DDRforcedrandomBall savedfrombeyondScorean A onDDREnd ofgameextra ballDnDis upAny OtherMachineIs DownGhost intheMachineHelpsBall ricochetssomewhere itisn'tsupposed togoDDRpracticemodeDnD isdownEmployeechecksmachinesTypicalSCbehaviorSee abutterflyScorean F onDDRThemachine wewant to playis in useDramaupstairsAfter thismessagefrom"bonus"Ghost intheMachineBetrayalPersonallytook downa machineScore>150MTiltScore<5MChildcarnageMULTIBALLDDRforcedrandomBall savedfrombeyondScorean A onDDREnd ofgameextra ballDnDis upAny OtherMachineIs DownGhost intheMachineHelpsBall ricochetssomewhere itisn'tsupposed togoDDRpracticemodeDnD isdownEmployeechecksmachinesTypicalSCbehaviorSee abutterflyScorean F onDDRThemachine wewant to playis in useDramaupstairsAfter thismessagefrom"bonus"Ghost intheMachineBetrayalPersonallytook downa machineScore>150MTiltScore<5MChildcarnageMULTIBALL

Pingo Ball - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DDR forced random
  2. Ball saved from beyond
  3. Score an A on DDR
  4. End of game extra ball
  5. DnD is up
  6. Any Other Machine Is Down
  7. Ghost in the Machine Helps
  8. Ball ricochets somewhere it isn't supposed to go
  9. DDR practice mode
  10. DnD is down
  11. Employee checks machines
  12. Typical SC behavior
  13. See a butterfly
  14. Score an F on DDR
  15. The machine we want to play is in use
  16. Drama upstairs
  17. After this message from "bonus"
  18. Ghost in the Machine Betrayal
  19. Personally took down a machine
  20. Score >150M
  21. Tilt
  22. Score <5M
  23. Child carnage
  24. MULTIBALL