Setting Hydr Tall Tale Resolution Second Person Antonyms Protagonist Subjective Climax Poetry Ballad Glossary Biography Footnote Dynamic Couplet Autobiography Bio Personification Caption Bold Etymology Quatrain Tone Inform Denotation Bias Compare and Contrast Subtitle Explain Haiku Third Person Limited Alliteration Cause and Effect Omni Legend Persuade Mar Idiom Chronological Individual vs. Self Third Person Objective Myth Metaphor Sidebar Theme Rhythm Rising Action Concept and Definition Onomatopoeia STEAL Photo Antagonist Third Person Omniscient Mono Pre Connotations Refrain Hyper Historical Fiction Individual vs. Technology Enumeration Problem and Solution Describe First Person Realistic Fiction Generalization Fantasy Entertain Fiction Science Fiction Simile Turning Point Main Idea Fable Individual vs. Individual Fairy Tale Synonyms Central Conflict Dialogue Individual vs. Society Inference Hyperbole Falling Action Drama Image/ Diagram/ Graph Individual vs. Nature Hypo Exposition Rhyme Scheme Context Clues Individual vs. Supernatural Nonfiction Limerick Process Index Mood Informational Table of Contents Static Setting Hydr Tall Tale Resolution Second Person Antonyms Protagonist Subjective Climax Poetry Ballad Glossary Biography Footnote Dynamic Couplet Autobiography Bio Personification Caption Bold Etymology Quatrain Tone Inform Denotation Bias Compare and Contrast Subtitle Explain Haiku Third Person Limited Alliteration Cause and Effect Omni Legend Persuade Mar Idiom Chronological Individual vs. Self Third Person Objective Myth Metaphor Sidebar Theme Rhythm Rising Action Concept and Definition Onomatopoeia STEAL Photo Antagonist Third Person Omniscient Mono Pre Connotations Refrain Hyper Historical Fiction Individual vs. Technology Enumeration Problem and Solution Describe First Person Realistic Fiction Generalization Fantasy Entertain Fiction Science Fiction Simile Turning Point Main Idea Fable Individual vs. Individual Fairy Tale Synonyms Central Conflict Dialogue Individual vs. Society Inference Hyperbole Falling Action Drama Image/ Diagram/ Graph Individual vs. Nature Hypo Exposition Rhyme Scheme Context Clues Individual vs. Supernatural Nonfiction Limerick Process Index Mood Informational Table of Contents Static
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Hydr
Tall Tale
Resolution
Second Person
Antonyms
Protagonist
Subjective
Climax
Poetry
Ballad
Glossary
Biography
Footnote
Dynamic
Couplet
Autobiography
Bio
Personification
Caption
Bold
Etymology
Quatrain
Tone
Inform
Denotation
Bias
Compare and Contrast
Subtitle
Explain
Haiku
Third Person Limited
Alliteration
Cause and Effect
Omni
Legend
Persuade
Mar
Idiom
Chronological
Individual vs. Self
Third Person Objective
Myth
Metaphor
Sidebar
Theme
Rhythm
Rising Action
Concept and Definition
Onomatopoeia
STEAL
Photo
Antagonist
Third Person Omniscient
Mono
Pre
Connotations
Refrain
Hyper
Historical Fiction
Individual vs. Technology
Enumeration
Problem and Solution
Describe
First Person
Realistic Fiction
Generalization
Fantasy
Entertain
Fiction
Science Fiction
Simile
Turning Point
Main Idea
Fable
Individual vs. Individual
Fairy Tale
Synonyms
Central Conflict
Dialogue
Individual vs. Society
Inference
Hyperbole
Falling Action
Drama
Image/ Diagram/ Graph
Individual vs. Nature
Hypo
Exposition
Rhyme Scheme
Context Clues
Individual vs. Supernatural
Nonfiction
Limerick
Process
Index
Mood
Informational
Table of Contents
Static