FlashbulbMemoryMoodCongruenceExplicitMemorySemanticMemoryImplicitMemoryRecencyEffectEpisodicmemoryDecayTheoryPrimacyEffectProceduralMemoryMaintenanceRehearsalElaborativeRehearsalCerebellumRecallTaskSensoryMemoryFrontalLobeChunkingMotivatedForgettingEncodingFailureSerialPositionEffectLong TermPotentiationRepressionShortTermMemoryLongTermmemoryFlashbulbMemoryMoodCongruenceExplicitMemorySemanticMemoryImplicitMemoryRecencyEffectEpisodicmemoryDecayTheoryPrimacyEffectProceduralMemoryMaintenanceRehearsalElaborativeRehearsalCerebellumRecallTaskSensoryMemoryFrontalLobeChunkingMotivatedForgettingEncodingFailureSerialPositionEffectLong TermPotentiationRepressionShortTermMemoryLongTermmemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
N
4
O
5
G
6
B
7
G
8
G
9
I
10
O
11
N
12
B
13
I
14
G
15
B
16
B
17
N
18
N
19
I
20
B
21
O
22
O
23
G
24
I
  1. O-Flashbulb Memory
  2. I-Mood Congruence
  3. N-Explicit Memory
  4. O-Semantic Memory
  5. G-Implicit Memory
  6. B-Recency Effect
  7. G-Episodic memory
  8. G-Decay Theory
  9. I-Primacy Effect
  10. O-Procedural Memory
  11. N-Maintenance Rehearsal
  12. B-Elaborative Rehearsal
  13. I-Cerebellum
  14. G-Recall Task
  15. B-Sensory Memory
  16. B-Frontal Lobe
  17. N-Chunking
  18. N-Motivated Forgetting
  19. I-Encoding Failure
  20. B-Serial Position Effect
  21. O-Long Term Potentiation
  22. O-Repression
  23. G-Short Term Memory
  24. I-Long Term memory