RecallTaskLong TermPotentiationShortTermMemoryFrontalLobeEpisodicmemoryProceduralMemoryPrimacyEffectChunkingRepressionDecayTheoryLongTermmemoryRecencyEffectImplicitMemorySerialPositionEffectMaintenanceRehearsalSensoryMemoryElaborativeRehearsalCerebellumFlashbulbMemoryMotivatedForgettingExplicitMemoryMoodCongruenceSemanticMemoryEncodingFailureRecallTaskLong TermPotentiationShortTermMemoryFrontalLobeEpisodicmemoryProceduralMemoryPrimacyEffectChunkingRepressionDecayTheoryLongTermmemoryRecencyEffectImplicitMemorySerialPositionEffectMaintenanceRehearsalSensoryMemoryElaborativeRehearsalCerebellumFlashbulbMemoryMotivatedForgettingExplicitMemoryMoodCongruenceSemanticMemoryEncodingFailure

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
G
4
B
5
G
6
O
7
I
8
N
9
O
10
G
11
I
12
B
13
G
14
B
15
N
16
B
17
B
18
I
19
O
20
N
21
N
22
I
23
O
24
I
  1. G-Recall Task
  2. O-Long Term Potentiation
  3. G-Short Term Memory
  4. B-Frontal Lobe
  5. G-Episodic memory
  6. O-Procedural Memory
  7. I-Primacy Effect
  8. N-Chunking
  9. O-Repression
  10. G-Decay Theory
  11. I-Long Term memory
  12. B-Recency Effect
  13. G-Implicit Memory
  14. B-Serial Position Effect
  15. N-Maintenance Rehearsal
  16. B-Sensory Memory
  17. B-Elaborative Rehearsal
  18. I-Cerebellum
  19. O-Flashbulb Memory
  20. N-Motivated Forgetting
  21. N-Explicit Memory
  22. I-Mood Congruence
  23. O-Semantic Memory
  24. I-Encoding Failure