See abutterflyThemachine wewant to playis in useTypicalSCbehaviorDnD isdownChildcarnageDramaupstairsEnd ofgameextra ballScorean F onDDREmployeechecksmachinesBall savedfrombeyondPersonallytook downa machineDDRforcedrandomScore<5MGhost intheMachineHelpsDDRpracticemodeMULTIBALLBall ricochetssomewhere itisn'tsupposed togoGhost intheMachineBetrayalAny OtherMachineIs DownTiltScorean A onDDRAfter thismessagefrom"bonus"DnDis upScore>150MSee abutterflyThemachine wewant to playis in useTypicalSCbehaviorDnD isdownChildcarnageDramaupstairsEnd ofgameextra ballScorean F onDDREmployeechecksmachinesBall savedfrombeyondPersonallytook downa machineDDRforcedrandomScore<5MGhost intheMachineHelpsDDRpracticemodeMULTIBALLBall ricochetssomewhere itisn'tsupposed togoGhost intheMachineBetrayalAny OtherMachineIs DownTiltScorean A onDDRAfter thismessagefrom"bonus"DnDis upScore>150M

Pingo Ball - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. See a butterfly
  2. The machine we want to play is in use
  3. Typical SC behavior
  4. DnD is down
  5. Child carnage
  6. Drama upstairs
  7. End of game extra ball
  8. Score an F on DDR
  9. Employee checks machines
  10. Ball saved from beyond
  11. Personally took down a machine
  12. DDR forced random
  13. Score <5M
  14. Ghost in the Machine Helps
  15. DDR practice mode
  16. MULTIBALL
  17. Ball ricochets somewhere it isn't supposed to go
  18. Ghost in the Machine Betrayal
  19. Any Other Machine Is Down
  20. Tilt
  21. Score an A on DDR
  22. After this message from "bonus"
  23. DnD is up
  24. Score >150M