DANANDMARGOCLOTHESWHERE? UP-STAIRSFIREHOUSELEAF+GIRLWHERE? ZOOYESTERDAYPAINTFINISHBOYDIANAWALK-WALKPICK-UPSKIindexing (IT)CLEANTREE+CRY-LOUDWASH-WILLWHERE? BEDROOMTIME 5-NIGHTMAKECARDANANDMARGOCLOTHESWHERE? UP-STAIRSFIREHOUSELEAF+GIRLWHERE? ZOOYESTERDAYPAINTFINISHBOYDIANAWALK-WALKPICK-UPSKIindexing (IT)CLEANTREE+CRY-LOUDWASH-WILLWHERE? BEDROOMTIME 5-NIGHTMAKECAR

ASL GRAMMAR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DAN AND MARGO
  2. CLOTHES
  3. WHERE? UP-STAIRS
  4. FIRE
  5. HOUSE
  6. LEAF+
  7. GIRL
  8. WHERE? ZOO
  9. YESTERDAY
  10. PAINT FINISH
  11. BOY
  12. DIANA
  13. WALK-WALK
  14. PICK-UP
  15. SKI
  16. indexing (IT)
  17. CLEAN
  18. TREE+
  19. CRY-LOUD
  20. WASH-WILL
  21. WHERE? BEDROOM
  22. TIME 5-NIGHT
  23. MAKE
  24. CAR