Rick or Martymentionsthey'rerunning out oftimeChappellVaultSubtitlesused foranyoneInSituCGIanimation oftreasureundergroundShockedhead-turnor stareBillyDigsFoundsymbollinked toTemplarsSomethingput in aZiploc bag"AHA"MomentSolutionChannelKnightsTemplar"X"Marksthe SpotTOT -"The OneThing"JackgetsexcitedWood"discovered"Jackasks aquestionTopPocketFindAnythingsniffedRoad Trip(off theisland)Member oftheFellowshipgoesundergroundZena'sMapShaft6Rick getsemotionalRick or Martymentionsthey'rerunning out oftimeChappellVaultSubtitlesused foranyoneInSituCGIanimation oftreasureundergroundShockedhead-turnor stareBillyDigsFoundsymbollinked toTemplarsSomethingput in aZiploc bag"AHA"MomentSolutionChannelKnightsTemplar"X"Marksthe SpotTOT -"The OneThing"JackgetsexcitedWood"discovered"Jackasks aquestionTopPocketFindAnythingsniffedRoad Trip(off theisland)Member oftheFellowshipgoesundergroundZena'sMapShaft6Rick getsemotional

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick or Marty mentions they're running out of time
  2. Chappell Vault
  3. Subtitles used for anyone
  4. In Situ
  5. CGI animation of treasure underground
  6. Shocked head-turn or stare
  7. Billy Digs
  8. Found symbol linked to Templars
  9. Something put in a Ziploc bag
  10. "AHA" Moment
  11. Solution Channel
  12. Knights Templar
  13. "X" Marks the Spot
  14. TOT - "The One Thing"
  15. Jack gets excited
  16. Wood "discovered"
  17. Jack asks a question
  18. Top Pocket Find
  19. Anything sniffed
  20. Road Trip (off the island)
  21. Member of the Fellowship goes underground
  22. Zena's Map
  23. Shaft 6
  24. Rick gets emotional