Used a calm tone during conflict Avoided yelling or harsh tone Followed a routine Praised sharing or teamwork Thanked child for helping Used a sticker chart Praised thoughtful behaviour Let child make a choice between 2 options Smiled and praised specifically Modelled deep breathing Created a routine Involved child in solving a problem Wrote a positive note/drew a star Praised effort, not result Gave a 5 min warning before transition Set a clear boundary calmly Offered extra storytime as reward Let child earn screen time for positive behaviour Encouraged trying again after mistake Caught child being kind Gave a high 5 or hug as a reward Celebrated a small success Described behaviour instead of labelling Played child's favourite game as a reward Used a calm tone during conflict Avoided yelling or harsh tone Followed a routine Praised sharing or teamwork Thanked child for helping Used a sticker chart Praised thoughtful behaviour Let child make a choice between 2 options Smiled and praised specifically Modelled deep breathing Created a routine Involved child in solving a problem Wrote a positive note/drew a star Praised effort, not result Gave a 5 min warning before transition Set a clear boundary calmly Offered extra storytime as reward Let child earn screen time for positive behaviour Encouraged trying again after mistake Caught child being kind Gave a high 5 or hug as a reward Celebrated a small success Described behaviour instead of labelling Played child's favourite game as a reward
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Used a calm tone during conflict
Avoided yelling or harsh tone
Followed a routine
Praised sharing or teamwork
Thanked child for helping
Used a sticker chart
Praised thoughtful behaviour
Let child make a choice between 2 options
Smiled and praised specifically
Modelled deep breathing
Created a routine
Involved child in solving a problem
Wrote a positive note/drew a star
Praised effort, not result
Gave a 5 min warning before transition
Set a clear boundary calmly
Offered extra storytime as reward
Let child earn screen time for positive behaviour
Encouraged trying again after mistake
Caught child being kind
Gave a high 5 or hug as a reward
Celebrated a small success
Described behaviour instead of labelling
Played child's favourite game as a reward