PrimacyEffectRecencyEffectMotivatedForgettingExplicitMemoryRecallTaskFlashbulbMemoryProceduralMemoryRepressionEncodingFailureLong TermPotentiationMoodCongruenceEpisodicmemoryCerebellumImplicitMemoryMaintenanceRehearsalElaborativeRehearsalChunkingShortTermMemoryLongTermmemorySemanticMemoryDecayTheoryFrontalLobeSerialPositionEffectSensoryMemoryPrimacyEffectRecencyEffectMotivatedForgettingExplicitMemoryRecallTaskFlashbulbMemoryProceduralMemoryRepressionEncodingFailureLong TermPotentiationMoodCongruenceEpisodicmemoryCerebellumImplicitMemoryMaintenanceRehearsalElaborativeRehearsalChunkingShortTermMemoryLongTermmemorySemanticMemoryDecayTheoryFrontalLobeSerialPositionEffectSensoryMemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
N
4
N
5
G
6
O
7
O
8
O
9
I
10
O
11
I
12
G
13
I
14
G
15
N
16
B
17
N
18
G
19
I
20
O
21
G
22
B
23
B
24
B
  1. I-Primacy Effect
  2. B-Recency Effect
  3. N-Motivated Forgetting
  4. N-Explicit Memory
  5. G-Recall Task
  6. O-Flashbulb Memory
  7. O-Procedural Memory
  8. O-Repression
  9. I-Encoding Failure
  10. O-Long Term Potentiation
  11. I-Mood Congruence
  12. G-Episodic memory
  13. I-Cerebellum
  14. G-Implicit Memory
  15. N-Maintenance Rehearsal
  16. B-Elaborative Rehearsal
  17. N-Chunking
  18. G-Short Term Memory
  19. I-Long Term memory
  20. O-Semantic Memory
  21. G-Decay Theory
  22. B-Frontal Lobe
  23. B-Serial Position Effect
  24. B-Sensory Memory