Member oftheFellowshipgoesundergroundCGIanimation oftreasureunderground"X"Marksthe SpotJackgetsexcitedFoundsymbollinked toTemplarsSolutionChannelWood"discovered"InSituTOT -"The OneThing"Anythingsniffed"AHA"MomentSubtitlesused foranyoneBillyDigsZena'sMapShockedhead-turnor stareRick getsemotionalTopPocketFindKnightsTemplarShaft6ChappellVaultRoad Trip(off theisland)Rick or Martymentionsthey'rerunning out oftimeJackasks aquestionSomethingput in aZiploc bagMember oftheFellowshipgoesundergroundCGIanimation oftreasureunderground"X"Marksthe SpotJackgetsexcitedFoundsymbollinked toTemplarsSolutionChannelWood"discovered"InSituTOT -"The OneThing"Anythingsniffed"AHA"MomentSubtitlesused foranyoneBillyDigsZena'sMapShockedhead-turnor stareRick getsemotionalTopPocketFindKnightsTemplarShaft6ChappellVaultRoad Trip(off theisland)Rick or Martymentionsthey'rerunning out oftimeJackasks aquestionSomethingput in aZiploc bag

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Member of the Fellowship goes underground
  2. CGI animation of treasure underground
  3. "X" Marks the Spot
  4. Jack gets excited
  5. Found symbol linked to Templars
  6. Solution Channel
  7. Wood "discovered"
  8. In Situ
  9. TOT - "The One Thing"
  10. Anything sniffed
  11. "AHA" Moment
  12. Subtitles used for anyone
  13. Billy Digs
  14. Zena's Map
  15. Shocked head-turn or stare
  16. Rick gets emotional
  17. Top Pocket Find
  18. Knights Templar
  19. Shaft 6
  20. Chappell Vault
  21. Road Trip (off the island)
  22. Rick or Marty mentions they're running out of time
  23. Jack asks a question
  24. Something put in a Ziploc bag