SemanticMemoryPrimacyEffectShortTermMemoryRepressionImplicitMemoryEncodingFailureRecallTaskSensoryMemoryFlashbulbMemoryCerebellumLong TermPotentiationLongTermmemoryDecayTheoryExplicitMemoryMoodCongruenceMotivatedForgettingElaborativeRehearsalChunkingSerialPositionEffectRecencyEffectMaintenanceRehearsalFrontalLobeProceduralMemoryEpisodicmemorySemanticMemoryPrimacyEffectShortTermMemoryRepressionImplicitMemoryEncodingFailureRecallTaskSensoryMemoryFlashbulbMemoryCerebellumLong TermPotentiationLongTermmemoryDecayTheoryExplicitMemoryMoodCongruenceMotivatedForgettingElaborativeRehearsalChunkingSerialPositionEffectRecencyEffectMaintenanceRehearsalFrontalLobeProceduralMemoryEpisodicmemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
G
4
O
5
G
6
I
7
G
8
B
9
O
10
I
11
O
12
I
13
G
14
N
15
I
16
N
17
B
18
N
19
B
20
B
21
N
22
B
23
O
24
G
  1. O-Semantic Memory
  2. I-Primacy Effect
  3. G-Short Term Memory
  4. O-Repression
  5. G-Implicit Memory
  6. I-Encoding Failure
  7. G-Recall Task
  8. B-Sensory Memory
  9. O-Flashbulb Memory
  10. I-Cerebellum
  11. O-Long Term Potentiation
  12. I-Long Term memory
  13. G-Decay Theory
  14. N-Explicit Memory
  15. I-Mood Congruence
  16. N-Motivated Forgetting
  17. B-Elaborative Rehearsal
  18. N-Chunking
  19. B-Serial Position Effect
  20. B-Recency Effect
  21. N-Maintenance Rehearsal
  22. B-Frontal Lobe
  23. O-Procedural Memory
  24. G-Episodic memory