Funny or rare ambience Encounter/see one of every entity (not rare ones and harbinger) Eyefestation and turret in 1 room Document room (not HCZ) Early Ridge room-type. pre door 50 4+ darkrooms in a row 2500+ research (count spent money) Rare room Gauntlet followed by flicker in next room Reach door 400 HCZ code breacher door (red keycard) Dead Wall dweller 2 items in 2 rooms back2back Rare Room- type 2 Squiddles hugging/ overlapping Unintentional Good people Reach door 100 Toy remote spawned Squiddle in a lightish area Mr. Lopee encounter (out of bounds) Early pandemonium. pre door 50 3 different angler variations in a row Reach door 250 Encounter every hazard type HP regen Survive 50 doors in a row lockerless Exploded mine or doorstopper Bunnies Rare broken door type Have under 10hp (without sprint use) 2 PDG speakers back2back Painty boy room Close call Harbinger encounter Hit by Bottomfeeder Hit by Divine Skipped(pss) Pandemonium's minigame 2x in a row Huge room Unintentional hit by hazard Room generation error/overlap No damage taken for 50 doors 4 entities/hazards in 1 room Picked up a 200/500 research stack Isn't it bunny item Funny or rare ambience Encounter/see one of every entity (not rare ones and harbinger) Eyefestation and turret in 1 room Document room (not HCZ) Early Ridge room-type. pre door 50 4+ darkrooms in a row 2500+ research (count spent money) Rare room Gauntlet followed by flicker in next room Reach door 400 HCZ code breacher door (red keycard) Dead Wall dweller 2 items in 2 rooms back2back Rare Room- type 2 Squiddles hugging/ overlapping Unintentional Good people Reach door 100 Toy remote spawned Squiddle in a lightish area Mr. Lopee encounter (out of bounds) Early pandemonium. pre door 50 3 different angler variations in a row Reach door 250 Encounter every hazard type HP regen Survive 50 doors in a row lockerless Exploded mine or doorstopper Bunnies Rare broken door type Have under 10hp (without sprint use) 2 PDG speakers back2back Painty boy room Close call Harbinger encounter Hit by Bottomfeeder Hit by Divine Skipped(pss) Pandemonium's minigame 2x in a row Huge room Unintentional hit by hazard Room generation error/overlap No damage taken for 50 doors 4 entities/hazards in 1 room Picked up a 200/500 research stack Isn't it bunny item
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Funny or rare ambience
Encounter/see one of every entity (not rare ones and harbinger)
Eyefestation and turret in 1 room
Document room (not HCZ)
Early Ridge room-type. pre door 50
4+ darkrooms in a row
2500+ research (count spent money)
Rare room
Gauntlet followed by flicker in next room
Reach door 400
HCZ code breacher door (red keycard)
Dead Wall dweller
2 items in 2 rooms back2back
Rare Room-type
2 Squiddles hugging/ overlapping
Unintentional Good people
Reach door 100
Toy remote spawned
Squiddle in a lightish area
Mr. Lopee encounter (out of bounds)
Early pandemonium. pre door 50
3 different angler variations in a row
Reach door 250
Encounter every hazard type
HP regen
Survive 50 doors in a row lockerless
Exploded mine or doorstopper
Bunnies
Rare broken door type
Have under 10hp (without sprint use)
2 PDG speakers back2back
Painty boy room
Close call
Harbinger encounter
Hit by Bottomfeeder
Hit by Divine
Skipped(pss) Pandemonium's minigame 2x in a row
Huge room
Unintentional hit by hazard
Room generation error/overlap
No damage taken for 50 doors
4 entities/hazards in 1 room
Picked up a 200/500 research stack
Isn't it bunny item