Clickright aftertransitionTakesway toolongNCSsong"Howam ialive"Die at thesame clicktwice in arow past 50FreeflyUFODecorationthat lookslike a hazard(notindicators)Pixel"slop"Indicatorthat lookslike aspikeLyricsTransitionyou candie toFakeorbs/padsLogo thatdoes notfit"hidden"toggle orbfor freecoinFundualThreeor lesspartsWaveyou're notsure hasd-blocksShaderabuseMirrorportalGlow"slop""WHAT DOYOU MEANTHAT KILLSYOU?"Made byc(reator)p(oint)grinderDoubleclickspidercoinUniquedeco≤1.9style3dspinningindicatorsOrbspam (5+chained)Die at last5 clicksand crashoutNot a 5(or 4)starActuallygoodgameplayShip coinwhere yougo a littleextra up ordownDefaultobjectRobbed(rating-wise)"How didthis levelhaveplaytesters"Jump onceat the endfor coin / freecoin at theendActuallyinterestingwave gp(atleast agravity changein wave)Part that haslike one dumbclick but youdie to itmultiple timesBoth sizesandgravity ina shipCameraabuseLiterally anyminiwavegameplayat allMisleadingindicators1 partcarriesthedifficultyShip part butit uses swingfor somereaosnIndicatorsfor onlysomejumps"How isthisrated"RainbowblockdesignWaterflamePipe asteleportalClickright aftertransitionTakesway toolongNCSsong"Howam ialive"Die at thesame clicktwice in arow past 50FreeflyUFODecorationthat lookslike a hazard(notindicators)Pixel"slop"Indicatorthat lookslike aspikeLyricsTransitionyou candie toFakeorbs/padsLogo thatdoes notfit"hidden"toggle orbfor freecoinFundualThreeor lesspartsWaveyou're notsure hasd-blocksShaderabuseMirrorportalGlow"slop""WHAT DOYOU MEANTHAT KILLSYOU?"Made byc(reator)p(oint)grinderDoubleclickspidercoinUniquedeco≤1.9style3dspinningindicatorsOrbspam (5+chained)Die at last5 clicksand crashoutNot a 5(or 4)starActuallygoodgameplayShip coinwhere yougo a littleextra up ordownDefaultobjectRobbed(rating-wise)"How didthis levelhaveplaytesters"Jump onceat the endfor coin / freecoin at theendActuallyinterestingwave gp(atleast agravity changein wave)Part that haslike one dumbclick but youdie to itmultiple timesBoth sizesandgravity ina shipCameraabuseLiterally anyminiwavegameplayat allMisleadingindicators1 partcarriesthedifficultyShip part butit uses swingfor somereaosnIndicatorsfor onlysomejumps"How isthisrated"RainbowblockdesignWaterflamePipe asteleportal

5 Star(grinding) Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
  1. Click right after transition
  2. Takes way too long
  3. NCS song
  4. "How am i alive"
  5. Die at the same click twice in a row past 50
  6. Freefly UFO
  7. Decoration that looks like a hazard (not indicators)
  8. Pixel "slop"
  9. Indicator that looks like a spike
  10. Lyrics
  11. Transition you can die to
  12. Fake orbs/pads
  13. Logo that does not fit
  14. "hidden" toggle orb for free coin
  15. Fun dual
  16. Three or less parts
  17. Wave you're not sure has d-blocks
  18. Shader abuse
  19. Mirror portal
  20. Glow "slop"
  21. "WHAT DO YOU MEAN THAT KILLS YOU?"
  22. Made by c(reator)p(oint) grinder
  23. Double click spider coin
  24. Unique deco
  25. ≤1.9 style
  26. 3d spinning indicators
  27. Orb spam (5+ chained)
  28. Die at last 5 clicks and crash out
  29. Not a 5 (or 4) star
  30. Actually good gameplay
  31. Ship coin where you go a little extra up or down
  32. Default object
  33. Robbed (rating-wise)
  34. "How did this level have playtesters"
  35. Jump once at the end for coin / free coin at the end
  36. Actually interesting wave gp (atleast a gravity change in wave)
  37. Part that has like one dumb click but you die to it multiple times
  38. Both sizes and gravity in a ship
  39. Camera abuse
  40. Literally any miniwave gameplay at all
  41. Misleading indicators
  42. 1 part carries the difficulty
  43. Ship part but it uses swing for some reaosn
  44. Indicators for only some jumps
  45. "How is this rated"
  46. Rainbow block design
  47. Waterflame
  48. Pipe as teleportal