Principalof theThingclutchFinish the game witha rare item in yourinventory (BSODA/GrapplingHook/Apple/PortalPoster/DangerousTeleporter)BeatthegameIt's a Bullystealing animportantitemFind theMysteryRoomGet anapplefrom atreeGottaSweepruiningeverything99 onthe seednumberShapeKey insidea lockedroomGetUnderwaterduringFlood eventMaintenancelevelHave twoapples atthe sametimeDr. ReflexhammerclutchWitness 1stPrize workingjust fineduring theFlood event"Iforgot"momentBSODAFailArts andCraftershelpingoutFactorylevel... Andyou have noTechno-BootsMakePlaytimesadPerfectBonus onField TripBeatFloor 5on first tryBaldicomingouttanowhereCRAZYvendingmachineBrokenRuler justat the rightmomentLaboratorylevel... And youhave no FacultyNametag orGrappling HookBlueLockerbeingusefulRare itemonClassroomGetGummed'Dr. ReflexunfairlygettingmadPrincipalof theThingclutchFinish the game witha rare item in yourinventory (BSODA/GrapplingHook/Apple/PortalPoster/DangerousTeleporter)BeatthegameIt's a Bullystealing animportantitemFind theMysteryRoomGet anapplefrom atreeGottaSweepruiningeverything99 onthe seednumberShapeKey insidea lockedroomGetUnderwaterduringFlood eventMaintenancelevelHave twoapples atthe sametimeDr. ReflexhammerclutchWitness 1stPrize workingjust fineduring theFlood event"Iforgot"momentBSODAFailArts andCraftershelpingoutFactorylevel... Andyou have noTechno-BootsMakePlaytimesadPerfectBonus onField TripBeatFloor 5on first tryBaldicomingouttanowhereCRAZYvendingmachineBrokenRuler justat the rightmomentLaboratorylevel... And youhave no FacultyNametag orGrappling HookBlueLockerbeingusefulRare itemonClassroomGetGummed'Dr. Reflexunfairlygettingmad

Baldi's Basics Plus Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Principal of the Thing clutch
  2. Finish the game with a rare item in your inventory (BSODA/Grappling Hook/Apple/Portal Poster/Dangerous Teleporter)
  3. Beat the game
  4. It's a Bully stealing an important item
  5. Find the Mystery Room
  6. Get an apple from a tree
  7. Gotta Sweep ruining everything
  8. 99 on the seed number
  9. Shape Key inside a locked room
  10. Get Underwater during Flood event
  11. Maintenance level
  12. Have two apples at the same time
  13. Dr. Reflex hammer clutch
  14. Witness 1st Prize working just fine during the Flood event
  15. "I forgot" moment
  16. BSODA Fail
  17. Arts and Crafters helping out
  18. Factory level... And you have no Techno-Boots
  19. Make Playtime sad
  20. Perfect Bonus on Field Trip
  21. Beat Floor 5 on first try
  22. Baldi coming outta nowhere
  23. CRAZY vending machine
  24. Broken Ruler just at the right moment
  25. Laboratory level... And you have no Faculty Nametag or Grappling Hook
  26. Blue Locker being useful
  27. Rare item on Classroom
  28. Get Gummed'
  29. Dr. Reflex unfairly getting mad