CGIanimation oftreasureundergroundMember oftheFellowshipgoesundergroundWood"discovered"JackgetsexcitedRoad Trip(off theisland)SolutionChannelBillyDigsTopPocketFind"X"Marksthe SpotAnythingsniffedTOT -"The OneThing"Jackasks aquestionShaft6InSituRick getsemotionalShockedhead-turnor stareFoundsymbollinked toTemplarsRick or Martymentionsthey'rerunning out oftimeChappellVaultKnightsTemplarSomethingput in aZiploc bagZena'sMapSubtitlesused foranyone"AHA"MomentCGIanimation oftreasureundergroundMember oftheFellowshipgoesundergroundWood"discovered"JackgetsexcitedRoad Trip(off theisland)SolutionChannelBillyDigsTopPocketFind"X"Marksthe SpotAnythingsniffedTOT -"The OneThing"Jackasks aquestionShaft6InSituRick getsemotionalShockedhead-turnor stareFoundsymbollinked toTemplarsRick or Martymentionsthey'rerunning out oftimeChappellVaultKnightsTemplarSomethingput in aZiploc bagZena'sMapSubtitlesused foranyone"AHA"Moment

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CGI animation of treasure underground
  2. Member of the Fellowship goes underground
  3. Wood "discovered"
  4. Jack gets excited
  5. Road Trip (off the island)
  6. Solution Channel
  7. Billy Digs
  8. Top Pocket Find
  9. "X" Marks the Spot
  10. Anything sniffed
  11. TOT - "The One Thing"
  12. Jack asks a question
  13. Shaft 6
  14. In Situ
  15. Rick gets emotional
  16. Shocked head-turn or stare
  17. Found symbol linked to Templars
  18. Rick or Marty mentions they're running out of time
  19. Chappell Vault
  20. Knights Templar
  21. Something put in a Ziploc bag
  22. Zena's Map
  23. Subtitles used for anyone
  24. "AHA" Moment