Mobile game design Killer intro, dead ending Copy- paste missions mid- game Empty open world Saved by the soundtrack Bland main character The internet exploded... but you don't get it Mods will save it Endless grinding Pay- to-win I've seen this before Fake choices Deep message™ Bugs and glitches Great idea, poor execution Lore > gameplay Overpromised marketing Could’ve been a masterpiece Terrible optimization Gameplay loop Agenda- driven plot Looks good, plays boring Zero replay value Mobile game design Killer intro, dead ending Copy- paste missions mid- game Empty open world Saved by the soundtrack Bland main character The internet exploded... but you don't get it Mods will save it Endless grinding Pay- to-win I've seen this before Fake choices Deep message™ Bugs and glitches Great idea, poor execution Lore > gameplay Overpromised marketing Could’ve been a masterpiece Terrible optimization Gameplay loop Agenda- driven plot Looks good, plays boring Zero replay value
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mobile game design
Killer intro, dead ending
Copy-paste missions
mid-game
Empty open world
Saved by the soundtrack
Bland main character
The internet exploded... but you don't get it
Mods will save it
Endless grinding
Pay-to-win
I've seen this before
Fake choices
Deep message™
Bugs and glitches
Great idea, poor execution
Lore > gameplay
Overpromised marketing
Could’ve been a masterpiece
Terrible optimization
Gameplay loop
Agenda-driven plot
Looks good, plays boring
Zero replay value