CerebellumChunkingDecayTheoryRepressionShortTermMemoryRecallTaskFrontalLobeSerialPositionEffectMoodCongruenceSemanticMemoryImplicitMemoryMaintenanceRehearsalLongTermmemoryMotivatedForgettingPrimacyEffectFlashbulbMemoryElaborativeRehearsalRecencyEffectEncodingFailureLong TermPotentiationProceduralMemoryExplicitMemorySensoryMemoryEpisodicmemoryCerebellumChunkingDecayTheoryRepressionShortTermMemoryRecallTaskFrontalLobeSerialPositionEffectMoodCongruenceSemanticMemoryImplicitMemoryMaintenanceRehearsalLongTermmemoryMotivatedForgettingPrimacyEffectFlashbulbMemoryElaborativeRehearsalRecencyEffectEncodingFailureLong TermPotentiationProceduralMemoryExplicitMemorySensoryMemoryEpisodicmemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
G
4
O
5
G
6
G
7
B
8
B
9
I
10
O
11
G
12
N
13
I
14
N
15
I
16
O
17
B
18
B
19
I
20
O
21
O
22
N
23
B
24
G
  1. I-Cerebellum
  2. N-Chunking
  3. G-Decay Theory
  4. O-Repression
  5. G-Short Term Memory
  6. G-Recall Task
  7. B-Frontal Lobe
  8. B-Serial Position Effect
  9. I-Mood Congruence
  10. O-Semantic Memory
  11. G-Implicit Memory
  12. N-Maintenance Rehearsal
  13. I-Long Term memory
  14. N-Motivated Forgetting
  15. I-Primacy Effect
  16. O-Flashbulb Memory
  17. B-Elaborative Rehearsal
  18. B-Recency Effect
  19. I-Encoding Failure
  20. O-Long Term Potentiation
  21. O-Procedural Memory
  22. N-Explicit Memory
  23. B-Sensory Memory
  24. G-Episodic memory