CerebellumImplicitMemoryEncodingFailureMoodCongruenceFrontalLobeRepressionSensoryMemoryProceduralMemoryLongTermmemoryLong TermPotentiationPrimacyEffectElaborativeRehearsalDecayTheoryRecallTaskChunkingShortTermMemorySemanticMemoryRecencyEffectSerialPositionEffectFlashbulbMemoryMotivatedForgettingMaintenanceRehearsalExplicitMemoryEpisodicmemoryCerebellumImplicitMemoryEncodingFailureMoodCongruenceFrontalLobeRepressionSensoryMemoryProceduralMemoryLongTermmemoryLong TermPotentiationPrimacyEffectElaborativeRehearsalDecayTheoryRecallTaskChunkingShortTermMemorySemanticMemoryRecencyEffectSerialPositionEffectFlashbulbMemoryMotivatedForgettingMaintenanceRehearsalExplicitMemoryEpisodicmemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
I
4
I
5
B
6
O
7
B
8
O
9
I
10
O
11
I
12
B
13
G
14
G
15
N
16
G
17
O
18
B
19
B
20
O
21
N
22
N
23
N
24
G
  1. I-Cerebellum
  2. G-Implicit Memory
  3. I-Encoding Failure
  4. I-Mood Congruence
  5. B-Frontal Lobe
  6. O-Repression
  7. B-Sensory Memory
  8. O-Procedural Memory
  9. I-Long Term memory
  10. O-Long Term Potentiation
  11. I-Primacy Effect
  12. B-Elaborative Rehearsal
  13. G-Decay Theory
  14. G-Recall Task
  15. N-Chunking
  16. G-Short Term Memory
  17. O-Semantic Memory
  18. B-Recency Effect
  19. B-Serial Position Effect
  20. O-Flashbulb Memory
  21. N-Motivated Forgetting
  22. N-Maintenance Rehearsal
  23. N-Explicit Memory
  24. G-Episodic memory