ExplicitMemoryProceduralMemoryMotivatedForgettingChunkingLongTermmemoryCerebellumRecencyEffectMoodCongruencePrimacyEffectFlashbulbMemoryRepressionShortTermMemorySensoryMemoryImplicitMemoryDecayTheorySerialPositionEffectRecallTaskLong TermPotentiationMaintenanceEffectEpisodicmemoryFrontalLobeSemanticMemoryEncodingFailureElaborativeRehearsalExplicitMemoryProceduralMemoryMotivatedForgettingChunkingLongTermmemoryCerebellumRecencyEffectMoodCongruencePrimacyEffectFlashbulbMemoryRepressionShortTermMemorySensoryMemoryImplicitMemoryDecayTheorySerialPositionEffectRecallTaskLong TermPotentiationMaintenanceEffectEpisodicmemoryFrontalLobeSemanticMemoryEncodingFailureElaborativeRehearsal

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Explicit Memory
  2. Procedural Memory
  3. Motivated Forgetting
  4. Chunking
  5. Long Term memory
  6. Cerebellum
  7. Recency Effect
  8. Mood Congruence
  9. Primacy Effect
  10. Flashbulb Memory
  11. Repression
  12. Short Term Memory
  13. Sensory Memory
  14. Implicit Memory
  15. Decay Theory
  16. Serial Position Effect
  17. Recall Task
  18. Long Term Potentiation
  19. Maintenance Effect
  20. Episodic memory
  21. Frontal Lobe
  22. Semantic Memory
  23. Encoding Failure
  24. Elaborative Rehearsal