Non Fiction (True Story) Last Stop on Market Street Extra Yarn Rise to the Sky the World's Tallest Trees National Park Explorers: The Grand Canyon Sankofa! Problem/ Solution A Wolf in the Snow The Snowman What Color is Night? Vamos Let's Go the Market! Fiction George Washington Carver The Lorax Setting Sylvester and the Magic Pebble The Spaceman Ma'ii and CousinToad A Splendid Friend, Indeed Plot Fable Folktale Main Character The Emperor and the Kite Non Fiction (True Story) Last Stop on Market Street Extra Yarn Rise to the Sky the World's Tallest Trees National Park Explorers: The Grand Canyon Sankofa! Problem/ Solution A Wolf in the Snow The Snowman What Color is Night? Vamos Let's Go the Market! Fiction George Washington Carver The Lorax Setting Sylvester and the Magic Pebble The Spaceman Ma'ii and CousinToad A Splendid Friend, Indeed Plot Fable Folktale Main Character The Emperor and the Kite
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Non Fiction (True Story)
Last Stop on Market Street
Extra Yarn
Rise to the Sky the World's Tallest Trees
National Park Explorers: The Grand Canyon
Sankofa!
Problem/
Solution
A Wolf in the Snow
The Snowman
What Color is Night?
Vamos Let's Go the Market!
Fiction
George Washington Carver
The Lorax
Setting
Sylvester and the Magic Pebble
The Spaceman
Ma'ii and CousinToad
A Splendid Friend, Indeed
Plot
Fable
Folktale
Main Character
The Emperor and the Kite