EpisodicmemoryPrimacyEffectSemanticMemoryMoodCongruenceLongTermmemoryRecallTaskDecayTheoryProceduralMemorySerialPositionEffectRepressionRecencyEffectFlashbulbMemoryMaintenanceRehearsalSensoryMemoryElaborativeRehearsalLong TermPotentiationMotivatedForgettingCerebellumImplicitMemoryFrontalLobeShortTermMemoryEncodingFailureExplicitMemoryChunkingEpisodicmemoryPrimacyEffectSemanticMemoryMoodCongruenceLongTermmemoryRecallTaskDecayTheoryProceduralMemorySerialPositionEffectRepressionRecencyEffectFlashbulbMemoryMaintenanceRehearsalSensoryMemoryElaborativeRehearsalLong TermPotentiationMotivatedForgettingCerebellumImplicitMemoryFrontalLobeShortTermMemoryEncodingFailureExplicitMemoryChunking

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
O
4
I
5
I
6
G
7
G
8
O
9
B
10
O
11
B
12
O
13
N
14
B
15
B
16
O
17
N
18
I
19
G
20
B
21
G
22
I
23
N
24
N
  1. G-Episodic memory
  2. I-Primacy Effect
  3. O-Semantic Memory
  4. I-Mood Congruence
  5. I-Long Term memory
  6. G-Recall Task
  7. G-Decay Theory
  8. O-Procedural Memory
  9. B-Serial Position Effect
  10. O-Repression
  11. B-Recency Effect
  12. O-Flashbulb Memory
  13. N-Maintenance Rehearsal
  14. B-Sensory Memory
  15. B-Elaborative Rehearsal
  16. O-Long Term Potentiation
  17. N-Motivated Forgetting
  18. I-Cerebellum
  19. G-Implicit Memory
  20. B-Frontal Lobe
  21. G-Short Term Memory
  22. I-Encoding Failure
  23. N-Explicit Memory
  24. N-Chunking