FlashbulbMemoryElaborativeRehearsalSensoryMemoryPrimacyEffectCerebellumMotivatedForgettingProceduralMemoryFrontalLobeChunkingExplicitMemoryDecayTheoryRecencyEffectSemanticMemoryLongTermmemoryRepressionImplicitMemoryLong TermPotentiationEpisodicmemorySerialPositionEffectRecallTaskMaintenanceRehearsalShortTermMemoryEncodingFailureMoodCongruenceFlashbulbMemoryElaborativeRehearsalSensoryMemoryPrimacyEffectCerebellumMotivatedForgettingProceduralMemoryFrontalLobeChunkingExplicitMemoryDecayTheoryRecencyEffectSemanticMemoryLongTermmemoryRepressionImplicitMemoryLong TermPotentiationEpisodicmemorySerialPositionEffectRecallTaskMaintenanceRehearsalShortTermMemoryEncodingFailureMoodCongruence

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
B
4
I
5
I
6
N
7
O
8
B
9
N
10
N
11
G
12
B
13
O
14
I
15
O
16
G
17
O
18
G
19
B
20
G
21
N
22
G
23
I
24
I
  1. O-Flashbulb Memory
  2. B-Elaborative Rehearsal
  3. B-Sensory Memory
  4. I-Primacy Effect
  5. I-Cerebellum
  6. N-Motivated Forgetting
  7. O-Procedural Memory
  8. B-Frontal Lobe
  9. N-Chunking
  10. N-Explicit Memory
  11. G-Decay Theory
  12. B-Recency Effect
  13. O-Semantic Memory
  14. I-Long Term memory
  15. O-Repression
  16. G-Implicit Memory
  17. O-Long Term Potentiation
  18. G-Episodic memory
  19. B-Serial Position Effect
  20. G-Recall Task
  21. N-Maintenance Rehearsal
  22. G-Short Term Memory
  23. I-Encoding Failure
  24. I-Mood Congruence