Rick getsemotionalTOT -"The OneThing"Rick or Martymentionsthey'rerunning out oftimeBillyDigs"AHA"MomentJackasks aquestionInSituMember oftheFellowshipgoesundergroundWood"discovered"TopPocketFindChappellVaultSolutionChannelSomethingput in aZiploc bagFoundsymbollinked toTemplarsZena'sMapKnightsTemplarJackgetsexcitedRoad Trip(off theisland)Shockedhead-turnor stareShaft6CGIanimation oftreasureunderground"X"Marksthe SpotAnythingsniffedSubtitlesused foranyoneRick getsemotionalTOT -"The OneThing"Rick or Martymentionsthey'rerunning out oftimeBillyDigs"AHA"MomentJackasks aquestionInSituMember oftheFellowshipgoesundergroundWood"discovered"TopPocketFindChappellVaultSolutionChannelSomethingput in aZiploc bagFoundsymbollinked toTemplarsZena'sMapKnightsTemplarJackgetsexcitedRoad Trip(off theisland)Shockedhead-turnor stareShaft6CGIanimation oftreasureunderground"X"Marksthe SpotAnythingsniffedSubtitlesused foranyone

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick gets emotional
  2. TOT - "The One Thing"
  3. Rick or Marty mentions they're running out of time
  4. Billy Digs
  5. "AHA" Moment
  6. Jack asks a question
  7. In Situ
  8. Member of the Fellowship goes underground
  9. Wood "discovered"
  10. Top Pocket Find
  11. Chappell Vault
  12. Solution Channel
  13. Something put in a Ziploc bag
  14. Found symbol linked to Templars
  15. Zena's Map
  16. Knights Templar
  17. Jack gets excited
  18. Road Trip (off the island)
  19. Shocked head-turn or stare
  20. Shaft 6
  21. CGI animation of treasure underground
  22. "X" Marks the Spot
  23. Anything sniffed
  24. Subtitles used for anyone