JackgetsexcitedSolutionChannelRick getsemotionalInSituPotteryEyesandBootsWood"discovered"TopPocketFindSomethingput in aZiploc bagTheOneThingSubtitlesused foranyoneRick or Martymentionsthey'rerunning out oftimeAnythingsniffedTriangle-shapedswamp"AHA"MomentXRFexplainedJackasks aquestionShockedhead-turnor stareBobbyDazzler"X"Marksthe SpotWho WhatWhenWhere Whyand HowKnightsofMaltaBravoTangoBillyDigsJackgetsexcitedSolutionChannelRick getsemotionalInSituPotteryEyesandBootsWood"discovered"TopPocketFindSomethingput in aZiploc bagTheOneThingSubtitlesused foranyoneRick or Martymentionsthey'rerunning out oftimeAnythingsniffedTriangle-shapedswamp"AHA"MomentXRFexplainedJackasks aquestionShockedhead-turnor stareBobbyDazzler"X"Marksthe SpotWho WhatWhenWhere Whyand HowKnightsofMaltaBravoTangoBillyDigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack gets excited
  2. Solution Channel
  3. Rick gets emotional
  4. In Situ
  5. Pottery
  6. Eyes and Boots
  7. Wood "discovered"
  8. Top Pocket Find
  9. Something put in a Ziploc bag
  10. The One Thing
  11. Subtitles used for anyone
  12. Rick or Marty mentions they're running out of time
  13. Anything sniffed
  14. Triangle-shaped swamp
  15. "AHA" Moment
  16. XRF explained
  17. Jack asks a question
  18. Shocked head-turn or stare
  19. Bobby Dazzler
  20. "X" Marks the Spot
  21. Who What When Where Why and How
  22. Knights of Malta
  23. Bravo Tango
  24. Billy Digs