BrokenRuler justat the rightmomentCRAZYvendingmachineBlueLockerbeingusefulBeatthegamePerfectBonus onField TripWitness 1stPrize workingjust fineduring theFlood eventFactorylevel... Andyou have noTechno-BootsRare itemonClassroomFind theMysteryRoomIt's a Bullystealing animportantitemGetUnderwaterduringFlood eventGottaSweepruiningeverything99 onthe seednumberShapeKey insidea lockedroomFinish the game witha rare item in yourinventory (BSODA/GrapplingHook/Apple/PortalPoster/DangerousTeleporter)BSODAFailGetGummed'Have twoapples atthe sametimeDr. ReflexhammerclutchBaldicomingouttanowhereLaboratorylevel... And youhave no FacultyNametag orGrappling HookPrincipalof theThingclutch"Iforgot"momentGet anapplefrom atreeBeatFloor 5on first tryDr. ReflexunfairlygettingmadMakePlaytimesadArts andCraftershelpingoutMaintenancelevelBrokenRuler justat the rightmomentCRAZYvendingmachineBlueLockerbeingusefulBeatthegamePerfectBonus onField TripWitness 1stPrize workingjust fineduring theFlood eventFactorylevel... Andyou have noTechno-BootsRare itemonClassroomFind theMysteryRoomIt's a Bullystealing animportantitemGetUnderwaterduringFlood eventGottaSweepruiningeverything99 onthe seednumberShapeKey insidea lockedroomFinish the game witha rare item in yourinventory (BSODA/GrapplingHook/Apple/PortalPoster/DangerousTeleporter)BSODAFailGetGummed'Have twoapples atthe sametimeDr. ReflexhammerclutchBaldicomingouttanowhereLaboratorylevel... And youhave no FacultyNametag orGrappling HookPrincipalof theThingclutch"Iforgot"momentGet anapplefrom atreeBeatFloor 5on first tryDr. ReflexunfairlygettingmadMakePlaytimesadArts andCraftershelpingoutMaintenancelevel

Baldi's Basics Plus Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Broken Ruler just at the right moment
  2. CRAZY vending machine
  3. Blue Locker being useful
  4. Beat the game
  5. Perfect Bonus on Field Trip
  6. Witness 1st Prize working just fine during the Flood event
  7. Factory level... And you have no Techno-Boots
  8. Rare item on Classroom
  9. Find the Mystery Room
  10. It's a Bully stealing an important item
  11. Get Underwater during Flood event
  12. Gotta Sweep ruining everything
  13. 99 on the seed number
  14. Shape Key inside a locked room
  15. Finish the game with a rare item in your inventory (BSODA/Grappling Hook/Apple/Portal Poster/Dangerous Teleporter)
  16. BSODA Fail
  17. Get Gummed'
  18. Have two apples at the same time
  19. Dr. Reflex hammer clutch
  20. Baldi coming outta nowhere
  21. Laboratory level... And you have no Faculty Nametag or Grappling Hook
  22. Principal of the Thing clutch
  23. "I forgot" moment
  24. Get an apple from a tree
  25. Beat Floor 5 on first try
  26. Dr. Reflex unfairly getting mad
  27. Make Playtime sad
  28. Arts and Crafters helping out
  29. Maintenance level