ExplicitMemoryMoodCongruenceEncodingFailureRecencyEffectFrontalLobeShortTermMemoryEpisodicmemorySerialPositionEffectLong TermPotentiationPrimacyEffectElaborativeRehearsalProceduralMemorySensoryMemoryFlashbulbMemoryRepressionCerebellumMaintenanceRehearsalRecallTaskMotivatedForgettingDecayTheoryLongTermmemoryImplicitMemoryChunkingSemanticMemoryExplicitMemoryMoodCongruenceEncodingFailureRecencyEffectFrontalLobeShortTermMemoryEpisodicmemorySerialPositionEffectLong TermPotentiationPrimacyEffectElaborativeRehearsalProceduralMemorySensoryMemoryFlashbulbMemoryRepressionCerebellumMaintenanceRehearsalRecallTaskMotivatedForgettingDecayTheoryLongTermmemoryImplicitMemoryChunkingSemanticMemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
I
4
B
5
B
6
G
7
G
8
B
9
O
10
I
11
B
12
O
13
B
14
O
15
O
16
I
17
N
18
G
19
N
20
G
21
I
22
G
23
N
24
O
  1. N-Explicit Memory
  2. I-Mood Congruence
  3. I-Encoding Failure
  4. B-Recency Effect
  5. B-Frontal Lobe
  6. G-Short Term Memory
  7. G-Episodic memory
  8. B-Serial Position Effect
  9. O-Long Term Potentiation
  10. I-Primacy Effect
  11. B-Elaborative Rehearsal
  12. O-Procedural Memory
  13. B-Sensory Memory
  14. O-Flashbulb Memory
  15. O-Repression
  16. I-Cerebellum
  17. N-Maintenance Rehearsal
  18. G-Recall Task
  19. N-Motivated Forgetting
  20. G-Decay Theory
  21. I-Long Term memory
  22. G-Implicit Memory
  23. N-Chunking
  24. O-Semantic Memory