Fadinga gradual reductionof prompts orassistance providedto a learner as theybecome moreproficient at a skillor behaviorSocialNarrativea speciallywritten storydesigned toexplain a socialsituation to anindividuaBehaviorRehearsala technique where alearner practices atargeted behavior orskill, often throughrole-playing orsimulated interactions,to prepare for using itin real-life situationsRedirectiona technique used toguide an individualaway from anundesirablebehavior andtowards a moreappropriate oneshapinga process where newbehaviors arelearned throughreinforcingsuccessiveapproximations, orsteps, towards atarget behavior.BehaviorThe activity of aliving organismthat isobservable andmeasurablePunishmentanything that isadded or removedafter abehavior thatdecreases it, makesit less likely tohappenagain. Pairingthe process ofestablishing apositive relationshipbetween a therapistand a child, makingthe therapist areinforcing figurePositivereinforcementadding a desirablestimulus (a reward)immediately after adesired behavior,increasing thelikelihood that thebehavior will occuragain in the future.ProximityControla strategy where theteacher or instructordeliberately positionsthemselves close to astudent or group ofstudents to supportpositive behavior andreduce distractions.VisualSchedulea visualrepresentationof a series oftasks oractivities in asequence.Promptform of assistancethat you add inorder to achievea desiredresponse orbehavior that isnot occurring.SensoryBreaka planned period oftime designed toprovide a break fromsensory overload andpromote sensoryregulation forindividualsDe-escalationTechniquesa set of strategiesused to reducethe intensity andduration ofchallengingbehaviors,ReplacementBehavior:A behavior youwant toreplace anunwantedtarget behaviorVideoModelinga teaching techniquewhere a learnerobserves a video ofsomeonedemonstrating adesired behavior orskill, and thenattempts to imitate iNegativeReinforcementremoving astimulus toincrease/strengthen abehavior.ResponseInterruptiona procedure used todecrease interferingbehaviors, oftenthose that arerepetitive,stereotypical, orself-injuriousHIPAAIt's a federal lawprimarily designedto protect theprivacy andsecurity of healthinformationAntecedentany event orstimulus thathappens beforea behavior andcan trigger orinfluence it.Frequencythe amount oftimes, or count,a behavior orresponsehappens.NaturalisticTeachinga method thatuses theindividual's naturalenvironment anddaily routines toguide learningconsequenceany stimuluschange thatfollows a behaviorand can influencethe likelihood ofthat behavioroccurring againScriptingthe repetition ofwords, phrases, orentire conversations,often verbatim, fromsources like movies,TV shows, booksModelinga teachingstrategy where alearner observesand imitates thebehavior of amodelStickerCharta visual toolused forpositivereinforcementand behaviormodification.TokenEconomya method usedto try andreinforce(increase) thefrequency of atarget behaviordifferentialreinforcementa technique wherecertain behaviors arereinforced whileothers are not,essentially rewardingdesired behaviorsand diminishingundesirable ones.TaskAnalysisThe process ofbreaking a skilldown intosmaller, moremanageablecomponents.Fadinga gradual reductionof prompts orassistance providedto a learner as theybecome moreproficient at a skillor behaviorSocialNarrativea speciallywritten storydesigned toexplain a socialsituation to anindividuaBehaviorRehearsala technique where alearner practices atargeted behavior orskill, often throughrole-playing orsimulated interactions,to prepare for using itin real-life situationsRedirectiona technique used toguide an individualaway from anundesirablebehavior andtowards a moreappropriate oneshapinga process where newbehaviors arelearned throughreinforcingsuccessiveapproximations, orsteps, towards atarget behavior.BehaviorThe activity of aliving organismthat isobservable andmeasurablePunishmentanything that isadded or removedafter abehavior thatdecreases it, makesit less likely tohappenagain. Pairingthe process ofestablishing apositive relationshipbetween a therapistand a child, makingthe therapist areinforcing figurePositivereinforcementadding a desirablestimulus (a reward)immediately after adesired behavior,increasing thelikelihood that thebehavior will occuragain in the future.ProximityControla strategy where theteacher or instructordeliberately positionsthemselves close to astudent or group ofstudents to supportpositive behavior andreduce distractions.VisualSchedulea visualrepresentationof a series oftasks oractivities in asequence.Promptform of assistancethat you add inorder to achievea desiredresponse orbehavior that isnot occurring.SensoryBreaka planned period oftime designed toprovide a break fromsensory overload andpromote sensoryregulation forindividualsDe-escalationTechniquesa set of strategiesused to reducethe intensity andduration ofchallengingbehaviors,ReplacementBehavior:A behavior youwant toreplace anunwantedtarget behaviorVideoModelinga teaching techniquewhere a learnerobserves a video ofsomeonedemonstrating adesired behavior orskill, and