ShortTermMemoryLong TermPotentiationElaborativeRehearsalFrontalLobeChunkingSerialPositionEffectExplicitMemoryEpisodicmemoryMoodCongruencePrimacyEffectProceduralMemoryRecencyEffectMotivatedForgettingMaintenanceRehearsalRecallTaskRepressionCerebellumEncodingFailureLongTermmemoryDecayTheorySensoryMemoryImplicitMemorySemanticMemoryFlashbulbMemoryShortTermMemoryLong TermPotentiationElaborativeRehearsalFrontalLobeChunkingSerialPositionEffectExplicitMemoryEpisodicmemoryMoodCongruencePrimacyEffectProceduralMemoryRecencyEffectMotivatedForgettingMaintenanceRehearsalRecallTaskRepressionCerebellumEncodingFailureLongTermmemoryDecayTheorySensoryMemoryImplicitMemorySemanticMemoryFlashbulbMemory

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
B
5
N
6
B
7
N
8
G
9
I
10
I
11
O
12
B
13
N
14
N
15
G
16
O
17
I
18
I
19
I
20
G
21
B
22
G
23
O
24
O
  1. G-Short Term Memory
  2. O-Long Term Potentiation
  3. B-Elaborative Rehearsal
  4. B-Frontal Lobe
  5. N-Chunking
  6. B-Serial Position Effect
  7. N-Explicit Memory
  8. G-Episodic memory
  9. I-Mood Congruence
  10. I-Primacy Effect
  11. O-Procedural Memory
  12. B-Recency Effect
  13. N-Motivated Forgetting
  14. N-Maintenance Rehearsal
  15. G-Recall Task
  16. O-Repression
  17. I-Cerebellum
  18. I-Encoding Failure
  19. I-Long Term memory
  20. G-Decay Theory
  21. B-Sensory Memory
  22. G-Implicit Memory
  23. O-Semantic Memory
  24. O-Flashbulb Memory