SerialPositionEffectFlashbulbMemoryEncodingFailureChunkingCerebellumElaborativeRehearsalRecencyEffectExplicitMemoryLongTermmemoryEpisodicmemoryMoodCongruenceMaintenanceRehearsalRepressionMotivatedForgettingPrimacyEffectSensoryMemoryImplicitMemoryProceduralMemoryRecallTaskShortTermMemoryFrontalLobeSemanticMemoryDecayTheoryLong TermPotentiationSerialPositionEffectFlashbulbMemoryEncodingFailureChunkingCerebellumElaborativeRehearsalRecencyEffectExplicitMemoryLongTermmemoryEpisodicmemoryMoodCongruenceMaintenanceRehearsalRepressionMotivatedForgettingPrimacyEffectSensoryMemoryImplicitMemoryProceduralMemoryRecallTaskShortTermMemoryFrontalLobeSemanticMemoryDecayTheoryLong TermPotentiation

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
I
4
N
5
I
6
B
7
B
8
N
9
I
10
G
11
I
12
N
13
O
14
N
15
I
16
B
17
G
18
O
19
G
20
G
21
B
22
O
23
G
24
O
  1. B-Serial Position Effect
  2. O-Flashbulb Memory
  3. I-Encoding Failure
  4. N-Chunking
  5. I-Cerebellum
  6. B-Elaborative Rehearsal
  7. B-Recency Effect
  8. N-Explicit Memory
  9. I-Long Term memory
  10. G-Episodic memory
  11. I-Mood Congruence
  12. N-Maintenance Rehearsal
  13. O-Repression
  14. N-Motivated Forgetting
  15. I-Primacy Effect
  16. B-Sensory Memory
  17. G-Implicit Memory
  18. O-Procedural Memory
  19. G-Recall Task
  20. G-Short Term Memory
  21. B-Frontal Lobe
  22. O-Semantic Memory
  23. G-Decay Theory
  24. O-Long Term Potentiation