Gave a high 5 or hug as a reward Praised sharing or teamwork Described behaviour instead of labelling Smiled and praised specifically Celebrated a small success Encouraged trying again after mistake Caught child being kind Thanked child for helping Avoided yelling or harsh tone Played child's favourite game as a reward Let child make a choice between 2 options Modelled deep breathing Used a calm tone during conflict Created a routine Wrote a positive note/drew a star Followed a routine Gave a 5 min warning before transition Set a clear boundary calmly Used a sticker chart Offered extra storytime as reward Let child earn screen time for positive behaviour Involved child in solving a problem Praised effort, not result Praised thoughtful behaviour Gave a high 5 or hug as a reward Praised sharing or teamwork Described behaviour instead of labelling Smiled and praised specifically Celebrated a small success Encouraged trying again after mistake Caught child being kind Thanked child for helping Avoided yelling or harsh tone Played child's favourite game as a reward Let child make a choice between 2 options Modelled deep breathing Used a calm tone during conflict Created a routine Wrote a positive note/drew a star Followed a routine Gave a 5 min warning before transition Set a clear boundary calmly Used a sticker chart Offered extra storytime as reward Let child earn screen time for positive behaviour Involved child in solving a problem Praised effort, not result Praised thoughtful behaviour
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gave a high 5 or hug as a reward
Praised sharing or teamwork
Described behaviour instead of labelling
Smiled and praised specifically
Celebrated a small success
Encouraged trying again after mistake
Caught child being kind
Thanked child for helping
Avoided yelling or harsh tone
Played child's favourite game as a reward
Let child make a choice between 2 options
Modelled deep breathing
Used a calm tone during conflict
Created a routine
Wrote a positive note/drew a star
Followed a routine
Gave a 5 min warning before transition
Set a clear boundary calmly
Used a sticker chart
Offered extra storytime as reward
Let child earn screen time for positive behaviour
Involved child in solving a problem
Praised effort, not result
Praised thoughtful behaviour