Arts andCraftershelpingoutBrokenRuler justat the rightmomentFinish the game witha rare item in yourinventory (BSODA/GrapplingHook/Apple/PortalPoster/DangerousTeleporter)"Iforgot"momentBlueLockerbeingusefulBaldicomingouttanowhereCRAZYvendingmachineGottaSweepruiningeverythingHave twoapples atthe sametimeFind theMysteryRoomGetGummed'GetUnderwaterduringFlood event99 onthe seednumberBSODAFailDr. ReflexhammerclutchMakePlaytimesadLaboratorylevel... And youhave no FacultyNametag orGrappling HookDr. ReflexunfairlygettingmadWitness 1stPrize workingjust fineduring theFlood eventRare itemonClassroomBeatthegameShapeKey insidea lockedroomIt's a Bullystealing animportantitemFactorylevel... Andyou have noTechno-BootsMaintenancelevelPrincipalof theThingclutchGet anapplefrom atreeBeatFloor 5on first tryPerfectBonus onField TripArts andCraftershelpingoutBrokenRuler justat the rightmomentFinish the game witha rare item in yourinventory (BSODA/GrapplingHook/Apple/PortalPoster/DangerousTeleporter)"Iforgot"momentBlueLockerbeingusefulBaldicomingouttanowhereCRAZYvendingmachineGottaSweepruiningeverythingHave twoapples atthe sametimeFind theMysteryRoomGetGummed'GetUnderwaterduringFlood event99 onthe seednumberBSODAFailDr. ReflexhammerclutchMakePlaytimesadLaboratorylevel... And youhave no FacultyNametag orGrappling HookDr. ReflexunfairlygettingmadWitness 1stPrize workingjust fineduring theFlood eventRare itemonClassroomBeatthegameShapeKey insidea lockedroomIt's a Bullystealing animportantitemFactorylevel... Andyou have noTechno-BootsMaintenancelevelPrincipalof theThingclutchGet anapplefrom atreeBeatFloor 5on first tryPerfectBonus onField Trip

Baldi's Basics Plus Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Arts and Crafters helping out
  2. Broken Ruler just at the right moment
  3. Finish the game with a rare item in your inventory (BSODA/Grappling Hook/Apple/Portal Poster/Dangerous Teleporter)
  4. "I forgot" moment
  5. Blue Locker being useful
  6. Baldi coming outta nowhere
  7. CRAZY vending machine
  8. Gotta Sweep ruining everything
  9. Have two apples at the same time
  10. Find the Mystery Room
  11. Get Gummed'
  12. Get Underwater during Flood event
  13. 99 on the seed number
  14. BSODA Fail
  15. Dr. Reflex hammer clutch
  16. Make Playtime sad
  17. Laboratory level... And you have no Faculty Nametag or Grappling Hook
  18. Dr. Reflex unfairly getting mad
  19. Witness 1st Prize working just fine during the Flood event
  20. Rare item on Classroom
  21. Beat the game
  22. Shape Key inside a locked room
  23. It's a Bully stealing an important item
  24. Factory level... And you have no Techno-Boots
  25. Maintenance level
  26. Principal of the Thing clutch
  27. Get an apple from a tree
  28. Beat Floor 5 on first try
  29. Perfect Bonus on Field Trip