CLEANFIREMAKEWHERE? UP-STAIRSTREE+CLOTHESLEAF+DANANDMARGOGIRLHOUSEindexing (IT)DIANASKIWALK-WALKBOYYESTERDAYWHERE? BEDROOMCRY-LOUDPICK-UPWHERE? ZOOWASH-WILLCARTIME 5-NIGHTPAINTFINISHCLEANFIREMAKEWHERE? UP-STAIRSTREE+CLOTHESLEAF+DANANDMARGOGIRLHOUSEindexing (IT)DIANASKIWALK-WALKBOYYESTERDAYWHERE? BEDROOMCRY-LOUDPICK-UPWHERE? ZOOWASH-WILLCARTIME 5-NIGHTPAINTFINISH

ASL GRAMMAR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLEAN
  2. FIRE
  3. MAKE
  4. WHERE? UP-STAIRS
  5. TREE+
  6. CLOTHES
  7. LEAF+
  8. DAN AND MARGO
  9. GIRL
  10. HOUSE
  11. indexing (IT)
  12. DIANA
  13. SKI
  14. WALK-WALK
  15. BOY
  16. YESTERDAY
  17. WHERE? BEDROOM
  18. CRY-LOUD
  19. PICK-UP
  20. WHERE? ZOO
  21. WASH-WILL
  22. CAR
  23. TIME 5-NIGHT
  24. PAINT FINISH