SensoryMemoryRecencyEffectLongTermmemoryPrimacyEffectFrontalLobeProceduralMemoryChunkingExplicitMemoryElaborativeRehearsalMoodCongruenceEncodingFailureSerialPositionEffectShortTermMemorySemanticMemoryCerebellumFlashbulbMemoryLong TermPotentiationEpisodicmemoryImplicitMemoryMaintenanceEffectMotivatedForgettingDecayTheoryRecallTaskRepressionSensoryMemoryRecencyEffectLongTermmemoryPrimacyEffectFrontalLobeProceduralMemoryChunkingExplicitMemoryElaborativeRehearsalMoodCongruenceEncodingFailureSerialPositionEffectShortTermMemorySemanticMemoryCerebellumFlashbulbMemoryLong TermPotentiationEpisodicmemoryImplicitMemoryMaintenanceEffectMotivatedForgettingDecayTheoryRecallTaskRepression

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
I
4
I
5
B
6
O
7
N
8
N
9
B
10
I
11
I
12
B
13
G
14
O
15
I
16
O
17
O
18
G
19
G
20
N
21
N
22
G
23
G
24
O
  1. B-Sensory Memory
  2. B-Recency Effect
  3. I-Long Term memory
  4. I-Primacy Effect
  5. B-Frontal Lobe
  6. O-Procedural Memory
  7. N-Chunking
  8. N-Explicit Memory
  9. B-Elaborative Rehearsal
  10. I-Mood Congruence
  11. I-Encoding Failure
  12. B-Serial Position Effect
  13. G-Short Term Memory
  14. O-Semantic Memory
  15. I-Cerebellum
  16. O-Flashbulb Memory
  17. O-Long Term Potentiation
  18. G-Episodic memory
  19. G-Implicit Memory
  20. N-Maintenance Effect
  21. N-Motivated Forgetting
  22. G-Decay Theory
  23. G-Recall Task
  24. O-Repression