Gary findsacommercialZena'sMapJackasks aquestionAldigsStoneroad /pathTopPocketFindKnightsTemplarChappellVaultRoad Trip(off theisland)Member oftheFellowshipgoesundergroundInSituBillyDigsFoundsymbollinked toTemplarsJackgetsexcitedShaft6Wood"discovered"Somethingis a “clue”“Meanwhile”CGIanimation oftreasureunderground"AHA"MomentSomethingput in aZiploc bagSolutionChannel"TheOneThing"Rick or Martymentionsthey'rerunning out oftimeGary findsacommercialZena'sMapJackasks aquestionAldigsStoneroad /pathTopPocketFindKnightsTemplarChappellVaultRoad Trip(off theisland)Member oftheFellowshipgoesundergroundInSituBillyDigsFoundsymbollinked toTemplarsJackgetsexcitedShaft6Wood"discovered"Somethingis a “clue”“Meanwhile”CGIanimation oftreasureunderground"AHA"MomentSomethingput in aZiploc bagSolutionChannel"TheOneThing"Rick or Martymentionsthey'rerunning out oftime

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Gary finds a commercial
  2. Zena's Map
  3. Jack asks a question
  4. Al digs
  5. Stone road / path
  6. Top Pocket Find
  7. Knights Templar
  8. Chappell Vault
  9. Road Trip (off the island)
  10. Member of the Fellowship goes underground
  11. In Situ
  12. Billy Digs
  13. Found symbol linked to Templars
  14. Jack gets excited
  15. Shaft 6
  16. Wood "discovered"
  17. Something is a “clue”
  18. “Meanwhile”
  19. CGI animation of treasure underground
  20. "AHA" Moment
  21. Something put in a Ziploc bag
  22. Solution Channel
  23. "The One Thing"
  24. Rick or Marty mentions they're running out of time