ProceduralMemoryRepressionLongTermmemoryRecallTaskChunkingMoodCongruenceImplicitMemorySensoryMemoryShortTermMemoryExplicitMemoryPrimacyEffectLong TermPotentiationMaintenanceEffectElaborativeRehearsalCerebellumSerialPositionEffectMotivatedForgettingEpisodicmemoryFrontalLobeEncodingFailureRecencyEffectSemanticMemoryDecayTheoryFlashbulbMemoryProceduralMemoryRepressionLongTermmemoryRecallTaskChunkingMoodCongruenceImplicitMemorySensoryMemoryShortTermMemoryExplicitMemoryPrimacyEffectLong TermPotentiationMaintenanceEffectElaborativeRehearsalCerebellumSerialPositionEffectMotivatedForgettingEpisodicmemoryFrontalLobeEncodingFailureRecencyEffectSemanticMemoryDecayTheoryFlashbulbMemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
I
4
G
5
N
6
I
7
G
8
B
9
G
10
N
11
I
12
O
13
N
14
B
15
I
16
B
17
N
18
G
19
B
20
I
21
B
22
O
23
G
24
O
  1. O-Procedural Memory
  2. O-Repression
  3. I-Long Term memory
  4. G-Recall Task
  5. N-Chunking
  6. I-Mood Congruence
  7. G-Implicit Memory
  8. B-Sensory Memory
  9. G-Short Term Memory
  10. N-Explicit Memory
  11. I-Primacy Effect
  12. O-Long Term Potentiation
  13. N-Maintenance Effect
  14. B-Elaborative Rehearsal
  15. I-Cerebellum
  16. B-Serial Position Effect
  17. N-Motivated Forgetting
  18. G-Episodic memory
  19. B-Frontal Lobe
  20. I-Encoding Failure
  21. B-Recency Effect
  22. O-Semantic Memory
  23. G-Decay Theory
  24. O-Flashbulb Memory