Long TermPotentiationImplicitMemoryEpisodicmemoryChunkingRecencyEffectProceduralMemorySensoryMemorySerialPositionEffectShortTermMemoryRecallTaskLongTermmemoryMoodCongruenceMotivatedForgettingSemanticMemoryExplicitMemoryPrimacyEffectEncodingFailureCerebellumRepressionElaborativeRehearsalFrontalLobeFlashbulbMemoryMaintenanceEffectDecayTheoryLong TermPotentiationImplicitMemoryEpisodicmemoryChunkingRecencyEffectProceduralMemorySensoryMemorySerialPositionEffectShortTermMemoryRecallTaskLongTermmemoryMoodCongruenceMotivatedForgettingSemanticMemoryExplicitMemoryPrimacyEffectEncodingFailureCerebellumRepressionElaborativeRehearsalFrontalLobeFlashbulbMemoryMaintenanceEffectDecayTheory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
G
4
N
5
B
6
O
7
B
8
B
9
G
10
G
11
I
12
I
13
N
14
O
15
N
16
I
17
I
18
I
19
O
20
B
21
B
22
O
23
N
24
G
  1. O-Long Term Potentiation
  2. G-Implicit Memory
  3. G-Episodic memory
  4. N-Chunking
  5. B-Recency Effect
  6. O-Procedural Memory
  7. B-Sensory Memory
  8. B-Serial Position Effect
  9. G-Short Term Memory
  10. G-Recall Task
  11. I-Long Term memory
  12. I-Mood Congruence
  13. N-Motivated Forgetting
  14. O-Semantic Memory
  15. N-Explicit Memory
  16. I-Primacy Effect
  17. I-Encoding Failure
  18. I-Cerebellum
  19. O-Repression
  20. B-Elaborative Rehearsal
  21. B-Frontal Lobe
  22. O-Flashbulb Memory
  23. N-Maintenance Effect
  24. G-Decay Theory