Calls on me Off topic Laughs nervously Over explains and example Trips Alright Conversating *agrees* Excessive Hand Movement "Mentions another teacher" Shakes Head Random Phrase 3.2.1 Goes back to desk Stands and smiles Change In structure quip "Our____" Look that up for me Sips Drink *annoyed* Receives call "Find a good stopping point" *Leans on board* "Oh really" "Remind me" Forgets Attendance *Confused* *Freshies* Loses Something "You guys" Walks across the Promethean board x3 Odd analogy Okay So *back on track* "___ minutes left" Gets Distracted Calls on me Off topic Laughs nervously Over explains and example Trips Alright Conversating *agrees* Excessive Hand Movement "Mentions another teacher" Shakes Head Random Phrase 3.2.1 Goes back to desk Stands and smiles Change In structure quip "Our____" Look that up for me Sips Drink *annoyed* Receives call "Find a good stopping point" *Leans on board* "Oh really" "Remind me" Forgets Attendance *Confused* *Freshies* Loses Something "You guys" Walks across the Promethean board x3 Odd analogy Okay So *back on track* "___ minutes left" Gets Distracted
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Calls on me
Off topic
Laughs nervously
Over explains and example
Trips
Alright
Conversating
*agrees*
Excessive Hand Movement
"Mentions another teacher"
Shakes Head
Random Phrase
3.2.1
Goes back to desk
Stands and smiles
Change In structure quip
"Our____"
Look that up for me
Sips Drink
*annoyed*
Receives call
"Find a good stopping point"
*Leans on board*
"Oh really"
"Remind me"
Forgets Attendance
*Confused*
*Freshies*
Loses Something
"You guys"
Walks across the Promethean board x3
Odd analogy
Okay So
*back on track*
"___ minutes left"
Gets Distracted