stimulus generalization operant conditioning observational learning negative reinforcement associative learning positive punishment conditioned response (CR) variable ratio reinforcement schedule conditioned stimulus (CS) variable interval reinforcement schedule continuous reinforcement negative punishment spontaneous recovery fixed interval reinforcement schedule higher- order conditioning extinction unconditioned stimulus (UCS) positive reinforcement classical conditioning latent learning vicarious reinforcement stimulus discrimination vicarious punishment neutral stimulus (NS) instinct model learning partial reinforcement fixed ratio reinforcement schedule stimulus generalization operant conditioning observational learning negative reinforcement associative learning positive punishment conditioned response (CR) variable ratio reinforcement schedule conditioned stimulus (CS) variable interval reinforcement schedule continuous reinforcement negative punishment spontaneous recovery fixed interval reinforcement schedule higher- order conditioning extinction unconditioned stimulus (UCS) positive reinforcement classical conditioning latent learning vicarious reinforcement stimulus discrimination vicarious punishment neutral stimulus (NS) instinct model learning partial reinforcement fixed ratio reinforcement schedule
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
stimulus generalization
operant conditioning
observational learning
negative reinforcement
associative learning
positive punishment
conditioned response (CR)
variable ratio reinforcement schedule
conditioned stimulus (CS)
variable interval reinforcement schedule
continuous reinforcement
negative punishment
spontaneous recovery
fixed interval reinforcement schedule
higher-order conditioning
extinction
unconditioned stimulus (UCS)
positive reinforcement
classical conditioning
latent learning
vicarious reinforcement
stimulus discrimination
vicarious punishment
neutral stimulus (NS)
instinct
model
learning
partial reinforcement
fixed ratio reinforcement schedule