ShortTermMemorySemanticMemoryElaborativeRehearsalFrontalLobeLong TermPotentiationMotivatedForgettingDecayTheoryMaintenanceRehearsalFlashbulbMemoryChunkingRepressionExplicitMemoryImplicitMemorySensoryMemoryLongTermmemoryCerebellumPrimacyEffectProceduralMemoryEncodingFailureRecallTaskRecencyEffectSerialPositionEffectMoodCongruenceEpisodicmemoryShortTermMemorySemanticMemoryElaborativeRehearsalFrontalLobeLong TermPotentiationMotivatedForgettingDecayTheoryMaintenanceRehearsalFlashbulbMemoryChunkingRepressionExplicitMemoryImplicitMemorySensoryMemoryLongTermmemoryCerebellumPrimacyEffectProceduralMemoryEncodingFailureRecallTaskRecencyEffectSerialPositionEffectMoodCongruenceEpisodicmemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
B
5
O
6
N
7
G
8
N
9
O
10
N
11
O
12
N
13
G
14
B
15
I
16
I
17
I
18
O
19
I
20
G
21
B
22
B
23
I
24
G
  1. G-Short Term Memory
  2. O-Semantic Memory
  3. B-Elaborative Rehearsal
  4. B-Frontal Lobe
  5. O-Long Term Potentiation
  6. N-Motivated Forgetting
  7. G-Decay Theory
  8. N-Maintenance Rehearsal
  9. O-Flashbulb Memory
  10. N-Chunking
  11. O-Repression
  12. N-Explicit Memory
  13. G-Implicit Memory
  14. B-Sensory Memory
  15. I-Long Term memory
  16. I-Cerebellum
  17. I-Primacy Effect
  18. O-Procedural Memory
  19. I-Encoding Failure
  20. G-Recall Task
  21. B-Recency Effect
  22. B-Serial Position Effect
  23. I-Mood Congruence
  24. G-Episodic memory