KnightsTemplarTopPocketFindJackgetsexcitedAnythingsniffedCGIanimation oftreasureundergroundBillyDigs"AHA"MomentZena'sMapRick getsemotionalShockedhead-turnor stareWood"discovered"ChappellVaultSubtitlesused foranyoneRoad Trip(off theisland)Shaft6Somethingput in aZiploc bagSolutionChannelFoundsymbollinked toTemplarsTOT -"The OneThing"Rick or Martymentionsthey'rerunning out oftimeInSitu"X"Marksthe SpotJackasks aquestionMember oftheFellowshipgoesundergroundKnightsTemplarTopPocketFindJackgetsexcitedAnythingsniffedCGIanimation oftreasureundergroundBillyDigs"AHA"MomentZena'sMapRick getsemotionalShockedhead-turnor stareWood"discovered"ChappellVaultSubtitlesused foranyoneRoad Trip(off theisland)Shaft6Somethingput in aZiploc bagSolutionChannelFoundsymbollinked toTemplarsTOT -"The OneThing"Rick or Martymentionsthey'rerunning out oftimeInSitu"X"Marksthe SpotJackasks aquestionMember oftheFellowshipgoesunderground

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Knights Templar
  2. Top Pocket Find
  3. Jack gets excited
  4. Anything sniffed
  5. CGI animation of treasure underground
  6. Billy Digs
  7. "AHA" Moment
  8. Zena's Map
  9. Rick gets emotional
  10. Shocked head-turn or stare
  11. Wood "discovered"
  12. Chappell Vault
  13. Subtitles used for anyone
  14. Road Trip (off the island)
  15. Shaft 6
  16. Something put in a Ziploc bag
  17. Solution Channel
  18. Found symbol linked to Templars
  19. TOT - "The One Thing"
  20. Rick or Marty mentions they're running out of time
  21. In Situ
  22. "X" Marks the Spot
  23. Jack asks a question
  24. Member of the Fellowship goes underground