PrimacyEffectSerialPositionEffectChunkingElaborativeRehearsalExplicitMemoryLong TermPotentiationFlashbulbMemorySemanticMemoryRecallTaskMotivatedForgettingEncodingFailureCerebellumEpisodicmemoryProceduralMemoryImplicitMemoryLongTermmemoryRepressionShortTermMemoryMoodCongruenceMaintenanceRehearsalFrontalLobeRecencyEffectSensoryMemoryDecayTheoryPrimacyEffectSerialPositionEffectChunkingElaborativeRehearsalExplicitMemoryLong TermPotentiationFlashbulbMemorySemanticMemoryRecallTaskMotivatedForgettingEncodingFailureCerebellumEpisodicmemoryProceduralMemoryImplicitMemoryLongTermmemoryRepressionShortTermMemoryMoodCongruenceMaintenanceRehearsalFrontalLobeRecencyEffectSensoryMemoryDecayTheory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
N
4
B
5
N
6
O
7
O
8
O
9
G
10
N
11
I
12
I
13
G
14
O
15
G
16
I
17
O
18
G
19
I
20
N
21
B
22
B
23
B
24
G
  1. I-Primacy Effect
  2. B-Serial Position Effect
  3. N-Chunking
  4. B-Elaborative Rehearsal
  5. N-Explicit Memory
  6. O-Long Term Potentiation
  7. O-Flashbulb Memory
  8. O-Semantic Memory
  9. G-Recall Task
  10. N-Motivated Forgetting
  11. I-Encoding Failure
  12. I-Cerebellum
  13. G-Episodic memory
  14. O-Procedural Memory
  15. G-Implicit Memory
  16. I-Long Term memory
  17. O-Repression
  18. G-Short Term Memory
  19. I-Mood Congruence
  20. N-Maintenance Rehearsal
  21. B-Frontal Lobe
  22. B-Recency Effect
  23. B-Sensory Memory
  24. G-Decay Theory