Praised effort, not result Praised thoughtful behaviour Offered extra storytime as reward Encouraged trying again after mistake Gave a high 5 or hug as a reward Smiled and praised specifically Caught child being kind Praised sharing or teamwork Created a routine Involved child in solving a problem Used a sticker chart Wrote a positive note/drew a star Followed a routine Avoided yelling or harsh tone Let child earn screen time for positive behaviour Celebrated a small success Played child's favourite game as a reward Let child make a choice between 2 options Thanked child for helping Used a calm tone during conflict Gave a 5 min warning before transition Set a clear boundary calmly Described behaviour instead of labelling Modelled deep breathing Praised effort, not result Praised thoughtful behaviour Offered extra storytime as reward Encouraged trying again after mistake Gave a high 5 or hug as a reward Smiled and praised specifically Caught child being kind Praised sharing or teamwork Created a routine Involved child in solving a problem Used a sticker chart Wrote a positive note/drew a star Followed a routine Avoided yelling or harsh tone Let child earn screen time for positive behaviour Celebrated a small success Played child's favourite game as a reward Let child make a choice between 2 options Thanked child for helping Used a calm tone during conflict Gave a 5 min warning before transition Set a clear boundary calmly Described behaviour instead of labelling Modelled deep breathing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Praised effort, not result
Praised thoughtful behaviour
Offered extra storytime as reward
Encouraged trying again after mistake
Gave a high 5 or hug as a reward
Smiled and praised specifically
Caught child being kind
Praised sharing or teamwork
Created a routine
Involved child in solving a problem
Used a sticker chart
Wrote a positive note/drew a star
Followed a routine
Avoided yelling or harsh tone
Let child earn screen time for positive behaviour
Celebrated a small success
Played child's favourite game as a reward
Let child make a choice between 2 options
Thanked child for helping
Used a calm tone during conflict
Gave a 5 min warning before transition
Set a clear boundary calmly
Described behaviour instead of labelling
Modelled deep breathing