ChildcarnageAny OtherMachineIs DownGhost intheMachineHelpsDnD isdownSee abutterflyTiltTypicalSCbehaviorDDRforcedrandomMULTIBALLScore>150MBall savedfrombeyondBall ricochetssomewhere itisn'tsupposed togoGhost intheMachineBetrayalEnd ofgameextra ballDnDis upPersonallytook downa machineDDRpracticemodeScore<5MDramaupstairsScorean F onDDRThemachine wewant to playis in useEmployeechecksmachinesAfter thismessagefrom"bonus"Scorean A onDDRChildcarnageAny OtherMachineIs DownGhost intheMachineHelpsDnD isdownSee abutterflyTiltTypicalSCbehaviorDDRforcedrandomMULTIBALLScore>150MBall savedfrombeyondBall ricochetssomewhere itisn'tsupposed togoGhost intheMachineBetrayalEnd ofgameextra ballDnDis upPersonallytook downa machineDDRpracticemodeScore<5MDramaupstairsScorean F onDDRThemachine wewant to playis in useEmployeechecksmachinesAfter thismessagefrom"bonus"Scorean A onDDR

Pingo Ball - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Child carnage
  2. Any Other Machine Is Down
  3. Ghost in the Machine Helps
  4. DnD is down
  5. See a butterfly
  6. Tilt
  7. Typical SC behavior
  8. DDR forced random
  9. MULTIBALL
  10. Score >150M
  11. Ball saved from beyond
  12. Ball ricochets somewhere it isn't supposed to go
  13. Ghost in the Machine Betrayal
  14. End of game extra ball
  15. DnD is up
  16. Personally took down a machine
  17. DDR practice mode
  18. Score <5M
  19. Drama upstairs
  20. Score an F on DDR
  21. The machine we want to play is in use
  22. Employee checks machines
  23. After this message from "bonus"
  24. Score an A on DDR