MaintenanceRehearsalEncodingFailureImplicitMemoryMoodCongruenceExplicitMemoryLong TermPotentiationFlashbulbMemorySensoryMemoryLongTermmemoryRepressionDecayTheoryRecallTaskFrontalLobeSemanticMemoryChunkingElaborativeRehearsalEpisodicmemoryPrimacyEffectProceduralMemoryCerebellumSerialPositionEffectRecencyEffectMotivatedForgettingShortTermMemoryMaintenanceRehearsalEncodingFailureImplicitMemoryMoodCongruenceExplicitMemoryLong TermPotentiationFlashbulbMemorySensoryMemoryLongTermmemoryRepressionDecayTheoryRecallTaskFrontalLobeSemanticMemoryChunkingElaborativeRehearsalEpisodicmemoryPrimacyEffectProceduralMemoryCerebellumSerialPositionEffectRecencyEffectMotivatedForgettingShortTermMemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
G
4
I
5
N
6
O
7
O
8
B
9
I
10
O
11
G
12
G
13
B
14
O
15
N
16
B
17
G
18
I
19
O
20
I
21
B
22
B
23
N
24
G
  1. N-Maintenance Rehearsal
  2. I-Encoding Failure
  3. G-Implicit Memory
  4. I-Mood Congruence
  5. N-Explicit Memory
  6. O-Long Term Potentiation
  7. O-Flashbulb Memory
  8. B-Sensory Memory
  9. I-Long Term memory
  10. O-Repression
  11. G-Decay Theory
  12. G-Recall Task
  13. B-Frontal Lobe
  14. O-Semantic Memory
  15. N-Chunking
  16. B-Elaborative Rehearsal
  17. G-Episodic memory
  18. I-Primacy Effect
  19. O-Procedural Memory
  20. I-Cerebellum
  21. B-Serial Position Effect
  22. B-Recency Effect
  23. N-Motivated Forgetting
  24. G-Short Term Memory