PrimacyEffectFrontalLobeDecayTheoryRepressionChunkingShortTermMemorySensoryMemoryMoodCongruenceRecallTaskElaborativeRehearsalCerebellumMotivatedForgettingExplicitMemoryMaintenanceRehearsalEpisodicmemorySemanticMemoryFlashbulbMemoryRecencyEffectImplicitMemoryLong TermPotentiationProceduralMemorySerialPositionEffectLongTermmemoryEncodingFailurePrimacyEffectFrontalLobeDecayTheoryRepressionChunkingShortTermMemorySensoryMemoryMoodCongruenceRecallTaskElaborativeRehearsalCerebellumMotivatedForgettingExplicitMemoryMaintenanceRehearsalEpisodicmemorySemanticMemoryFlashbulbMemoryRecencyEffectImplicitMemoryLong TermPotentiationProceduralMemorySerialPositionEffectLongTermmemoryEncodingFailure

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
G
4
O
5
N
6
G
7
B
8
I
9
G
10
B
11
I
12
N
13
N
14
N
15
G
16
O
17
O
18
B
19
G
20
O
21
O
22
B
23
I
24
I
  1. I-Primacy Effect
  2. B-Frontal Lobe
  3. G-Decay Theory
  4. O-Repression
  5. N-Chunking
  6. G-Short Term Memory
  7. B-Sensory Memory
  8. I-Mood Congruence
  9. G-Recall Task
  10. B-Elaborative Rehearsal
  11. I-Cerebellum
  12. N-Motivated Forgetting
  13. N-Explicit Memory
  14. N-Maintenance Rehearsal
  15. G-Episodic memory
  16. O-Semantic Memory
  17. O-Flashbulb Memory
  18. B-Recency Effect
  19. G-Implicit Memory
  20. O-Long Term Potentiation
  21. O-Procedural Memory
  22. B-Serial Position Effect
  23. I-Long Term memory
  24. I-Encoding Failure