RepressionRecencyEffectShortTermMemoryMaintenanceEffectImplicitMemoryFlashbulbMemoryElaborativeRehearsalEncodingFailureProceduralMemoryEpisodicmemoryCerebellumSensoryMemoryPrimacyEffectExplicitMemoryChunkingLongTermmemoryMotivatedForgettingFrontalLobeRecallTaskLong TermPotentiationSerialPositionEffectMoodCongruenceSemanticMemoryDecayTheoryRepressionRecencyEffectShortTermMemoryMaintenanceEffectImplicitMemoryFlashbulbMemoryElaborativeRehearsalEncodingFailureProceduralMemoryEpisodicmemoryCerebellumSensoryMemoryPrimacyEffectExplicitMemoryChunkingLongTermmemoryMotivatedForgettingFrontalLobeRecallTaskLong TermPotentiationSerialPositionEffectMoodCongruenceSemanticMemoryDecayTheory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Repression
  2. Recency Effect
  3. Short Term Memory
  4. Maintenance Effect
  5. Implicit Memory
  6. Flashbulb Memory
  7. Elaborative Rehearsal
  8. Encoding Failure
  9. Procedural Memory
  10. Episodic memory
  11. Cerebellum
  12. Sensory Memory
  13. Primacy Effect
  14. Explicit Memory
  15. Chunking
  16. Long Term memory
  17. Motivated Forgetting
  18. Frontal Lobe
  19. Recall Task
  20. Long Term Potentiation
  21. Serial Position Effect
  22. Mood Congruence
  23. Semantic Memory
  24. Decay Theory