66H tradeswithanothermoveGrandFinalresetsRagingStrikedodgedGettingTororo'don offenseRoundEndedwith noBP usedRoundthrown offof havingno BP2HgetsCH'dRoundends intimeDoubleNoEscapesSpotdodge aU skill thatyou shouldn'tspotdodgeBC a BCin theyear of2025Despairwins asetUncCheckedRun upDP/SuperAvoided asuperincorrectly"They couldhave killed inthat combo"but likeactuallyBC'd-6+DOUBLEPERFECTDroppedthe superin acombo3 BravePointsused in 30secondsNoDP/SuperpunishRoundends in 20secondsWake upSSBAwins theround3 66L'dused ina row66H tradeswithanothermoveGrandFinalresetsRagingStrikedodgedGettingTororo'don offenseRoundEndedwith noBP usedRoundthrown offof havingno BP2HgetsCH'dRoundends intimeDoubleNoEscapesSpotdodge aU skill thatyou shouldn'tspotdodgeBC a BCin theyear of2025Despairwins asetUncCheckedRun upDP/SuperAvoided asuperincorrectly"They couldhave killed inthat combo"but likeactuallyBC'd-6+DOUBLEPERFECTDroppedthe superin acombo3 BravePointsused in 30secondsNoDP/SuperpunishRoundends in 20secondsWake upSSBAwins theround3 66L'dused ina row

WE LOVE INTERMEDIATE BRACKETSSSS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 66H trades with another move
  2. Grand Final resets
  3. Raging Strike dodged
  4. Getting Tororo'd on offense
  5. Round Ended with no BP used
  6. Round thrown off of having no BP
  7. 2H gets CH'd
  8. Round ends in time
  9. Double No Escapes
  10. Spotdodge a U skill that you shouldn't spotdodge
  11. BC a BC in the year of 2025
  12. Despair wins a set
  13. Unc Checked
  14. Run up DP/Super
  15. Avoided a super incorrectly
  16. "They could have killed in that combo" but like actually
  17. BC'd -6+
  18. DOUBLE PERFECT
  19. Dropped the super in a combo
  20. 3 Brave Points used in 30 seconds
  21. No DP/Super punish
  22. Round ends in 20 seconds
  23. Wake up SSBA wins the round
  24. 3 66L'd used in a row