(0,0)coordinatepointsquadrantIII(-2,3)y-axisquadrantI(-2,7)(-7,8)y-coordinate(-1,5)(6,-5)(6,5)quadrantIVorigin(5,-2) x-axislinexcoordinate(-6,-5)(-,-)(-3,-3)(5,-1)(-,+)(1,-1)quadrantII(0,0)coordinatepointsquadrantIII(-2,3)y-axisquadrantI(-2,7)(-7,8)y-coordinate(-1,5)(6,-5)(6,5)quadrantIVorigin(5,-2) x-axislinexcoordinate(-6,-5)(-,-)(-3,-3)(5,-1)(-,+)(1,-1)quadrantII

Coordinate Plane - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (0,0)
  2. coordinate points
  3. quadrant III
  4. (-2,3)
  5. y-axis
  6. quadrant I
  7. (-2,7)
  8. (-7,8)
  9. y-coordinate
  10. (-1,5)
  11. (6,-5)
  12. (6,5)
  13. quadrant IV
  14. origin
  15. (5,-2)
  16. x-axis line
  17. x coordinate
  18. (-6,-5)
  19. (-,-)
  20. (-3,-3)
  21. (5,-1)
  22. (-,+)
  23. (1,-1)
  24. quadrant II