MoodCongruenceRepressionPrimacyEffectMotivatedForgettingRecallTaskElaborativeRehearsalEncodingFailureSerialPositionEffectEpisodicmemoryLongTermmemoryExplicitMemoryDecayTheorySemanticMemoryChunkingSensoryMemoryProceduralMemoryFlashbulbMemoryMaintenanceEffectLong TermPotentiationImplicitMemoryShortTermMemoryFrontalLobeRecencyEffectCerebellumMoodCongruenceRepressionPrimacyEffectMotivatedForgettingRecallTaskElaborativeRehearsalEncodingFailureSerialPositionEffectEpisodicmemoryLongTermmemoryExplicitMemoryDecayTheorySemanticMemoryChunkingSensoryMemoryProceduralMemoryFlashbulbMemoryMaintenanceEffectLong TermPotentiationImplicitMemoryShortTermMemoryFrontalLobeRecencyEffectCerebellum

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
I
4
N
5
G
6
B
7
I
8
B
9
G
10
I
11
N
12
G
13
O
14
N
15
B
16
O
17
O
18
N
19
O
20
G
21
G
22
B
23
B
24
I
  1. I-Mood Congruence
  2. O-Repression
  3. I-Primacy Effect
  4. N-Motivated Forgetting
  5. G-Recall Task
  6. B-Elaborative Rehearsal
  7. I-Encoding Failure
  8. B-Serial Position Effect
  9. G-Episodic memory
  10. I-Long Term memory
  11. N-Explicit Memory
  12. G-Decay Theory
  13. O-Semantic Memory
  14. N-Chunking
  15. B-Sensory Memory
  16. O-Procedural Memory
  17. O-Flashbulb Memory
  18. N-Maintenance Effect
  19. O-Long Term Potentiation
  20. G-Implicit Memory
  21. G-Short Term Memory
  22. B-Frontal Lobe
  23. B-Recency Effect
  24. I-Cerebellum