Frequencythe amount oftimes, or count,a behavior orresponsehappens.Punishmentanything that isadded or removedafter abehavior thatdecreases it, makesit less likely tohappenagain. Pairingthe process ofestablishing apositive relationshipbetween a therapistand a child, makingthe therapist areinforcing figureAntecedentany event orstimulus thathappens beforea behavior andcan trigger orinfluence it.VisualSchedulea visualrepresentationof a series oftasks oractivities in asequence.Fadinga gradual reductionof prompts orassistance providedto a learner as theybecome moreproficient at a skillor behaviorconsequenceany stimuluschange thatfollows a behaviorand can influencethe likelihood ofthat behavioroccurring againdifferentialreinforcementa technique wherecertain behaviors arereinforced whileothers are not,essentially rewardingdesired behaviorsand diminishingundesirable ones.Promptform of assistancethat you add inorder to achievea desiredresponse orbehavior that isnot occurring.VideoModelinga teaching techniquewhere a learnerobserves a video ofsomeonedemonstrating adesired behavior orskill, and thenattempts to imitate iBehaviorRehearsala technique where alearner practices atargeted behavior orskill, often throughrole-playing orsimulated interactions,to prepare for using itin real-life situationsDe-escalationTechniquesa set of strategiesused to reducethe intensity andduration ofchallengingbehaviors,TokenEconomya method usedto try andreinforce(increase) thefrequency of atarget behaviorStickerCharta visual toolused forpositivereinforcementand behaviormodification.TaskAnalysisThe process ofbreaking a skilldown intosmaller, moremanageablecomponents.Redirectiona technique used toguide an individualaway from anundesirablebehavior andtowards a moreappropriate oneScriptingthe repetition ofwords, phrases, orentire conversations,often verbatim, fromsources like movies,TV shows, booksNaturalisticTeachinga method thatuses theindividual's naturalenvironment anddaily routines toguide learningshapinga process where newbehaviors arelearned throughreinforcingsuccessiveapproximations, orsteps, towards atarget behavior.ResponseInterruptiona procedure used todecrease interferingbehaviors, oftenthose that arerepetitive,stereotypical, orself-injuriousProximityControla strategy where theteacher or instructordeliberately positionsthemselves close to astudent or group ofstudents to supportpositive behavior andreduce distractions.Modelinga teachingstrategy where alearner observesand imitates thebehavior of amodelBehaviorThe activity of aliving organismthat isobservable andmeasurableHIPAAIt's a federal lawprimarily designedto protect theprivacy andsecurity of healthinformationSensoryBreaka planned period oftime designed toprovide a break fromsensory overload andpromote sensoryregulation forindividualsReplacementBehavior:A behavior youwant toreplace anunwantedtarget behaviorNegativeReinforcementremoving astimulus toincrease/strengthen abehavior.Positivereinforcementadding a desirablestimulus (a reward)immediately after adesired behavior,increasing thelikelihood that thebehavior will occuragain in the future.SocialNarrativea speciallywritten storydesigned toexplain a socialsituation to anindividuaFrequencythe amount oftimes, or count,a behavior orresponsehappens.Punishmentanything that isadded or removedafter abehavior thatdecreases it, makesit less likely tohappenagain. Pairingthe process ofestablishing apositive relationshipbetween a therapistand a child, makingthe therapist areinforcing figureAntecedentany event orstimulus thathappens beforea behavior andcan trigger orinfluence it.VisualSchedulea visualrepresentationof a series oftasks oractivities in asequence.Fadinga gradual reductionof prompts orassistance providedto a learner as theybecome moreproficient at a skillor behaviorconsequenceany stimuluschange thatfollows a behaviorand can influencethe likelihood ofthat behavioroccurring againdifferentialreinforcementa technique wherecertain behaviors arereinforced whileothers are not,essentially rewardingdesired behaviorsand diminishingundesirable ones.Promptform of assistancethat you add inorder to achievea desiredresponse orbehavior that isnot occurring.VideoModelinga teaching techniquewhere a learnerobserves a video ofsomeonedemonstrating adesired behavior orskill, and thenattempts to imitate iBehaviorRehearsala technique where alearner practices atargeted behavior orskill, often throughrole-playing orsimulated interactions,to prepare for using itin real-life situationsDe-escalationTechniquesa set of strategiesused to reducethe intensity andduration ofchallengingbehaviors,TokenEconomya method usedto try andreinforce(increase) thefrequency of atarget behaviorStickerCharta visual toolused forpositivereinforcementand behaviormodification.TaskAnalysisThe process ofbreaking a skilldown intosmaller, moremanageablecomponents.Redirectiona technique used toguide an individualaway from anundesirablebehavior andtowards a moreappropriate oneScriptingthe repetition ofwords, phrases, orentire conversations,often verbatim, fromsources like movies,TV