You find afish, seacreature, orseafood itemWILD CARD(keyboardcat)WILDCARD(crovven)SomethingexplodesunexpectedlySomeonein chatmakes apirate punChat singsor quotesa seashantyLilia narratessomething ina piratevoiceAmbientrain orstormkicks inLiliafinds awrenchan NPC dies(or died) in ahilariouswayLilia digsa holewith ashovelThere’s acursedobject ormysteriousartifactLilia opensa treasurechest witha keyLilia finds acute animal(&commentson it)Somethingspookyhappens inan otherwisechill momentWILDCARD(Gathbard)Lilia has tosolve adreadedMATHpuzzleA ship,lighthouse,or buildingis on fireThere’s aghost (ormention ofa ghost)Protagonistdoes somethingdangerous orreally stupid toprogress thestoryLilia singsa seashantyA boat (orwreckedboat) isfoundA puzzlemakesabsolutelyno sense butstill worksA drawer orcabinetopens… andit’s emptyWe discovera creepy oldstatue orrelicWe getlost (butit’s fine)Lilia says"POOZEL"Lilia uses anitem on thewrong thingand the gamegets angryLilia solvesa puzzleby totalaccidentLilia says“Wait… Ithink I getit now”We enteralighthouseTheGameCrashesA paperjournal orletter is readout loudLiliaaccusesthe gameof cheatingA characterhas ahilariouslydramaticvoiceLilia getsstuck becauseshe couldn'tfind THE ONEPIXELLilia getsGAMEOVERLiliamentionsone of herphobias orfearsLilia has tosolve asliding tilepuzzle &gets grumpyYou find afish, seacreature, orseafood itemWILD CARD(keyboardcat)WILDCARD(crovven)SomethingexplodesunexpectedlySomeonein chatmakes apirate punChat singsor quotesa seashantyLilia narratessomething ina piratevoiceAmbientrain orstormkicks inLiliafinds awrenchan NPC dies(or died) in ahilariouswayLilia digsa holewith ashovelThere’s acursedobject ormysteriousartifactLilia opensa treasurechest witha keyLilia finds acute animal(&commentson it)Somethingspookyhappens inan otherwisechill momentWILDCARD(Gathbard)Lilia has tosolve adreadedMATHpuzzleA ship,lighthouse,or buildingis on fireThere’s aghost (ormention ofa ghost)Protagonistdoes somethingdangerous orreally stupid toprogress thestoryLilia singsa seashantyA boat (orwreckedboat) isfoundA puzzlemakesabsolutelyno sense butstill worksA drawer orcabinetopens… andit’s emptyWe discovera creepy oldstatue orrelicWe getlost (butit’s fine)Lilia says"POOZEL"Lilia uses anitem on thewrong thingand the gamegets angryLilia solvesa puzzleby totalaccidentLilia says“Wait… Ithink I getit now”We enteralighthouseTheGameCrashesA paperjournal orletter is readout loudLiliaaccusesthe gameof cheatingA characterhas ahilariouslydramaticvoiceLilia getsstuck becauseshe couldn'tfind THE ONEPIXELLilia getsGAMEOVERLiliamentionsone of herphobias orfearsLilia has tosolve asliding tilepuzzle &gets grumpy

Lilia's Nautical Puzzle Game Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You find a fish, sea creature, or seafood item
  2. WILD CARD (keyboardcat)
  3. WILDCARD (crovven)
  4. Something explodes unexpectedly
  5. Someone in chat makes a pirate pun
  6. Chat sings or quotes a sea shanty
  7. Lilia narrates something in a pirate voice
  8. Ambient rain or storm kicks in
  9. Lilia finds a wrench
  10. an NPC dies (or died) in a hilarious way
  11. Lilia digs a hole with a shovel
  12. There’s a cursed object or mysterious artifact
  13. Lilia opens a treasure chest with a key
  14. Lilia finds a cute animal (& comments on it)
  15. Something spooky happens in an otherwise chill moment
  16. WILDCARD (Gathbard)
  17. Lilia has to solve a dreaded MATH puzzle
  18. A ship, lighthouse, or building is on fire
  19. There’s a ghost (or mention of a ghost)
  20. Protagonist does something dangerous or really stupid to progress the story
  21. Lilia sings a sea shanty
  22. A boat (or wrecked boat) is found
  23. A puzzle makes absolutely no sense but still works
  24. A drawer or cabinet opens… and it’s empty
  25. We discover a creepy old statue or relic
  26. We get lost (but it’s fine)
  27. Lilia says "POOZEL"
  28. Lilia uses an item on the wrong thing and the game gets angry
  29. Lilia solves a puzzle by total accident
  30. Lilia says “Wait… I think I get it now”
  31. We enter a lighthouse
  32. The Game Crashes
  33. A paper journal or letter is read out loud
  34. Lilia accuses the game of cheating
  35. A character has a hilariously dramatic voice
  36. Lilia gets stuck because she couldn't find THE ONE PIXEL
  37. Lilia gets GAME OVER
  38. Lilia mentions one of her phobias or fears
  39. Lilia has to solve a sliding tile puzzle & gets grumpy