Wood"discovered"Road Trip(off theisland)CGIanimation oftreasureundergroundJackgetsexcitedSubtitlesused foranyoneZena'sMapBillyDigsKnightsTemplarRick getsemotionalShaft6Foundsymbollinked toTemplars"X"Marksthe SpotMember oftheFellowshipgoesundergroundTOT -"The OneThing"Somethingput in aZiploc bagShockedhead-turnor stareRick or Martymentionsthey'rerunning out oftimeInSituAnythingsniffedTopPocketFindChappellVaultSolutionChannel"AHA"MomentJackasks aquestionWood"discovered"Road Trip(off theisland)CGIanimation oftreasureundergroundJackgetsexcitedSubtitlesused foranyoneZena'sMapBillyDigsKnightsTemplarRick getsemotionalShaft6Foundsymbollinked toTemplars"X"Marksthe SpotMember oftheFellowshipgoesundergroundTOT -"The OneThing"Somethingput in aZiploc bagShockedhead-turnor stareRick or Martymentionsthey'rerunning out oftimeInSituAnythingsniffedTopPocketFindChappellVaultSolutionChannel"AHA"MomentJackasks aquestion

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wood "discovered"
  2. Road Trip (off the island)
  3. CGI animation of treasure underground
  4. Jack gets excited
  5. Subtitles used for anyone
  6. Zena's Map
  7. Billy Digs
  8. Knights Templar
  9. Rick gets emotional
  10. Shaft 6
  11. Found symbol linked to Templars
  12. "X" Marks the Spot
  13. Member of the Fellowship goes underground
  14. TOT - "The One Thing"
  15. Something put in a Ziploc bag
  16. Shocked head-turn or stare
  17. Rick or Marty mentions they're running out of time
  18. In Situ
  19. Anything sniffed
  20. Top Pocket Find
  21. Chappell Vault
  22. Solution Channel
  23. "AHA" Moment
  24. Jack asks a question