ImplicitMemoryShortTermMemoryPrimacyEffectProceduralMemoryRepressionSemanticMemoryLongTermmemoryMoodCongruenceEncodingFailureRecallTaskDecayTheorySerialPositionEffectRecencyEffectFlashbulbMemoryFrontalLobeExplicitMemoryLong TermPotentiationChunkingMotivatedForgettingSensoryMemoryCerebellumEpisodicmemoryElaborativeRehearsalMaintenanceEffectImplicitMemoryShortTermMemoryPrimacyEffectProceduralMemoryRepressionSemanticMemoryLongTermmemoryMoodCongruenceEncodingFailureRecallTaskDecayTheorySerialPositionEffectRecencyEffectFlashbulbMemoryFrontalLobeExplicitMemoryLong TermPotentiationChunkingMotivatedForgettingSensoryMemoryCerebellumEpisodicmemoryElaborativeRehearsalMaintenanceEffect

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Implicit Memory
  2. Short Term Memory
  3. Primacy Effect
  4. Procedural Memory
  5. Repression
  6. Semantic Memory
  7. Long Term memory
  8. Mood Congruence
  9. Encoding Failure
  10. Recall Task
  11. Decay Theory
  12. Serial Position Effect
  13. Recency Effect
  14. Flashbulb Memory
  15. Frontal Lobe
  16. Explicit Memory
  17. Long Term Potentiation
  18. Chunking
  19. Motivated Forgetting
  20. Sensory Memory
  21. Cerebellum
  22. Episodic memory
  23. Elaborative Rehearsal
  24. Maintenance Effect