Celebrated a small success Encouraged trying again after mistake Gave a high 5 or hug as a reward Followed a routine Thanked child for helping Used a sticker chart Praised effort, not result Involved child in solving a problem Caught child being kind Used a calm tone during conflict Wrote a positive note/drew a star Created a routine Praised thoughtful behaviour Smiled and praised specifically Modelled deep breathing Described behaviour instead of labelling Offered extra storytime as reward Set a clear boundary calmly Played child's favourite game as a reward Let child make a choice between 2 options Avoided yelling or harsh tone Praised sharing or teamwork Gave a 5 min warning before transition Let child earn screen time for positive behaviour Celebrated a small success Encouraged trying again after mistake Gave a high 5 or hug as a reward Followed a routine Thanked child for helping Used a sticker chart Praised effort, not result Involved child in solving a problem Caught child being kind Used a calm tone during conflict Wrote a positive note/drew a star Created a routine Praised thoughtful behaviour Smiled and praised specifically Modelled deep breathing Described behaviour instead of labelling Offered extra storytime as reward Set a clear boundary calmly Played child's favourite game as a reward Let child make a choice between 2 options Avoided yelling or harsh tone Praised sharing or teamwork Gave a 5 min warning before transition Let child earn screen time for positive behaviour
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Celebrated a small success
Encouraged trying again after mistake
Gave a high 5 or hug as a reward
Followed a routine
Thanked child for helping
Used a sticker chart
Praised effort, not result
Involved child in solving a problem
Caught child being kind
Used a calm tone during conflict
Wrote a positive note/drew a star
Created a routine
Praised thoughtful behaviour
Smiled and praised specifically
Modelled deep breathing
Described behaviour instead of labelling
Offered extra storytime as reward
Set a clear boundary calmly
Played child's favourite game as a reward
Let child make a choice between 2 options
Avoided yelling or harsh tone
Praised sharing or teamwork
Gave a 5 min warning before transition
Let child earn screen time for positive behaviour