Ghost intheMachineHelpsScore>150MPersonallytook downa machineScore<5MThemachine wewant to playis in useEnd ofgameextra ballDnDis upAny OtherMachineIs DownDDRforcedrandomTiltBall ricochetssomewhere itisn'tsupposed togoDnD isdownScorean A onDDRTypicalSCbehaviorDramaupstairsScorean F onDDRMULTIBALLDDRpracticemodeAfter thismessagefrom"bonus"ChildcarnageSee abutterflyBall savedfrombeyondEmployeechecksmachinesGhost intheMachineBetrayalGhost intheMachineHelpsScore>150MPersonallytook downa machineScore<5MThemachine wewant to playis in useEnd ofgameextra ballDnDis upAny OtherMachineIs DownDDRforcedrandomTiltBall ricochetssomewhere itisn'tsupposed togoDnD isdownScorean A onDDRTypicalSCbehaviorDramaupstairsScorean F onDDRMULTIBALLDDRpracticemodeAfter thismessagefrom"bonus"ChildcarnageSee abutterflyBall savedfrombeyondEmployeechecksmachinesGhost intheMachineBetrayal

Pingo Ball - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Ghost in the Machine Helps
  2. Score >150M
  3. Personally took down a machine
  4. Score <5M
  5. The machine we want to play is in use
  6. End of game extra ball
  7. DnD is up
  8. Any Other Machine Is Down
  9. DDR forced random
  10. Tilt
  11. Ball ricochets somewhere it isn't supposed to go
  12. DnD is down
  13. Score an A on DDR
  14. Typical SC behavior
  15. Drama upstairs
  16. Score an F on DDR
  17. MULTIBALL
  18. DDR practice mode
  19. After this message from "bonus"
  20. Child carnage
  21. See a butterfly
  22. Ball saved from beyond
  23. Employee checks machines
  24. Ghost in the Machine Betrayal