EpisodicmemorySemanticMemoryShortTermMemoryRecencyEffectSensoryMemoryLong TermPotentiationFrontalLobeSerialPositionEffectMotivatedForgettingImplicitMemoryRecallTaskDecayTheoryLongTermmemoryElaborativeRehearsalMoodCongruenceChunkingRepressionPrimacyEffectCerebellumFlashbulbMemoryMaintenanceRehearsalProceduralMemoryExplicitMemoryEncodingFailureEpisodicmemorySemanticMemoryShortTermMemoryRecencyEffectSensoryMemoryLong TermPotentiationFrontalLobeSerialPositionEffectMotivatedForgettingImplicitMemoryRecallTaskDecayTheoryLongTermmemoryElaborativeRehearsalMoodCongruenceChunkingRepressionPrimacyEffectCerebellumFlashbulbMemoryMaintenanceRehearsalProceduralMemoryExplicitMemoryEncodingFailure

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
G
4
B
5
B
6
O
7
B
8
B
9
N
10
G
11
G
12
G
13
I
14
B
15
I
16
N
17
O
18
I
19
I
20
O
21
N
22
O
23
N
24
I
  1. G-Episodic memory
  2. O-Semantic Memory
  3. G-Short Term Memory
  4. B-Recency Effect
  5. B-Sensory Memory
  6. O-Long Term Potentiation
  7. B-Frontal Lobe
  8. B-Serial Position Effect
  9. N-Motivated Forgetting
  10. G-Implicit Memory
  11. G-Recall Task
  12. G-Decay Theory
  13. I-Long Term memory
  14. B-Elaborative Rehearsal
  15. I-Mood Congruence
  16. N-Chunking
  17. O-Repression
  18. I-Primacy Effect
  19. I-Cerebellum
  20. O-Flashbulb Memory
  21. N-Maintenance Rehearsal
  22. O-Procedural Memory
  23. N-Explicit Memory
  24. I-Encoding Failure