PrimacyEffectRepressionExplicitMemoryRecencyEffectProceduralMemoryFlashbulbMemoryChunkingLongTermmemoryMotivatedForgettingEpisodicmemoryDecayTheoryShortTermMemoryRecallTaskCerebellumMaintenanceEffectElaborativeRehearsalLong TermPotentiationMoodCongruenceFrontalLobeSemanticMemoryImplicitMemorySensoryMemoryEncodingFailureSerialPositionEffectPrimacyEffectRepressionExplicitMemoryRecencyEffectProceduralMemoryFlashbulbMemoryChunkingLongTermmemoryMotivatedForgettingEpisodicmemoryDecayTheoryShortTermMemoryRecallTaskCerebellumMaintenanceEffectElaborativeRehearsalLong TermPotentiationMoodCongruenceFrontalLobeSemanticMemoryImplicitMemorySensoryMemoryEncodingFailureSerialPositionEffect

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
N
4
B
5
O
6
O
7
N
8
I
9
N
10
G
11
G
12
G
13
G
14
I
15
N
16
B
17
O
18
I
19
B
20
O
21
G
22
B
23
I
24
B
  1. I-Primacy Effect
  2. O-Repression
  3. N-Explicit Memory
  4. B-Recency Effect
  5. O-Procedural Memory
  6. O-Flashbulb Memory
  7. N-Chunking
  8. I-Long Term memory
  9. N-Motivated Forgetting
  10. G-Episodic memory
  11. G-Decay Theory
  12. G-Short Term Memory
  13. G-Recall Task
  14. I-Cerebellum
  15. N-Maintenance Effect
  16. B-Elaborative Rehearsal
  17. O-Long Term Potentiation
  18. I-Mood Congruence
  19. B-Frontal Lobe
  20. O-Semantic Memory
  21. G-Implicit Memory
  22. B-Sensory Memory
  23. I-Encoding Failure
  24. B-Serial Position Effect