Rick getsemotionalEyesandBootsTheOneThingJackgetsexcitedBillyDigsBobbyDazzlerInSituAnythingsniffedKnightsofMalta"X"Marksthe SpotPotteryBravoTangoWood"discovered"Subtitlesused foranyoneSomethingput in aZiploc bagTriangle-shapedswampShockedhead-turnor stareRick or Martymentionsthey'rerunning out oftimeXRFexplained"AHA"MomentSolutionChannelWho WhatWhenWhere Whyand HowTopPocketFindJackasks aquestionRick getsemotionalEyesandBootsTheOneThingJackgetsexcitedBillyDigsBobbyDazzlerInSituAnythingsniffedKnightsofMalta"X"Marksthe SpotPotteryBravoTangoWood"discovered"Subtitlesused foranyoneSomethingput in aZiploc bagTriangle-shapedswampShockedhead-turnor stareRick or Martymentionsthey'rerunning out oftimeXRFexplained"AHA"MomentSolutionChannelWho WhatWhenWhere Whyand HowTopPocketFindJackasks aquestion

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick gets emotional
  2. Eyes and Boots
  3. The One Thing
  4. Jack gets excited
  5. Billy Digs
  6. Bobby Dazzler
  7. In Situ
  8. Anything sniffed
  9. Knights of Malta
  10. "X" Marks the Spot
  11. Pottery
  12. Bravo Tango
  13. Wood "discovered"
  14. Subtitles used for anyone
  15. Something put in a Ziploc bag
  16. Triangle-shaped swamp
  17. Shocked head-turn or stare
  18. Rick or Marty mentions they're running out of time
  19. XRF explained
  20. "AHA" Moment
  21. Solution Channel
  22. Who What When Where Why and How
  23. Top Pocket Find
  24. Jack asks a question