(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Personification. This thing was represented as though it were a person:
We learned something about a character through actions. What did they do?
We just met the antagonist! Write their name here:
We learned something about a character through dialogue. What page was it on?
A vivid image! Draw a picture of the imagery here:
Someone in the text makes a logos appeal. Their reasoning was:
We're picking up on motivation! Here's what we think motivates our main character:
A character was characterized physically. What did we learn about them?
We found a flashback! The character remembered:
We spotted a vocabulary word from English class this year! It was:
We think we see a theme coming! Our guess is:
We see a conflict coming! Here's the problem:
We think we know what the conflict will be. Here's our guess:
A metaphor or simile! What was compared to what?
We spied an allusion! The text made a reference to:
We spotted foreshadowing. here's what we think will happen:
Someone in the text makes a pathos appeal! The emotion they were trying to provoke was:
Someone in the text makes an ethos appeal. They demonstrated authority by:
We found sensory language. The text appealed to our senses by:
We know what the title refers to! Here's our explanation:
We learned something about a character through their inner thoughts. What did we learn?
We learned something important about the setting. It was:
An unfamiliar word! Look it up and write the definition here: