Break down silos Put a pin in it Best practice Scale Action item In the loop Top- down Flesh out Deep dive In the weeds Close the loop Touch base Gain traction Wheelhouse Tablestakes Bandwidth Piggyback Take this one offline Circle back Drill down Follow up Ball in [] court I want to echo… Champion Benchmark Let’s table this Level- set Buy- in Adding onto… Takeaway Leverage Cadence Pain point Backburner Move the needle Trim the fat Seamless Bring to the table Get [] on board Pivot Alignment Momentum Low- hanging fruit Reinvent the wheel Hard stop Value add Boil the ocean Touchpoint Break down silos Put a pin in it Best practice Scale Action item In the loop Top- down Flesh out Deep dive In the weeds Close the loop Touch base Gain traction Wheelhouse Tablestakes Bandwidth Piggyback Take this one offline Circle back Drill down Follow up Ball in [] court I want to echo… Champion Benchmark Let’s table this Level- set Buy- in Adding onto… Takeaway Leverage Cadence Pain point Backburner Move the needle Trim the fat Seamless Bring to the table Get [] on board Pivot Alignment Momentum Low- hanging fruit Reinvent the wheel Hard stop Value add Boil the ocean Touchpoint
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Break down silos
Put a pin in it
Best practice
Scale
Action item
In the loop
Top-down
Flesh out
Deep dive
In the weeds
Close the loop
Touch base
Gain traction
Wheelhouse
Tablestakes
Bandwidth
Piggyback
Take this one offline
Circle back
Drill down
Follow up
Ball in [] court
I want to echo…
Champion
Benchmark
Let’s table this
Level-set
Buy-in
Adding onto…
Takeaway
Leverage
Cadence
Pain point
Backburner
Move the needle
Trim the fat
Seamless
Bring to the table
Get [] on board
Pivot
Alignment
Momentum
Low-hanging fruit
Reinvent the wheel
Hard stop
Value add
Boil the ocean
Touchpoint