(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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An aphorism! Here's a quote:
We learned something about a character through dialogue. What page was it on?
We learned something about a character through actions. What did they do?
We found a flashback! The character remembered:
We found sensory language. The text appealed to our senses by:
We think we know what the conflict will be. Here's our guess:
We're picking up on motivation! Here's what we think motivates our main character:
We spotted foreshadowing. here's what we think will happen:
We see a conflict coming! Here's the problem:
We spotted a vocabulary word from English class this year! It was:
Someone in the text makes an ethos appeal. They demonstrated authority by:
Someone in the text makes a pathos appeal! The emotion they were trying to provoke was:
We learned something important about the setting. It was:
We think we see a theme coming! Our guess is:
A vivid image! Draw a picture of the imagery here:
We know what the title refers to! Here's our explanation:
Someone in the text makes a logos appeal. Their reasoning was:
We spied an allusion! The text made a reference to:
A character was characterized physically. What did we learn about them?
An unfamiliar word! Look it up and write the definition here:
We learned something about a character through their inner thoughts. What did we learn?
We just met the antagonist! Write their name here:
Personification. This thing was represented as though it were a person: