ProceduralMemoryFrontalLobeShortTermMemoryFlashbulbMemoryRecallTaskSemanticMemoryChunkingMaintenanceRehearsalPrimacyEffectEpisodicmemoryLong TermPotentiationSensoryMemoryElaborativeRehearsalEncodingFailureExplicitMemoryRepressionMotivatedForgettingCerebellumDecayTheoryImplicitMemoryMoodCongruenceLongTermmemoryRecencyEffectSerialPositionEffectProceduralMemoryFrontalLobeShortTermMemoryFlashbulbMemoryRecallTaskSemanticMemoryChunkingMaintenanceRehearsalPrimacyEffectEpisodicmemoryLong TermPotentiationSensoryMemoryElaborativeRehearsalEncodingFailureExplicitMemoryRepressionMotivatedForgettingCerebellumDecayTheoryImplicitMemoryMoodCongruenceLongTermmemoryRecencyEffectSerialPositionEffect

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
G
4
O
5
G
6
O
7
N
8
N
9
I
10
G
11
O
12
B
13
B
14
I
15
N
16
O
17
N
18
I
19
G
20
G
21
I
22
I
23
B
24
B
  1. O-Procedural Memory
  2. B-Frontal Lobe
  3. G-Short Term Memory
  4. O-Flashbulb Memory
  5. G-Recall Task
  6. O-Semantic Memory
  7. N-Chunking
  8. N-Maintenance Rehearsal
  9. I-Primacy Effect
  10. G-Episodic memory
  11. O-Long Term Potentiation
  12. B-Sensory Memory
  13. B-Elaborative Rehearsal
  14. I-Encoding Failure
  15. N-Explicit Memory
  16. O-Repression
  17. N-Motivated Forgetting
  18. I-Cerebellum
  19. G-Decay Theory
  20. G-Implicit Memory
  21. I-Mood Congruence
  22. I-Long Term memory
  23. B-Recency Effect
  24. B-Serial Position Effect