CerebellumElaborativeRehearsalChunkingEncodingFailureSensoryMemorySerialPositionEffectExplicitMemoryMotivatedForgettingRecencyEffectDecayTheoryMoodCongruenceImplicitMemoryFrontalLobePrimacyEffectMaintenanceRehearsalRecallTaskLong TermPotentiationLongTermmemoryEpisodicmemoryRepressionProceduralMemoryShortTermMemoryFlashbulbMemorySemanticMemoryCerebellumElaborativeRehearsalChunkingEncodingFailureSensoryMemorySerialPositionEffectExplicitMemoryMotivatedForgettingRecencyEffectDecayTheoryMoodCongruenceImplicitMemoryFrontalLobePrimacyEffectMaintenanceRehearsalRecallTaskLong TermPotentiationLongTermmemoryEpisodicmemoryRepressionProceduralMemoryShortTermMemoryFlashbulbMemorySemanticMemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
N
4
I
5
B
6
B
7
N
8
N
9
B
10
G
11
I
12
G
13
B
14
I
15
N
16
G
17
O
18
I
19
G
20
O
21
O
22
G
23
O
24
O
  1. I-Cerebellum
  2. B-Elaborative Rehearsal
  3. N-Chunking
  4. I-Encoding Failure
  5. B-Sensory Memory
  6. B-Serial Position Effect
  7. N-Explicit Memory
  8. N-Motivated Forgetting
  9. B-Recency Effect
  10. G-Decay Theory
  11. I-Mood Congruence
  12. G-Implicit Memory
  13. B-Frontal Lobe
  14. I-Primacy Effect
  15. N-Maintenance Rehearsal
  16. G-Recall Task
  17. O-Long Term Potentiation
  18. I-Long Term memory
  19. G-Episodic memory
  20. O-Repression
  21. O-Procedural Memory
  22. G-Short Term Memory
  23. O-Flashbulb Memory
  24. O-Semantic Memory