CerebellumShortTermMemoryRecencyEffectFrontalLobeMoodCongruenceProceduralMemoryMotivatedForgettingSemanticMemoryFlashbulbMemoryExplicitMemorySensoryMemorySerialPositionEffectLong TermPotentiationEncodingFailureRepressionChunkingImplicitMemoryLongTermmemoryDecayTheoryPrimacyEffectEpisodicmemoryRecallTaskElaborativeRehearsalMaintenanceEffectCerebellumShortTermMemoryRecencyEffectFrontalLobeMoodCongruenceProceduralMemoryMotivatedForgettingSemanticMemoryFlashbulbMemoryExplicitMemorySensoryMemorySerialPositionEffectLong TermPotentiationEncodingFailureRepressionChunkingImplicitMemoryLongTermmemoryDecayTheoryPrimacyEffectEpisodicmemoryRecallTaskElaborativeRehearsalMaintenanceEffect

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
B
4
B
5
I
6
O
7
N
8
O
9
O
10
N
11
B
12
B
13
O
14
I
15
O
16
N
17
G
18
I
19
G
20
I
21
G
22
G
23
B
24
N
  1. I-Cerebellum
  2. G-Short Term Memory
  3. B-Recency Effect
  4. B-Frontal Lobe
  5. I-Mood Congruence
  6. O-Procedural Memory
  7. N-Motivated Forgetting
  8. O-Semantic Memory
  9. O-Flashbulb Memory
  10. N-Explicit Memory
  11. B-Sensory Memory
  12. B-Serial Position Effect
  13. O-Long Term Potentiation
  14. I-Encoding Failure
  15. O-Repression
  16. N-Chunking
  17. G-Implicit Memory
  18. I-Long Term memory
  19. G-Decay Theory
  20. I-Primacy Effect
  21. G-Episodic memory
  22. G-Recall Task
  23. B-Elaborative Rehearsal
  24. N-Maintenance Effect