origin(-6,-5)(5,-2)(-,+)(-7,8)(5,-1)quadrantIV(-2,3)quadrantIIquadrantIxcoordinate(-2,7)(-3,-3)(1,-1)y-axisquadrantIII x-axislinecoordinatepoints(6,5)(-,-)(6,-5)(-1,5)y-coordinate(0,0)origin(-6,-5)(5,-2)(-,+)(-7,8)(5,-1)quadrantIV(-2,3)quadrantIIquadrantIxcoordinate(-2,7)(-3,-3)(1,-1)y-axisquadrantIII x-axislinecoordinatepoints(6,5)(-,-)(6,-5)(-1,5)y-coordinate(0,0)

Coordinate Plane - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. origin
  2. (-6,-5)
  3. (5,-2)
  4. (-,+)
  5. (-7,8)
  6. (5,-1)
  7. quadrant IV
  8. (-2,3)
  9. quadrant II
  10. quadrant I
  11. x coordinate
  12. (-2,7)
  13. (-3,-3)
  14. (1,-1)
  15. y-axis
  16. quadrant III
  17. x-axis line
  18. coordinate points
  19. (6,5)
  20. (-,-)
  21. (6,-5)
  22. (-1,5)
  23. y-coordinate
  24. (0,0)