(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
We found sensory language. The text appealed to our senses by:
We're picking up on motivation! Here's what we think motivates our main character:
Someone in the text makes an ethos appeal. They demonstrated authority by:
An unfamiliar word! Look it up and write the definition here:
We think we see a theme coming! Our guess is:
We found a flashback! The character remembered:
A metaphor or simile! What was compared to what?
An aphorism! Here's a quote:
Someone in the text makes a logos appeal. Their reasoning was:
Someone in the text makes a pathos appeal! The emotion they were trying to provoke was:
We think we know what the conflict will be. Here's our guess:
We learned something about a character through actions. What did they do?
We just met the antagonist! Write their name here:
We see a conflict coming! Here's the problem:
Personification. This thing was represented as though it were a person:
A character was characterized physically. What did we learn about them?
We spotted foreshadowing. here's what we think will happen:
We learned something important about the setting. It was:
We spotted a vocabulary word from English class this year! It was:
We learned something about a character through dialogue. What page was it on?
We know what the title refers to! Here's our explanation:
We spied an allusion! The text made a reference to:
We learned something about a character through their inner thoughts. What did we learn?
A vivid image! Draw a picture of the imagery here: