SolutionChannelJackasks aquestionEyesandBootsJackgetsexcited"AHA"MomentRick or Martymentionsthey'rerunning out oftimeWood"discovered"XRFexplained"X"Marksthe SpotInSituBravoTangoAnythingsniffedKnightsofMaltaBillyDigsPotteryTriangle-shapedswampTopPocketFindShockedhead-turnor stareRick getsemotionalBobbyDazzlerTheOneThingSubtitlesused foranyoneSomethingput in aZiploc bagWho WhatWhenWhere Whyand HowSolutionChannelJackasks aquestionEyesandBootsJackgetsexcited"AHA"MomentRick or Martymentionsthey'rerunning out oftimeWood"discovered"XRFexplained"X"Marksthe SpotInSituBravoTangoAnythingsniffedKnightsofMaltaBillyDigsPotteryTriangle-shapedswampTopPocketFindShockedhead-turnor stareRick getsemotionalBobbyDazzlerTheOneThingSubtitlesused foranyoneSomethingput in aZiploc bagWho WhatWhenWhere Whyand How

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Solution Channel
  2. Jack asks a question
  3. Eyes and Boots
  4. Jack gets excited
  5. "AHA" Moment
  6. Rick or Marty mentions they're running out of time
  7. Wood "discovered"
  8. XRF explained
  9. "X" Marks the Spot
  10. In Situ
  11. Bravo Tango
  12. Anything sniffed
  13. Knights of Malta
  14. Billy Digs
  15. Pottery
  16. Triangle-shaped swamp
  17. Top Pocket Find
  18. Shocked head-turn or stare
  19. Rick gets emotional
  20. Bobby Dazzler
  21. The One Thing
  22. Subtitles used for anyone
  23. Something put in a Ziploc bag
  24. Who What When Where Why and How