TheOneThingSomethingput in aZiploc bagWho WhatWhenWhere Whyand HowTriangle-shapedswampRick getsemotionalWood"discovered"KnightsofMalta"AHA"MomentJackasks aquestionJackgetsexcitedSubtitlesused foranyoneAnythingsniffedBobbyDazzler"X"Marksthe SpotBillyDigsXRFexplainedPotteryEyesandBootsBravoTangoShockedhead-turnor stareInSituTopPocketFindSolutionChannelRick or Martymentionsthey'rerunning out oftimeTheOneThingSomethingput in aZiploc bagWho WhatWhenWhere Whyand HowTriangle-shapedswampRick getsemotionalWood"discovered"KnightsofMalta"AHA"MomentJackasks aquestionJackgetsexcitedSubtitlesused foranyoneAnythingsniffedBobbyDazzler"X"Marksthe SpotBillyDigsXRFexplainedPotteryEyesandBootsBravoTangoShockedhead-turnor stareInSituTopPocketFindSolutionChannelRick or Martymentionsthey'rerunning out oftime

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The One Thing
  2. Something put in a Ziploc bag
  3. Who What When Where Why and How
  4. Triangle-shaped swamp
  5. Rick gets emotional
  6. Wood "discovered"
  7. Knights of Malta
  8. "AHA" Moment
  9. Jack asks a question
  10. Jack gets excited
  11. Subtitles used for anyone
  12. Anything sniffed
  13. Bobby Dazzler
  14. "X" Marks the Spot
  15. Billy Digs
  16. XRF explained
  17. Pottery
  18. Eyes and Boots
  19. Bravo Tango
  20. Shocked head-turn or stare
  21. In Situ
  22. Top Pocket Find
  23. Solution Channel
  24. Rick or Marty mentions they're running out of time