MotivatedForgettingRecencyEffectImplicitMemoryShortTermMemoryPrimacyEffectLongTermmemoryLong TermPotentiationDecayTheoryRepressionMaintenanceRehearsalCerebellumSensoryMemoryProceduralMemoryRecallTaskFrontalLobeMoodCongruenceSerialPositionEffectElaborativeRehearsalFlashbulbMemoryChunkingExplicitMemoryEpisodicmemorySemanticMemoryEncodingFailureMotivatedForgettingRecencyEffectImplicitMemoryShortTermMemoryPrimacyEffectLongTermmemoryLong TermPotentiationDecayTheoryRepressionMaintenanceRehearsalCerebellumSensoryMemoryProceduralMemoryRecallTaskFrontalLobeMoodCongruenceSerialPositionEffectElaborativeRehearsalFlashbulbMemoryChunkingExplicitMemoryEpisodicmemorySemanticMemoryEncodingFailure

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
G
4
G
5
I
6
I
7
O
8
G
9
O
10
N
11
I
12
B
13
O
14
G
15
B
16
I
17
B
18
B
19
O
20
N
21
N
22
G
23
O
24
I
  1. N-Motivated Forgetting
  2. B-Recency Effect
  3. G-Implicit Memory
  4. G-Short Term Memory
  5. I-Primacy Effect
  6. I-Long Term memory
  7. O-Long Term Potentiation
  8. G-Decay Theory
  9. O-Repression
  10. N-Maintenance Rehearsal
  11. I-Cerebellum
  12. B-Sensory Memory
  13. O-Procedural Memory
  14. G-Recall Task
  15. B-Frontal Lobe
  16. I-Mood Congruence
  17. B-Serial Position Effect
  18. B-Elaborative Rehearsal
  19. O-Flashbulb Memory
  20. N-Chunking
  21. N-Explicit Memory
  22. G-Episodic memory
  23. O-Semantic Memory
  24. I-Encoding Failure