EncodingFailureMoodCongruenceRepressionSensoryMemoryDecayTheoryLongTermmemoryFrontalLobePrimacyEffectLong TermPotentiationExplicitMemoryMotivatedForgettingShortTermMemorySemanticMemoryMaintenanceRehearsalRecencyEffectCerebellumRecallTaskImplicitMemoryChunkingFlashbulbMemoryProceduralMemorySerialPositionEffectEpisodicmemoryElaborativeRehearsalEncodingFailureMoodCongruenceRepressionSensoryMemoryDecayTheoryLongTermmemoryFrontalLobePrimacyEffectLong TermPotentiationExplicitMemoryMotivatedForgettingShortTermMemorySemanticMemoryMaintenanceRehearsalRecencyEffectCerebellumRecallTaskImplicitMemoryChunkingFlashbulbMemoryProceduralMemorySerialPositionEffectEpisodicmemoryElaborativeRehearsal

Memory - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
O
4
B
5
G
6
I
7
B
8
I
9
O
10
N
11
N
12
G
13
O
14
N
15
B
16
I
17
G
18
G
19
N
20
O
21
O
22
B
23
G
24
B
  1. I-Encoding Failure
  2. I-Mood Congruence
  3. O-Repression
  4. B-Sensory Memory
  5. G-Decay Theory
  6. I-Long Term memory
  7. B-Frontal Lobe
  8. I-Primacy Effect
  9. O-Long Term Potentiation
  10. N-Explicit Memory
  11. N-Motivated Forgetting
  12. G-Short Term Memory
  13. O-Semantic Memory
  14. N-Maintenance Rehearsal
  15. B-Recency Effect
  16. I-Cerebellum
  17. G-Recall Task
  18. G-Implicit Memory
  19. N-Chunking
  20. O-Flashbulb Memory
  21. O-Procedural Memory
  22. B-Serial Position Effect
  23. G-Episodic memory
  24. B-Elaborative Rehearsal