RecallTaskExplicitMemoryElaborativeRehearsalRepressionImplicitMemoryMoodCongruenceCerebellumFlashbulbMemoryFrontalLobeSemanticMemorySerialPositionEffectMaintenanceRehearsalMotivatedForgettingSensoryMemoryLongTermmemoryDecayTheoryChunkingEncodingFailureLong TermPotentiationEpisodicmemoryProceduralMemoryPrimacyEffectShortTermMemoryRecencyEffectRecallTaskExplicitMemoryElaborativeRehearsalRepressionImplicitMemoryMoodCongruenceCerebellumFlashbulbMemoryFrontalLobeSemanticMemorySerialPositionEffectMaintenanceRehearsalMotivatedForgettingSensoryMemoryLongTermmemoryDecayTheoryChunkingEncodingFailureLong TermPotentiationEpisodicmemoryProceduralMemoryPrimacyEffectShortTermMemoryRecencyEffect

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
B
4
O
5
G
6
I
7
I
8
O
9
B
10
O
11
B
12
N
13
N
14
B
15
I
16
G
17
N
18
I
19
O
20
G
21
O
22
I
23
G
24
B
  1. G-Recall Task
  2. N-Explicit Memory
  3. B-Elaborative Rehearsal
  4. O-Repression
  5. G-Implicit Memory
  6. I-Mood Congruence
  7. I-Cerebellum
  8. O-Flashbulb Memory
  9. B-Frontal Lobe
  10. O-Semantic Memory
  11. B-Serial Position Effect
  12. N-Maintenance Rehearsal
  13. N-Motivated Forgetting
  14. B-Sensory Memory
  15. I-Long Term memory
  16. G-Decay Theory
  17. N-Chunking
  18. I-Encoding Failure
  19. O-Long Term Potentiation
  20. G-Episodic memory
  21. O-Procedural Memory
  22. I-Primacy Effect
  23. G-Short Term Memory
  24. B-Recency Effect