SemanticMemorySerialPositionEffectEpisodicmemoryProceduralMemoryExplicitMemoryRecallTaskMotivatedForgettingSensoryMemoryDecayTheoryImplicitMemoryFrontalLobeEncodingFailureRepressionPrimacyEffectMaintenanceRehearsalRecencyEffectElaborativeRehearsalFlashbulbMemoryChunkingShortTermMemoryLongTermmemoryLong TermPotentiationCerebellumMoodCongruenceSemanticMemorySerialPositionEffectEpisodicmemoryProceduralMemoryExplicitMemoryRecallTaskMotivatedForgettingSensoryMemoryDecayTheoryImplicitMemoryFrontalLobeEncodingFailureRepressionPrimacyEffectMaintenanceRehearsalRecencyEffectElaborativeRehearsalFlashbulbMemoryChunkingShortTermMemoryLongTermmemoryLong TermPotentiationCerebellumMoodCongruence

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
G
4
O
5
N
6
G
7
N
8
B
9
G
10
G
11
B
12
I
13
O
14
I
15
N
16
B
17
B
18
O
19
N
20
G
21
I
22
O
23
I
24
I
  1. O-Semantic Memory
  2. B-Serial Position Effect
  3. G-Episodic memory
  4. O-Procedural Memory
  5. N-Explicit Memory
  6. G-Recall Task
  7. N-Motivated Forgetting
  8. B-Sensory Memory
  9. G-Decay Theory
  10. G-Implicit Memory
  11. B-Frontal Lobe
  12. I-Encoding Failure
  13. O-Repression
  14. I-Primacy Effect
  15. N-Maintenance Rehearsal
  16. B-Recency Effect
  17. B-Elaborative Rehearsal
  18. O-Flashbulb Memory
  19. N-Chunking
  20. G-Short Term Memory
  21. I-Long Term memory
  22. O-Long Term Potentiation
  23. I-Cerebellum
  24. I-Mood Congruence