Wood "discovered"
  3. Top Pocket Find
  4. Road Trip (off the island)
  5. Billy speaks
  6. Lot 5
  7. Vault
  8. “Wow”
  9. Shaft 6
  10. Rick gets emotional
  11. Something of value found
  12. Something is or might be Medieval
  13. In Situ
  14. Rick or Marty mentions they're running out of time
  15. Subtitles used for anyone
  16. Biography of historical oak island figure
  17. "AHA" Moment
  18. Solution Channel
  19. Jack asks a question
  20. Swamp
  21. Gary finds a commercial
  22. Time lapse of sunrise/sunset
  23. CGI animation of treasure underground
  24. XRF explained