ElaborativeRehearsalLong TermPotentiationMotivatedForgettingMaintenanceRehearsalDecayTheoryProceduralMemoryRepressionShortTermMemoryRecencyEffectSemanticMemoryLongTermmemoryFrontalLobeExplicitMemoryChunkingMoodCongruenceRecallTaskFlashbulbMemorySensoryMemoryImplicitMemoryEpisodicmemoryCerebellumEncodingFailurePrimacyEffectSerialPositionEffectElaborativeRehearsalLong TermPotentiationMotivatedForgettingMaintenanceRehearsalDecayTheoryProceduralMemoryRepressionShortTermMemoryRecencyEffectSemanticMemoryLongTermmemoryFrontalLobeExplicitMemoryChunkingMoodCongruenceRecallTaskFlashbulbMemorySensoryMemoryImplicitMemoryEpisodicmemoryCerebellumEncodingFailurePrimacyEffectSerialPositionEffect

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
N
4
N
5
G
6
O
7
O
8
G
9
B
10
O
11
I
12
B
13
N
14
N
15
I
16
G
17
O
18
B
19
G
20
G
21
I
22
I
23
I
24
B
  1. B-Elaborative Rehearsal
  2. O-Long Term Potentiation
  3. N-Motivated Forgetting
  4. N-Maintenance Rehearsal
  5. G-Decay Theory
  6. O-Procedural Memory
  7. O-Repression
  8. G-Short Term Memory
  9. B-Recency Effect
  10. O-Semantic Memory
  11. I-Long Term memory
  12. B-Frontal Lobe
  13. N-Explicit Memory
  14. N-Chunking
  15. I-Mood Congruence
  16. G-Recall Task
  17. O-Flashbulb Memory
  18. B-Sensory Memory
  19. G-Implicit Memory
  20. G-Episodic memory
  21. I-Cerebellum
  22. I-Encoding Failure
  23. I-Primacy Effect
  24. B-Serial Position Effect