ShortTermMemorySensoryMemorySemanticMemoryChunkingExplicitMemorySerialPositionEffectEpisodicmemoryMoodCongruenceEncodingFailureRecencyEffectLongTermmemoryElaborativeRehearsalProceduralMemoryPrimacyEffectFlashbulbMemoryMaintenanceRehearsalFrontalLobeDecayTheoryMotivatedForgettingRepressionImplicitMemoryLong TermPotentiationCerebellumRecallTaskShortTermMemorySensoryMemorySemanticMemoryChunkingExplicitMemorySerialPositionEffectEpisodicmemoryMoodCongruenceEncodingFailureRecencyEffectLongTermmemoryElaborativeRehearsalProceduralMemoryPrimacyEffectFlashbulbMemoryMaintenanceRehearsalFrontalLobeDecayTheoryMotivatedForgettingRepressionImplicitMemoryLong TermPotentiationCerebellumRecallTask

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
O
4
N
5
N
6
B
7
G
8
I
9
I
10
B
11
I
12
B
13
O
14
I
15
O
16
N
17
B
18
G
19
N
20
O
21
G
22
O
23
I
24
G
  1. G-Short Term Memory
  2. B-Sensory Memory
  3. O-Semantic Memory
  4. N-Chunking
  5. N-Explicit Memory
  6. B-Serial Position Effect
  7. G-Episodic memory
  8. I-Mood Congruence
  9. I-Encoding Failure
  10. B-Recency Effect
  11. I-Long Term memory
  12. B-Elaborative Rehearsal
  13. O-Procedural Memory
  14. I-Primacy Effect
  15. O-Flashbulb Memory
  16. N-Maintenance Rehearsal
  17. B-Frontal Lobe
  18. G-Decay Theory
  19. N-Motivated Forgetting
  20. O-Repression
  21. G-Implicit Memory
  22. O-Long Term Potentiation
  23. I-Cerebellum
  24. G-Recall Task