Used a calm tone during conflict Smiled and praised specifically Gave a 5 min warning before transition Modelled deep breathing Encouraged trying again after mistake Let child make a choice between 2 options Let child earn screen time for positive behaviour Followed a routine Caught child being kind Played child's favourite game as a reward Praised effort, not result Celebrated a small success Thanked child for helping Involved child in solving a problem Praised sharing or teamwork Used a sticker chart Set a clear boundary calmly Described behaviour instead of labelling Gave a high 5 or hug as a reward Praised thoughtful behaviour Wrote a positive note/drew a star Avoided yelling or harsh tone Offered extra storytime as reward Created a routine Used a calm tone during conflict Smiled and praised specifically Gave a 5 min warning before transition Modelled deep breathing Encouraged trying again after mistake Let child make a choice between 2 options Let child earn screen time for positive behaviour Followed a routine Caught child being kind Played child's favourite game as a reward Praised effort, not result Celebrated a small success Thanked child for helping Involved child in solving a problem Praised sharing or teamwork Used a sticker chart Set a clear boundary calmly Described behaviour instead of labelling Gave a high 5 or hug as a reward Praised thoughtful behaviour Wrote a positive note/drew a star Avoided yelling or harsh tone Offered extra storytime as reward Created a routine
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Used a calm tone during conflict
Smiled and praised specifically
Gave a 5 min warning before transition
Modelled deep breathing
Encouraged trying again after mistake
Let child make a choice between 2 options
Let child earn screen time for positive behaviour
Followed a routine
Caught child being kind
Played child's favourite game as a reward
Praised effort, not result
Celebrated a small success
Thanked child for helping
Involved child in solving a problem
Praised sharing or teamwork
Used a sticker chart
Set a clear boundary calmly
Described behaviour instead of labelling
Gave a high 5 or hug as a reward
Praised thoughtful behaviour
Wrote a positive note/drew a star
Avoided yelling or harsh tone
Offered extra storytime as reward
Created a routine