EncodingFailureFrontalLobeSemanticMemoryExplicitMemoryPrimacyEffectLongTermmemoryMaintenanceRehearsalProceduralMemorySensoryMemoryLong TermPotentiationEpisodicmemoryDecayTheoryImplicitMemorySerialPositionEffectCerebellumChunkingRepressionMotivatedForgettingShortTermMemoryRecencyEffectMoodCongruenceElaborativeRehearsalFlashbulbMemoryRecallTaskEncodingFailureFrontalLobeSemanticMemoryExplicitMemoryPrimacyEffectLongTermmemoryMaintenanceRehearsalProceduralMemorySensoryMemoryLong TermPotentiationEpisodicmemoryDecayTheoryImplicitMemorySerialPositionEffectCerebellumChunkingRepressionMotivatedForgettingShortTermMemoryRecencyEffectMoodCongruenceElaborativeRehearsalFlashbulbMemoryRecallTask

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
O
4
N
5
I
6
I
7
N
8
O
9
B
10
O
11
G
12
G
13
G
14
B
15
I
16
N
17
O
18
N
19
G
20
B
21
I
22
B
23
O
24
G
  1. I-Encoding Failure
  2. B-Frontal Lobe
  3. O-Semantic Memory
  4. N-Explicit Memory
  5. I-Primacy Effect
  6. I-Long Term memory
  7. N-Maintenance Rehearsal
  8. O-Procedural Memory
  9. B-Sensory Memory
  10. O-Long Term Potentiation
  11. G-Episodic memory
  12. G-Decay Theory
  13. G-Implicit Memory
  14. B-Serial Position Effect
  15. I-Cerebellum
  16. N-Chunking
  17. O-Repression
  18. N-Motivated Forgetting
  19. G-Short Term Memory
  20. B-Recency Effect
  21. I-Mood Congruence
  22. B-Elaborative Rehearsal
  23. O-Flashbulb Memory
  24. G-Recall Task