EncodingFailureSerialPositionEffectShortTermMemoryMaintenanceEffectMotivatedForgettingEpisodicmemoryLongTermmemoryRecallTaskProceduralMemoryPrimacyEffectCerebellumMoodCongruenceLong TermPotentiationImplicitMemoryFrontalLobeRecencyEffectElaborativeRehearsalSemanticMemoryDecayTheoryRepressionFlashbulbMemoryExplicitMemorySensoryMemoryChunkingEncodingFailureSerialPositionEffectShortTermMemoryMaintenanceEffectMotivatedForgettingEpisodicmemoryLongTermmemoryRecallTaskProceduralMemoryPrimacyEffectCerebellumMoodCongruenceLong TermPotentiationImplicitMemoryFrontalLobeRecencyEffectElaborativeRehearsalSemanticMemoryDecayTheoryRepressionFlashbulbMemoryExplicitMemorySensoryMemoryChunking

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
G
4
N
5
N
6
G
7
I
8
G
9
O
10
I
11
I
12
I
13
O
14
G
15
B
16
B
17
B
18
O
19
G
20
O
21
O
22
N
23
B
24
N
  1. I-Encoding Failure
  2. B-Serial Position Effect
  3. G-Short Term Memory
  4. N-Maintenance Effect
  5. N-Motivated Forgetting
  6. G-Episodic memory
  7. I-Long Term memory
  8. G-Recall Task
  9. O-Procedural Memory
  10. I-Primacy Effect
  11. I-Cerebellum
  12. I-Mood Congruence
  13. O-Long Term Potentiation
  14. G-Implicit Memory
  15. B-Frontal Lobe
  16. B-Recency Effect
  17. B-Elaborative Rehearsal
  18. O-Semantic Memory
  19. G-Decay Theory
  20. O-Repression
  21. O-Flashbulb Memory
  22. N-Explicit Memory
  23. B-Sensory Memory
  24. N-Chunking