thenattempts to imitate iNegativeReinforcementremoving astimulus toincrease/strengthen abehavior.ResponseInterruptiona procedure used todecrease interferingbehaviors, oftenthose that arerepetitive,stereotypical, orself-injuriousHIPAAIt's a federal lawprimarily designedto protect theprivacy andsecurity of healthinformationAntecedentany event orstimulus thathappens beforea behavior andcan trigger orinfluence it.Frequencythe amount oftimes, or count,a behavior orresponsehappens.NaturalisticTeachinga method thatuses theindividual's naturalenvironment anddaily routines toguide learningconsequenceany stimuluschange thatfollows a behaviorand can influencethe likelihood ofthat behavioroccurring againScriptingthe repetition ofwords, phrases, orentire conversations,often verbatim, fromsources like movies,TV shows, booksModelinga teachingstrategy where alearner observesand imitates thebehavior of amodelStickerCharta visual toolused forpositivereinforcementand behaviormodification.TokenEconomya method usedto try andreinforce(increase) thefrequency of atarget behaviordifferentialreinforcementa technique wherecertain behaviors arereinforced whileothers are not,essentially rewardingdesired behaviorsand diminishingundesirable ones.TaskAnalysisThe process ofbreaking a skilldown intosmaller, moremanageablecomponents.

BHT Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a gradual reduction of prompts or assistance provided to a learner as they become more proficient at a skill or behavior
    Fading
  2. a specially written story designed to explain a social situation to an individua
    Social Narrative
  3. a technique where a learner practices a targeted behavior or skill, often through role-playing or simulated interactions, to prepare for using it in real-life situations
    Behavior Rehearsal
  4. a technique used to guide an individual away from an undesirable behavior and towards a more appropriate one
    Redirection
  5. a process where new behaviors are learned through reinforcing successive approximations, or steps, towards a target behavior.
    shaping
  6. The activity of a living organism that is observable and measurable
    Behavior
  7. anything that is added or removed after a behavior that decreases it, makes it less likely to happen again.
    Punishment
  8. the process of establishing a positive relationship between a therapist and a child, making the therapist a reinforcing figure
    Pairing
  9. adding a desirable stimulus (a reward) immediately after a desired behavior, increasing the likelihood that the behavior will occur again in the future.
    Positive reinforcement
  10. a strategy where the teacher or instructor deliberately positions themselves close to a student or group of students to support positive behavior and reduce distractions.
    Proximity Control
  11. a visual representation of a series of tasks or activities in a sequence.
    Visual Schedule
  12. form of assistance that you add in order to achieve a desired response or behavior that is not occurring.
    Prompt
  13. a planned period of time designed to provide a break from sensory overload and promote sensory regulation for individuals
    Sensory Break
  14. a set of strategies used to reduce the intensity and duration of challenging behaviors,
    De-escalation Techniques
  15. A behavior you want to replace an unwanted target behavior
    Replacement Behavior:
  16. a teaching technique where a learner observes a video of someone demonstrating a desired behavior or skill, and then attempts to imitate i
    Video Modeling
  17. removing a stimulus to increase/ strengthen a behavior.
    Negative Reinforcement
  18. a procedure used to decrease interfering behaviors, often those that are repetitive, stereotypical, or self-injurious
    Response Interruption
  19. It's a federal law primarily designed to protect the privacy and security of health information
    HIPAA
  20. any event or stimulus that happens before a behavior and can trigger or influence it.
    Antecedent
  21. the amount of times, or count, a behavior or response happens.
    Frequency
  22. a method that uses the individual's natural environment and daily routines to guide learning
    Naturalistic Teaching
  23. any stimulus change that follows a behavior and can influence the likelihood of that behavior occurring again
    consequence
  24. the repetition of words, phrases, or entire conversations, often verbatim, from sources like movies, TV shows, books
    Scripting
  25. a teaching strategy where a learner observes and imitates the behavior of a model
    Modeling
  26. a visual tool used for positive reinforcement and behavior modification.
    Sticker Chart
  27. a method used to try and reinforce (increase) the frequency of a target behavior
    Token Economy
  28. a technique where certain behaviors are reinforced while others are not, essentially rewarding desired behaviors and diminishing undesirable ones.
    differential reinforcement
  29. The process of breaking a skill down into smaller, more manageable components.
    Task Analysis