SemanticMemoryFrontalLobeRepressionRecallTaskLongTermmemoryProceduralMemoryImplicitMemoryChunkingElaborativeRehearsalMotivatedForgettingMoodCongruenceSensoryMemoryEpisodicmemoryExplicitMemoryPrimacyEffectFlashbulbMemoryMaintenanceRehearsalLong TermPotentiationCerebellumSerialPositionEffectDecayTheoryRecencyEffectShortTermMemoryEncodingFailureSemanticMemoryFrontalLobeRepressionRecallTaskLongTermmemoryProceduralMemoryImplicitMemoryChunkingElaborativeRehearsalMotivatedForgettingMoodCongruenceSensoryMemoryEpisodicmemoryExplicitMemoryPrimacyEffectFlashbulbMemoryMaintenanceRehearsalLong TermPotentiationCerebellumSerialPositionEffectDecayTheoryRecencyEffectShortTermMemoryEncodingFailure

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
O
4
G
5
I
6
O
7
G
8
N
9
B
10
N
11
I
12
B
13
G
14
N
15
I
16
O
17
N
18
O
19
I
20
B
21
G
22
B
23
G
24
I
  1. O-Semantic Memory
  2. B-Frontal Lobe
  3. O-Repression
  4. G-Recall Task
  5. I-Long Term memory
  6. O-Procedural Memory
  7. G-Implicit Memory
  8. N-Chunking
  9. B-Elaborative Rehearsal
  10. N-Motivated Forgetting
  11. I-Mood Congruence
  12. B-Sensory Memory
  13. G-Episodic memory
  14. N-Explicit Memory
  15. I-Primacy Effect
  16. O-Flashbulb Memory
  17. N-Maintenance Rehearsal
  18. O-Long Term Potentiation
  19. I-Cerebellum
  20. B-Serial Position Effect
  21. G-Decay Theory
  22. B-Recency Effect
  23. G-Short Term Memory
  24. I-Encoding Failure