ChunkingExplicitMemoryEpisodicmemoryMotivatedForgettingRecallTaskPrimacyEffectDecayTheoryRecencyEffectElaborativeRehearsalEncodingFailureImplicitMemoryLongTermmemoryShortTermMemoryCerebellumSemanticMemoryFrontalLobeSensoryMemoryProceduralMemorySerialPositionEffectMoodCongruenceFlashbulbMemoryMaintenanceRehearsalLong TermPotentiationRepressionChunkingExplicitMemoryEpisodicmemoryMotivatedForgettingRecallTaskPrimacyEffectDecayTheoryRecencyEffectElaborativeRehearsalEncodingFailureImplicitMemoryLongTermmemoryShortTermMemoryCerebellumSemanticMemoryFrontalLobeSensoryMemoryProceduralMemorySerialPositionEffectMoodCongruenceFlashbulbMemoryMaintenanceRehearsalLong TermPotentiationRepression

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
G
4
N
5
G
6
I
7
G
8
B
9
B
10
I
11
G
12
I
13
G
14
I
15
O
16
B
17
B
18
O
19
B
20
I
21
O
22
N
23
O
24
O
  1. N-Chunking
  2. N-Explicit Memory
  3. G-Episodic memory
  4. N-Motivated Forgetting
  5. G-Recall Task
  6. I-Primacy Effect
  7. G-Decay Theory
  8. B-Recency Effect
  9. B-Elaborative Rehearsal
  10. I-Encoding Failure
  11. G-Implicit Memory
  12. I-Long Term memory
  13. G-Short Term Memory
  14. I-Cerebellum
  15. O-Semantic Memory
  16. B-Frontal Lobe
  17. B-Sensory Memory
  18. O-Procedural Memory
  19. B-Serial Position Effect
  20. I-Mood Congruence
  21. O-Flashbulb Memory
  22. N-Maintenance Rehearsal
  23. O-Long Term Potentiation
  24. O-Repression