RecallTaskChunkingFlashbulbMemorySemanticMemoryRepressionLongTermmemoryPrimacyEffectCerebellumProceduralMemoryEpisodicmemoryMaintenanceRehearsalSerialPositionEffectFrontalLobeMoodCongruenceEncodingFailureExplicitMemoryImplicitMemoryMotivatedForgettingDecayTheoryRecencyEffectSensoryMemoryLong TermPotentiationShortTermMemoryElaborativeRehearsalRecallTaskChunkingFlashbulbMemorySemanticMemoryRepressionLongTermmemoryPrimacyEffectCerebellumProceduralMemoryEpisodicmemoryMaintenanceRehearsalSerialPositionEffectFrontalLobeMoodCongruenceEncodingFailureExplicitMemoryImplicitMemoryMotivatedForgettingDecayTheoryRecencyEffectSensoryMemoryLong TermPotentiationShortTermMemoryElaborativeRehearsal

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
O
4
O
5
O
6
I
7
I
8
I
9
O
10
G
11
N
12
B
13
B
14
I
15
I
16
N
17
G
18
N
19
G
20
B
21
B
22
O
23
G
24
B
  1. G-Recall Task
  2. N-Chunking
  3. O-Flashbulb Memory
  4. O-Semantic Memory
  5. O-Repression
  6. I-Long Term memory
  7. I-Primacy Effect
  8. I-Cerebellum
  9. O-Procedural Memory
  10. G-Episodic memory
  11. N-Maintenance Rehearsal
  12. B-Serial Position Effect
  13. B-Frontal Lobe
  14. I-Mood Congruence
  15. I-Encoding Failure
  16. N-Explicit Memory
  17. G-Implicit Memory
  18. N-Motivated Forgetting
  19. G-Decay Theory
  20. B-Recency Effect
  21. B-Sensory Memory
  22. O-Long Term Potentiation
  23. G-Short Term Memory
  24. B-Elaborative Rehearsal