DDRforcedrandomBall ricochetssomewhere itisn'tsupposed togoScore<5MTypicalSCbehaviorTiltGhost intheMachineHelpsDramaupstairsChildcarnageBall savedfrombeyondGhost intheMachineBetrayalDnDis upScore>150MAfter thismessagefrom"bonus"Scorean A onDDRScorean F onDDRAny OtherMachineIs DownDDRpracticemodeThemachine wewant to playis in usePersonallytook downa machineEnd ofgameextra ballSee abutterflyDnD isdownMULTIBALLEmployeechecksmachinesDDRforcedrandomBall ricochetssomewhere itisn'tsupposed togoScore<5MTypicalSCbehaviorTiltGhost intheMachineHelpsDramaupstairsChildcarnageBall savedfrombeyondGhost intheMachineBetrayalDnDis upScore>150MAfter thismessagefrom"bonus"Scorean A onDDRScorean F onDDRAny OtherMachineIs DownDDRpracticemodeThemachine wewant to playis in usePersonallytook downa machineEnd ofgameextra ballSee abutterflyDnD isdownMULTIBALLEmployeechecksmachines

Pingo Ball - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DDR forced random
  2. Ball ricochets somewhere it isn't supposed to go
  3. Score <5M
  4. Typical SC behavior
  5. Tilt
  6. Ghost in the Machine Helps
  7. Drama upstairs
  8. Child carnage
  9. Ball saved from beyond
  10. Ghost in the Machine Betrayal
  11. DnD is up
  12. Score >150M
  13. After this message from "bonus"
  14. Score an A on DDR
  15. Score an F on DDR
  16. Any Other Machine Is Down
  17. DDR practice mode
  18. The machine we want to play is in use
  19. Personally took down a machine
  20. End of game extra ball
  21. See a butterfly
  22. DnD is down
  23. MULTIBALL
  24. Employee checks machines