Ball savedfrombeyondBall ricochetssomewhere itisn'tsupposed togoEnd ofgameextra ballDDRforcedrandomDnD isdownEmployeechecksmachinesChildcarnageScorean A onDDRSee abutterflyThemachine wewant to playis in useScorean F onDDRScore<5MAfter thismessagefrom"bonus"Score>150MTiltAny OtherMachineIs DownDDRpracticemodeGhost intheMachineBetrayalGhost intheMachineHelpsMULTIBALLDramaupstairsTypicalSCbehaviorDnDis upPersonallytook downa machineBall savedfrombeyondBall ricochetssomewhere itisn'tsupposed togoEnd ofgameextra ballDDRforcedrandomDnD isdownEmployeechecksmachinesChildcarnageScorean A onDDRSee abutterflyThemachine wewant to playis in useScorean F onDDRScore<5MAfter thismessagefrom"bonus"Score>150MTiltAny OtherMachineIs DownDDRpracticemodeGhost intheMachineBetrayalGhost intheMachineHelpsMULTIBALLDramaupstairsTypicalSCbehaviorDnDis upPersonallytook downa machine

Pingo Ball - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ball saved from beyond
  2. Ball ricochets somewhere it isn't supposed to go
  3. End of game extra ball
  4. DDR forced random
  5. DnD is down
  6. Employee checks machines
  7. Child carnage
  8. Score an A on DDR
  9. See a butterfly
  10. The machine we want to play is in use
  11. Score an F on DDR
  12. Score <5M
  13. After this message from "bonus"
  14. Score >150M
  15. Tilt
  16. Any Other Machine Is Down
  17. DDR practice mode
  18. Ghost in the Machine Betrayal
  19. Ghost in the Machine Helps
  20. MULTIBALL
  21. Drama upstairs
  22. Typical SC behavior
  23. DnD is up
  24. Personally took down a machine