MotivatedForgettingDecayTheorySerialPositionEffectSemanticMemoryEpisodicmemorySensoryMemoryFrontalLobeCerebellumFlashbulbMemoryMoodCongruenceChunkingElaborativeRehearsalLongTermmemoryProceduralMemoryLong TermPotentiationRecencyEffectImplicitMemoryEncodingFailureRecallTaskShortTermMemoryPrimacyEffectExplicitMemoryRepressionMaintenanceEffectMotivatedForgettingDecayTheorySerialPositionEffectSemanticMemoryEpisodicmemorySensoryMemoryFrontalLobeCerebellumFlashbulbMemoryMoodCongruenceChunkingElaborativeRehearsalLongTermmemoryProceduralMemoryLong TermPotentiationRecencyEffectImplicitMemoryEncodingFailureRecallTaskShortTermMemoryPrimacyEffectExplicitMemoryRepressionMaintenanceEffect

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
G
3
B
4
O
5
G
6
B
7
B
8
I
9
O
10
I
11
N
12
B
13
I
14
O
15
O
16
B
17
G
18
I
19
G
20
G
21
I
22
N
23
O
24
N
  1. N-Motivated Forgetting
  2. G-Decay Theory
  3. B-Serial Position Effect
  4. O-Semantic Memory
  5. G-Episodic memory
  6. B-Sensory Memory
  7. B-Frontal Lobe
  8. I-Cerebellum
  9. O-Flashbulb Memory
  10. I-Mood Congruence
  11. N-Chunking
  12. B-Elaborative Rehearsal
  13. I-Long Term memory
  14. O-Procedural Memory
  15. O-Long Term Potentiation
  16. B-Recency Effect
  17. G-Implicit Memory
  18. I-Encoding Failure
  19. G-Recall Task
  20. G-Short Term Memory
  21. I-Primacy Effect
  22. N-Explicit Memory
  23. O-Repression
  24. N-Maintenance Effect