Laboratorylevel... And youhave no FacultyNametag orGrappling HookMaintenancelevelDr. ReflexhammerclutchBeatFloor 5on first tryArts andCraftershelpingoutFactorylevel... Andyou have noTechno-BootsPerfectBonus onField TripCRAZYvendingmachineBaldicomingouttanowhereDr. ReflexunfairlygettingmadFinish the game witha rare item in yourinventory (BSODA/GrapplingHook/Apple/PortalPoster/DangerousTeleporter)BrokenRuler justat the rightmomentFind theMysteryRoomGetUnderwaterduringFlood eventRare itemonClassroomWitness 1stPrize workingjust fineduring theFlood event"Iforgot"momentIt's a Bullystealing animportantitemBlueLockerbeinguseful99 onthe seednumberBSODAFailGetGummed'GottaSweepruiningeverythingGet anapplefrom atreeHave twoapples atthe sametimeBeatthegameMakePlaytimesadShapeKey insidea lockedroomPrincipalof theThingclutchLaboratorylevel... And youhave no FacultyNametag orGrappling HookMaintenancelevelDr. ReflexhammerclutchBeatFloor 5on first tryArts andCraftershelpingoutFactorylevel... Andyou have noTechno-BootsPerfectBonus onField TripCRAZYvendingmachineBaldicomingouttanowhereDr. ReflexunfairlygettingmadFinish the game witha rare item in yourinventory (BSODA/GrapplingHook/Apple/PortalPoster/DangerousTeleporter)BrokenRuler justat the rightmomentFind theMysteryRoomGetUnderwaterduringFlood eventRare itemonClassroomWitness 1stPrize workingjust fineduring theFlood event"Iforgot"momentIt's a Bullystealing animportantitemBlueLockerbeinguseful99 onthe seednumberBSODAFailGetGummed'GottaSweepruiningeverythingGet anapplefrom atreeHave twoapples atthe sametimeBeatthegameMakePlaytimesadShapeKey insidea lockedroomPrincipalof theThingclutch

Baldi's Basics Plus Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Laboratory level... And you have no Faculty Nametag or Grappling Hook
  2. Maintenance level
  3. Dr. Reflex hammer clutch
  4. Beat Floor 5 on first try
  5. Arts and Crafters helping out
  6. Factory level... And you have no Techno-Boots
  7. Perfect Bonus on Field Trip
  8. CRAZY vending machine
  9. Baldi coming outta nowhere
  10. Dr. Reflex unfairly getting mad
  11. Finish the game with a rare item in your inventory (BSODA/Grappling Hook/Apple/Portal Poster/Dangerous Teleporter)
  12. Broken Ruler just at the right moment
  13. Find the Mystery Room
  14. Get Underwater during Flood event
  15. Rare item on Classroom
  16. Witness 1st Prize working just fine during the Flood event
  17. "I forgot" moment
  18. It's a Bully stealing an important item
  19. Blue Locker being useful
  20. 99 on the seed number
  21. BSODA Fail
  22. Get Gummed'
  23. Gotta Sweep ruining everything
  24. Get an apple from a tree
  25. Have two apples at the same time
  26. Beat the game
  27. Make Playtime sad
  28. Shape Key inside a locked room
  29. Principal of the Thing clutch