Third Person Omniscient Legend Science Fiction Tone Poetry Rising Action Ballad Connotations Hyperbole Theme Bold Setting Falling Action Couplet Hyper Concept and Definition Fiction Central Conflict Fable Table of Contents Index Subjective Alliteration Inform Chronological Pre Historical Fiction Limerick Individual vs. Individual Subtitle Cause and Effect Denotation Individual vs. Society Onomatopoeia Context Clues Personification Problem and Solution Glossary Biography Caption Dialogue Hydr Third Person Objective Bio STEAL Refrain Process Second Person Turning Point Compare and Contrast Synonyms First Person Realistic Fiction Individual vs. Self Individual vs. Supernatural Tall Tale Fantasy Antagonist Myth Mar Protagonist Enumeration Metaphor Simile Static Photo Footnote Generalization Inference Nonfiction Omni Persuade Individual vs. Technology Third Person Limited Rhyme Scheme Antonyms Hypo Image/ Diagram/ Graph Autobiography Resolution Drama Exposition Haiku Explain Mood Etymology Main Idea Entertain Bias Rhythm Climax Fairy Tale Mono Informational Idiom Quatrain Sidebar Describe Individual vs. Nature Dynamic Third Person Omniscient Legend Science Fiction Tone Poetry Rising Action Ballad Connotations Hyperbole Theme Bold Setting Falling Action Couplet Hyper Concept and Definition Fiction Central Conflict Fable Table of Contents Index Subjective Alliteration Inform Chronological Pre Historical Fiction Limerick Individual vs. Individual Subtitle Cause and Effect Denotation Individual vs. Society Onomatopoeia Context Clues Personification Problem and Solution Glossary Biography Caption Dialogue Hydr Third Person Objective Bio STEAL Refrain Process Second Person Turning Point Compare and Contrast Synonyms First Person Realistic Fiction Individual vs. Self Individual vs. Supernatural Tall Tale Fantasy Antagonist Myth Mar Protagonist Enumeration Metaphor Simile Static Photo Footnote Generalization Inference Nonfiction Omni Persuade Individual vs. Technology Third Person Limited Rhyme Scheme Antonyms Hypo Image/ Diagram/ Graph Autobiography Resolution Drama Exposition Haiku Explain Mood Etymology Main Idea Entertain Bias Rhythm Climax Fairy Tale Mono Informational Idiom Quatrain Sidebar Describe Individual vs. Nature Dynamic
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Third Person Omniscient
Legend
Science Fiction
Tone
Poetry
Rising Action
Ballad
Connotations
Hyperbole
Theme
Bold
Setting
Falling Action
Couplet
Hyper
Concept and Definition
Fiction
Central Conflict
Fable
Table of Contents
Index
Subjective
Alliteration
Inform
Chronological
Pre
Historical Fiction
Limerick
Individual vs. Individual
Subtitle
Cause and Effect
Denotation
Individual vs. Society
Onomatopoeia
Context Clues
Personification
Problem and Solution
Glossary
Biography
Caption
Dialogue
Hydr
Third Person Objective
Bio
STEAL
Refrain
Process
Second Person
Turning Point
Compare and Contrast
Synonyms
First Person
Realistic Fiction
Individual vs. Self
Individual vs. Supernatural
Tall Tale
Fantasy
Antagonist
Myth
Mar
Protagonist
Enumeration
Metaphor
Simile
Static
Photo
Footnote
Generalization
Inference
Nonfiction
Omni
Persuade
Individual vs. Technology
Third Person Limited
Rhyme Scheme
Antonyms
Hypo
Image/ Diagram/ Graph
Autobiography
Resolution
Drama
Exposition
Haiku
Explain
Mood
Etymology
Main Idea
Entertain
Bias
Rhythm
Climax
Fairy Tale
Mono
Informational
Idiom
Quatrain
Sidebar
Describe
Individual vs. Nature
Dynamic