DDRpracticemodeDnD isdownScorean F onDDRThemachine wewant to playis in useGhost intheMachineHelpsScore>150MDramaupstairsPersonallytook downa machineEmployeechecksmachinesScorean A onDDRAfter thismessagefrom"bonus"Ball savedfrombeyondDDRforcedrandomGhost intheMachineBetrayalTiltDnDis upTypicalSCbehaviorScore<5MAny OtherMachineIs DownChildcarnageBall ricochetssomewhere itisn'tsupposed togoEnd ofgameextra ballMULTIBALLSee abutterflyDDRpracticemodeDnD isdownScorean F onDDRThemachine wewant to playis in useGhost intheMachineHelpsScore>150MDramaupstairsPersonallytook downa machineEmployeechecksmachinesScorean A onDDRAfter thismessagefrom"bonus"Ball savedfrombeyondDDRforcedrandomGhost intheMachineBetrayalTiltDnDis upTypicalSCbehaviorScore<5MAny OtherMachineIs DownChildcarnageBall ricochetssomewhere itisn'tsupposed togoEnd ofgameextra ballMULTIBALLSee abutterfly

Pingo Ball - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. DDR practice mode
  2. DnD is down
  3. Score an F on DDR
  4. The machine we want to play is in use
  5. Ghost in the Machine Helps
  6. Score >150M
  7. Drama upstairs
  8. Personally took down a machine
  9. Employee checks machines
  10. Score an A on DDR
  11. After this message from "bonus"
  12. Ball saved from beyond
  13. DDR forced random
  14. Ghost in the Machine Betrayal
  15. Tilt
  16. DnD is up
  17. Typical SC behavior
  18. Score <5M
  19. Any Other Machine Is Down
  20. Child carnage
  21. Ball ricochets somewhere it isn't supposed to go
  22. End of game extra ball
  23. MULTIBALL
  24. See a butterfly