RecallTaskMotivatedForgettingSemanticMemoryPrimacyEffectEpisodicmemoryLongTermmemoryLong TermPotentiationSerialPositionEffectSensoryMemoryMaintenanceEffectProceduralMemoryExplicitMemoryMoodCongruenceDecayTheoryRepressionFlashbulbMemoryFrontalLobeElaborativeRehearsalImplicitMemoryCerebellumEncodingFailureShortTermMemoryChunkingRecencyEffectRecallTaskMotivatedForgettingSemanticMemoryPrimacyEffectEpisodicmemoryLongTermmemoryLong TermPotentiationSerialPositionEffectSensoryMemoryMaintenanceEffectProceduralMemoryExplicitMemoryMoodCongruenceDecayTheoryRepressionFlashbulbMemoryFrontalLobeElaborativeRehearsalImplicitMemoryCerebellumEncodingFailureShortTermMemoryChunkingRecencyEffect

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Recall Task
  2. Motivated Forgetting
  3. Semantic Memory
  4. Primacy Effect
  5. Episodic memory
  6. Long Term memory
  7. Long Term Potentiation
  8. Serial Position Effect
  9. Sensory Memory
  10. Maintenance Effect
  11. Procedural Memory
  12. Explicit Memory
  13. Mood Congruence
  14. Decay Theory
  15. Repression
  16. Flashbulb Memory
  17. Frontal Lobe
  18. Elaborative Rehearsal
  19. Implicit Memory
  20. Cerebellum
  21. Encoding Failure
  22. Short Term Memory
  23. Chunking
  24. Recency Effect