Goodvs evilLonelinessandisolationSupernaturalas metaphorUnreliabilityof the pastVulnerabilityPowerof storyHealingandletting goPower ofimaginationChildhoodandinnocenceMemoryLoyaltyFriendshipFree!Powerlessnessof childhoodNeglectSacrificeandprotectionGoodvs evilLonelinessandisolationSupernaturalas metaphorUnreliabilityof the pastVulnerabilityPowerof storyHealingandletting goPower ofimaginationChildhoodandinnocenceMemoryLoyaltyFriendshipFree!Powerlessnessof childhoodNeglectSacrificeandprotection

Ocean - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Good vs evil
  2. Loneliness and isolation
  3. Supernatural as metaphor
  4. Unreliability of the past
  5. Vulnerability
  6. Power of story
  7. Healing and letting go
  8. Power of imagination
  9. Childhood and innocence
  10. Memory
  11. Loyalty
  12. Friendship
  13. Free!
  14. Powerlessness of childhood
  15. Neglect
  16. Sacrifice and protection