ProceduralMemoryRecencyEffectSemanticMemorySerialPositionEffectFlashbulbMemoryLongTermmemoryImplicitMemoryExplicitMemoryShortTermMemoryMoodCongruenceMotivatedForgettingPrimacyEffectFrontalLobeCerebellumSensoryMemoryRecallTaskLong TermPotentiationChunkingMaintenanceRehearsalRepressionElaborativeRehearsalEncodingFailureDecayTheoryEpisodicmemoryProceduralMemoryRecencyEffectSemanticMemorySerialPositionEffectFlashbulbMemoryLongTermmemoryImplicitMemoryExplicitMemoryShortTermMemoryMoodCongruenceMotivatedForgettingPrimacyEffectFrontalLobeCerebellumSensoryMemoryRecallTaskLong TermPotentiationChunkingMaintenanceRehearsalRepressionElaborativeRehearsalEncodingFailureDecayTheoryEpisodicmemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
O
4
B
5
O
6
I
7
G
8
N
9
G
10
I
11
N
12
I
13
B
14
I
15
B
16
G
17
O
18
N
19
N
20
O
21
B
22
I
23
G
24
G
  1. O-Procedural Memory
  2. B-Recency Effect
  3. O-Semantic Memory
  4. B-Serial Position Effect
  5. O-Flashbulb Memory
  6. I-Long Term memory
  7. G-Implicit Memory
  8. N-Explicit Memory
  9. G-Short Term Memory
  10. I-Mood Congruence
  11. N-Motivated Forgetting
  12. I-Primacy Effect
  13. B-Frontal Lobe
  14. I-Cerebellum
  15. B-Sensory Memory
  16. G-Recall Task
  17. O-Long Term Potentiation
  18. N-Chunking
  19. N-Maintenance Rehearsal
  20. O-Repression
  21. B-Elaborative Rehearsal
  22. I-Encoding Failure
  23. G-Decay Theory
  24. G-Episodic memory