(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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We learned something about a character through dialogue. What page was it on?
We spied an allusion! The text made a reference to:
Someone in the text makes an ethos appeal. They demonstrated authority by:
We found a flashback! The character remembered:
We found sensory language. The text appealed to our senses by:
We see a conflict coming! Here's the problem:
A vivid image! Draw a picture of the imagery here:
Someone in the text makes a logos appeal. Their reasoning was:
We learned something about a character through actions. What did they do?
Someone in the text makes a pathos appeal! The emotion they were trying to provoke was:
We know what the title refers to! Here's our explanation:
We learned something important about the setting. It was:
An aphorism! Here's a quote:
We spotted foreshadowing. here's what we think will happen:
We learned something about a character through their inner thoughts. What did we learn?
We spotted a vocabulary word from English class this year! It was:
Personification. This thing was represented as though it were a person:
A metaphor or simile! What was compared to what?
We're picking up on motivation! Here's what we think motivates our main character:
We think we see a theme coming! Our guess is:
We think we know what the conflict will be. Here's our guess:
We just met the antagonist! Write their name here:
An unfamiliar word! Look it up and write the definition here:
A character was characterized physically. What did we learn about them?