FrontalLobeCerebellumSensoryMemoryRepressionExplicitMemoryChunkingMaintenanceRehearsalMoodCongruenceSemanticMemoryDecayTheoryPrimacyEffectRecencyEffectFlashbulbMemoryRecallTaskElaborativeRehearsalShortTermMemorySerialPositionEffectProceduralMemoryLong TermPotentiationImplicitMemoryEncodingFailureMotivatedForgettingLongTermmemoryEpisodicmemoryFrontalLobeCerebellumSensoryMemoryRepressionExplicitMemoryChunkingMaintenanceRehearsalMoodCongruenceSemanticMemoryDecayTheoryPrimacyEffectRecencyEffectFlashbulbMemoryRecallTaskElaborativeRehearsalShortTermMemorySerialPositionEffectProceduralMemoryLong TermPotentiationImplicitMemoryEncodingFailureMotivatedForgettingLongTermmemoryEpisodicmemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
B
4
O
5
N
6
N
7
N
8
I
9
O
10
G
11
I
12
B
13
O
14
G
15
B
16
G
17
B
18
O
19
O
20
G
21
I
22
N
23
I
24
G
  1. B-Frontal Lobe
  2. I-Cerebellum
  3. B-Sensory Memory
  4. O-Repression
  5. N-Explicit Memory
  6. N-Chunking
  7. N-Maintenance Rehearsal
  8. I-Mood Congruence
  9. O-Semantic Memory
  10. G-Decay Theory
  11. I-Primacy Effect
  12. B-Recency Effect
  13. O-Flashbulb Memory
  14. G-Recall Task
  15. B-Elaborative Rehearsal
  16. G-Short Term Memory
  17. B-Serial Position Effect
  18. O-Procedural Memory
  19. O-Long Term Potentiation
  20. G-Implicit Memory
  21. I-Encoding Failure
  22. N-Motivated Forgetting
  23. I-Long Term memory
  24. G-Episodic memory