Jackasks aquestionSomethingput in aZiploc bagSubtitlesused foranyoneTOT -"The OneThing"Rick getsemotionalTopPocketFindZena'sMapSolutionChannelShockedhead-turnor stareShaft6Rick or Martymentionsthey'rerunning out oftimeWood"discovered""AHA"MomentRoad Trip(off theisland)AnythingsniffedFoundsymbollinked toTemplarsInSituMember oftheFellowshipgoesundergroundCGIanimation oftreasureundergroundKnightsTemplarJackgetsexcitedChappellVaultBillyDigs"X"Marksthe SpotJackasks aquestionSomethingput in aZiploc bagSubtitlesused foranyoneTOT -"The OneThing"Rick getsemotionalTopPocketFindZena'sMapSolutionChannelShockedhead-turnor stareShaft6Rick or Martymentionsthey'rerunning out oftimeWood"discovered""AHA"MomentRoad Trip(off theisland)AnythingsniffedFoundsymbollinked toTemplarsInSituMember oftheFellowshipgoesundergroundCGIanimation oftreasureundergroundKnightsTemplarJackgetsexcitedChappellVaultBillyDigs"X"Marksthe Spot

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Jack asks a question
  2. Something put in a Ziploc bag
  3. Subtitles used for anyone
  4. TOT - "The One Thing"
  5. Rick gets emotional
  6. Top Pocket Find
  7. Zena's Map
  8. Solution Channel
  9. Shocked head-turn or stare
  10. Shaft 6
  11. Rick or Marty mentions they're running out of time
  12. Wood "discovered"
  13. "AHA" Moment
  14. Road Trip (off the island)
  15. Anything sniffed
  16. Found symbol linked to Templars
  17. In Situ
  18. Member of the Fellowship goes underground
  19. CGI animation of treasure underground
  20. Knights Templar
  21. Jack gets excited
  22. Chappell Vault
  23. Billy Digs
  24. "X" Marks the Spot