CGIanimation oftreasureunderground"AHA"MomentMember oftheFellowshipgoesundergroundAnythingsniffedShockedhead-turnor stareTopPocketFindBillyDigsJackgetsexcitedTOT -"The OneThing"Rick or Martymentionsthey'rerunning out oftime"X"Marksthe SpotJackasks aquestionFoundsymbollinked toTemplarsShaft6KnightsTemplarSolutionChannelRoad Trip(off theisland)Somethingput in aZiploc bagZena'sMapWood"discovered"Subtitlesused foranyoneChappellVaultInSituRick getsemotionalCGIanimation oftreasureunderground"AHA"MomentMember oftheFellowshipgoesundergroundAnythingsniffedShockedhead-turnor stareTopPocketFindBillyDigsJackgetsexcitedTOT -"The OneThing"Rick or Martymentionsthey'rerunning out oftime"X"Marksthe SpotJackasks aquestionFoundsymbollinked toTemplarsShaft6KnightsTemplarSolutionChannelRoad Trip(off theisland)Somethingput in aZiploc bagZena'sMapWood"discovered"Subtitlesused foranyoneChappellVaultInSituRick getsemotional

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CGI animation of treasure underground
  2. "AHA" Moment
  3. Member of the Fellowship goes underground
  4. Anything sniffed
  5. Shocked head-turn or stare
  6. Top Pocket Find
  7. Billy Digs
  8. Jack gets excited
  9. TOT - "The One Thing"
  10. Rick or Marty mentions they're running out of time
  11. "X" Marks the Spot
  12. Jack asks a question
  13. Found symbol linked to Templars
  14. Shaft 6
  15. Knights Templar
  16. Solution Channel
  17. Road Trip (off the island)
  18. Something put in a Ziploc bag
  19. Zena's Map
  20. Wood "discovered"
  21. Subtitles used for anyone
  22. Chappell Vault
  23. In Situ
  24. Rick gets emotional