MotivatedForgettingLongTermmemoryExplicitMemoryChunkingLong TermPotentiationElaborativeRehearsalFlashbulbMemoryProceduralMemoryPrimacyEffectSemanticMemoryRepressionRecallTaskDecayTheoryEpisodicmemoryMaintenanceRehearsalRecencyEffectMoodCongruenceImplicitMemoryShortTermMemorySensoryMemorySerialPositionEffectEncodingFailureFrontalLobeCerebellumMotivatedForgettingLongTermmemoryExplicitMemoryChunkingLong TermPotentiationElaborativeRehearsalFlashbulbMemoryProceduralMemoryPrimacyEffectSemanticMemoryRepressionRecallTaskDecayTheoryEpisodicmemoryMaintenanceRehearsalRecencyEffectMoodCongruenceImplicitMemoryShortTermMemorySensoryMemorySerialPositionEffectEncodingFailureFrontalLobeCerebellum

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
N
4
N
5
O
6
B
7
O
8
O
9
I
10
O
11
O
12
G
13
G
14
G
15
N
16
B
17
I
18
G
19
G
20
B
21
B
22
I
23
B
24
I
  1. N-Motivated Forgetting
  2. I-Long Term memory
  3. N-Explicit Memory
  4. N-Chunking
  5. O-Long Term Potentiation
  6. B-Elaborative Rehearsal
  7. O-Flashbulb Memory
  8. O-Procedural Memory
  9. I-Primacy Effect
  10. O-Semantic Memory
  11. O-Repression
  12. G-Recall Task
  13. G-Decay Theory
  14. G-Episodic memory
  15. N-Maintenance Rehearsal
  16. B-Recency Effect
  17. I-Mood Congruence
  18. G-Implicit Memory
  19. G-Short Term Memory
  20. B-Sensory Memory
  21. B-Serial Position Effect
  22. I-Encoding Failure
  23. B-Frontal Lobe
  24. I-Cerebellum