SemanticMemoryLongTermmemoryChunkingEncodingFailureFrontalLobeMoodCongruenceElaborativeRehearsalRepressionMotivatedForgettingImplicitMemoryEpisodicmemoryShortTermMemoryRecencyEffectPrimacyEffectFlashbulbMemorySerialPositionEffectRecallTaskMaintenanceRehearsalCerebellumExplicitMemoryLong TermPotentiationSensoryMemoryDecayTheoryProceduralMemorySemanticMemoryLongTermmemoryChunkingEncodingFailureFrontalLobeMoodCongruenceElaborativeRehearsalRepressionMotivatedForgettingImplicitMemoryEpisodicmemoryShortTermMemoryRecencyEffectPrimacyEffectFlashbulbMemorySerialPositionEffectRecallTaskMaintenanceRehearsalCerebellumExplicitMemoryLong TermPotentiationSensoryMemoryDecayTheoryProceduralMemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
N
4
I
5
B
6
I
7
B
8
O
9
N
10
G
11
G
12
G
13
B
14
I
15
O
16
B
17
G
18
N
19
I
20
N
21
O
22
B
23
G
24
O
  1. O-Semantic Memory
  2. I-Long Term memory
  3. N-Chunking
  4. I-Encoding Failure
  5. B-Frontal Lobe
  6. I-Mood Congruence
  7. B-Elaborative Rehearsal
  8. O-Repression
  9. N-Motivated Forgetting
  10. G-Implicit Memory
  11. G-Episodic memory
  12. G-Short Term Memory
  13. B-Recency Effect
  14. I-Primacy Effect
  15. O-Flashbulb Memory
  16. B-Serial Position Effect
  17. G-Recall Task
  18. N-Maintenance Rehearsal
  19. I-Cerebellum
  20. N-Explicit Memory
  21. O-Long Term Potentiation
  22. B-Sensory Memory
  23. G-Decay Theory
  24. O-Procedural Memory