shows, booksNaturalisticTeachinga method thatuses theindividual's naturalenvironment anddaily routines toguide learningshapinga process where newbehaviors arelearned throughreinforcingsuccessiveapproximations, orsteps, towards atarget behavior.ResponseInterruptiona procedure used todecrease interferingbehaviors, oftenthose that arerepetitive,stereotypical, orself-injuriousProximityControla strategy where theteacher or instructordeliberately positionsthemselves close to astudent or group ofstudents to supportpositive behavior andreduce distractions.Modelinga teachingstrategy where alearner observesand imitates thebehavior of amodelBehaviorThe activity of aliving organismthat isobservable andmeasurableHIPAAIt's a federal lawprimarily designedto protect theprivacy andsecurity of healthinformationSensoryBreaka planned period oftime designed toprovide a break fromsensory overload andpromote sensoryregulation forindividualsReplacementBehavior:A behavior youwant toreplace anunwantedtarget behaviorNegativeReinforcementremoving astimulus toincrease/strengthen abehavior.Positivereinforcementadding a desirablestimulus (a reward)immediately after adesired behavior,increasing thelikelihood that thebehavior will occuragain in the future.SocialNarrativea speciallywritten storydesigned toexplain a socialsituation to anindividua

BHT Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the amount of times, or count, a behavior or response happens.
    Frequency
  2. anything that is added or removed after a behavior that decreases it, makes it less likely to happen again.
    Punishment
  3. the process of establishing a positive relationship between a therapist and a child, making the therapist a reinforcing figure
    Pairing
  4. any event or stimulus that happens before a behavior and can trigger or influence it.
    Antecedent
  5. a visual representation of a series of tasks or activities in a sequence.
    Visual Schedule
  6. a gradual reduction of prompts or assistance provided to a learner as they become more proficient at a skill or behavior
    Fading
  7. any stimulus change that follows a behavior and can influence the likelihood of that behavior occurring again
    consequence
  8. a technique where certain behaviors are reinforced while others are not, essentially rewarding desired behaviors and diminishing undesirable ones.
    differential reinforcement
  9. form of assistance that you add in order to achieve a desired response or behavior that is not occurring.
    Prompt
  10. a teaching technique where a learner observes a video of someone demonstrating a desired behavior or skill, and then attempts to imitate i
    Video Modeling
  11. a technique where a learner practices a targeted behavior or skill, often through role-playing or simulated interactions, to prepare for using it in real-life situations
    Behavior Rehearsal
  12. a set of strategies used to reduce the intensity and duration of challenging behaviors,
    De-escalation Techniques
  13. a method used to try and reinforce (increase) the frequency of a target behavior
    Token Economy
  14. a visual tool used for positive reinforcement and behavior modification.
    Sticker Chart
  15. The process of breaking a skill down into smaller, more manageable components.
    Task Analysis
  16. a technique used to guide an individual away from an undesirable behavior and towards a more appropriate one
    Redirection
  17. the repetition of words, phrases, or entire conversations, often verbatim, from sources like movies, TV shows, books
    Scripting
  18. a method that uses the individual's natural environment and daily routines to guide learning
    Naturalistic Teaching
  19. a process where new behaviors are learned through reinforcing successive approximations, or steps, towards a target behavior.
    shaping
  20. a procedure used to decrease interfering behaviors, often those that are repetitive, stereotypical, or self-injurious
    Response Interruption
  21. a strategy where the teacher or instructor deliberately positions themselves close to a student or group of students to support positive behavior and reduce distractions.
    Proximity Control
  22. a teaching strategy where a learner observes and imitates the behavior of a model
    Modeling
  23. The activity of a living organism that is observable and measurable
    Behavior
  24. It's a federal law primarily designed to protect the privacy and security of health information
    HIPAA
  25. a planned period of time designed to provide a break from sensory overload and promote sensory regulation for individuals
    Sensory Break
  26. A behavior you want to replace an unwanted target behavior
    Replacement Behavior:
  27. removing a stimulus to increase/ strengthen a behavior.
    Negative Reinforcement
  28. adding a desirable stimulus (a reward) immediately after a desired behavior, increasing the likelihood that the behavior will occur again in the future.
    Positive reinforcement
  29. a specially written story designed to explain a social situation to an individua
    Social Narrative