Jackgetsexcited"AHA"MomentShockedhead-turnor stareKnightsofMaltaBravoTangoXRFexplainedInSituBillyDigsSolutionChannelWood"discovered"Rick getsemotionalBobbyDazzler"X"Marksthe SpotRick or Martymentionsthey'rerunning out oftimeSomethingput in aZiploc bagAnythingsniffedTopPocketFindEyesandBootsPotteryJackasks aquestionSubtitlesused foranyoneTriangle-shapedswampWho WhatWhenWhere Whyand HowTheOneThingJackgetsexcited"AHA"MomentShockedhead-turnor stareKnightsofMaltaBravoTangoXRFexplainedInSituBillyDigsSolutionChannelWood"discovered"Rick getsemotionalBobbyDazzler"X"Marksthe SpotRick or Martymentionsthey'rerunning out oftimeSomethingput in aZiploc bagAnythingsniffedTopPocketFindEyesandBootsPotteryJackasks aquestionSubtitlesused foranyoneTriangle-shapedswampWho WhatWhenWhere Whyand HowTheOneThing

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack gets excited
  2. "AHA" Moment
  3. Shocked head-turn or stare
  4. Knights of Malta
  5. Bravo Tango
  6. XRF explained
  7. In Situ
  8. Billy Digs
  9. Solution Channel
  10. Wood "discovered"
  11. Rick gets emotional
  12. Bobby Dazzler
  13. "X" Marks the Spot
  14. Rick or Marty mentions they're running out of time
  15. Something put in a Ziploc bag
  16. Anything sniffed
  17. Top Pocket Find
  18. Eyes and Boots
  19. Pottery
  20. Jack asks a question
  21. Subtitles used for anyone
  22. Triangle-shaped swamp
  23. Who What When Where Why and How
  24. The One Thing