Wood"discovered""X"Marksthe SpotRick getsemotionalAnythingsniffedTOT -"The OneThing"Jackasks aquestionSubtitlesused foranyoneTopPocketFindRick or Martymentionsthey'rerunning out oftimeKnightsTemplarShockedhead-turnor stareInSituCGIanimation oftreasureundergroundZena'sMapSolutionChannelBillyDigsMember oftheFellowshipgoesundergroundRoad Trip(off theisland)ChappellVault"AHA"MomentFoundsymbollinked toTemplarsShaft6Somethingput in aZiploc bagJackgetsexcitedWood"discovered""X"Marksthe SpotRick getsemotionalAnythingsniffedTOT -"The OneThing"Jackasks aquestionSubtitlesused foranyoneTopPocketFindRick or Martymentionsthey'rerunning out oftimeKnightsTemplarShockedhead-turnor stareInSituCGIanimation oftreasureundergroundZena'sMapSolutionChannelBillyDigsMember oftheFellowshipgoesundergroundRoad Trip(off theisland)ChappellVault"AHA"MomentFoundsymbollinked toTemplarsShaft6Somethingput in aZiploc bagJackgetsexcited

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wood "discovered"
  2. "X" Marks the Spot
  3. Rick gets emotional
  4. Anything sniffed
  5. TOT - "The One Thing"
  6. Jack asks a question
  7. Subtitles used for anyone
  8. Top Pocket Find
  9. Rick or Marty mentions they're running out of time
  10. Knights Templar
  11. Shocked head-turn or stare
  12. In Situ
  13. CGI animation of treasure underground
  14. Zena's Map
  15. Solution Channel
  16. Billy Digs
  17. Member of the Fellowship goes underground
  18. Road Trip (off the island)
  19. Chappell Vault
  20. "AHA" Moment
  21. Found symbol linked to Templars
  22. Shaft 6
  23. Something put in a Ziploc bag
  24. Jack gets excited