CLOTHESLEAF+PAINTFINISHWALK-WALKCARWHERE? BEDROOMDANANDMARGOTIME 5-NIGHTWHERE? UP-STAIRSPICK-UPGIRLindexing (IT)BOYCLEANWHERE? ZOOSKIWASH-WILLMAKEDIANATREE+FIREYESTERDAYCRY-LOUDHOUSECLOTHESLEAF+PAINTFINISHWALK-WALKCARWHERE? BEDROOMDANANDMARGOTIME 5-NIGHTWHERE? UP-STAIRSPICK-UPGIRLindexing (IT)BOYCLEANWHERE? ZOOSKIWASH-WILLMAKEDIANATREE+FIREYESTERDAYCRY-LOUDHOUSE

ASL GRAMMAR BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLOTHES
  2. LEAF+
  3. PAINT FINISH
  4. WALK-WALK
  5. CAR
  6. WHERE? BEDROOM
  7. DAN AND MARGO
  8. TIME 5-NIGHT
  9. WHERE? UP-STAIRS
  10. PICK-UP
  11. GIRL
  12. indexing (IT)
  13. BOY
  14. CLEAN
  15. WHERE? ZOO
  16. SKI
  17. WASH-WILL
  18. MAKE
  19. DIANA
  20. TREE+
  21. FIRE
  22. YESTERDAY
  23. CRY-LOUD
  24. HOUSE