"TheOneThing"Somethingput in aZiploc bagBillyDigsJackgetsexcitedSolutionChannel“Meanwhile”Jackasks aquestionInSituFoundsymbollinked toTemplarsKnightsTemplar"AHA"MomentRoad Trip(off theisland)CGIanimation oftreasureundergroundGary findsacommercialZena'sMapStoneroad /pathChappellVaultShaft6Rick or Martymentionsthey'rerunning out oftimeAldigsTopPocketFindWood"discovered"Somethingis a “clue”Member oftheFellowshipgoesunderground"TheOneThing"Somethingput in aZiploc bagBillyDigsJackgetsexcitedSolutionChannel“Meanwhile”Jackasks aquestionInSituFoundsymbollinked toTemplarsKnightsTemplar"AHA"MomentRoad Trip(off theisland)CGIanimation oftreasureundergroundGary findsacommercialZena'sMapStoneroad /pathChappellVaultShaft6Rick or Martymentionsthey'rerunning out oftimeAldigsTopPocketFindWood"discovered"Somethingis a “clue”Member oftheFellowshipgoesunderground

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. "The One Thing"
  2. Something put in a Ziploc bag
  3. Billy Digs
  4. Jack gets excited
  5. Solution Channel
  6. “Meanwhile”
  7. Jack asks a question
  8. In Situ
  9. Found symbol linked to Templars
  10. Knights Templar
  11. "AHA" Moment
  12. Road Trip (off the island)
  13. CGI animation of treasure underground
  14. Gary finds a commercial
  15. Zena's Map
  16. Stone road / path
  17. Chappell Vault
  18. Shaft 6
  19. Rick or Marty mentions they're running out of time
  20. Al digs
  21. Top Pocket Find
  22. Wood "discovered"
  23. Something is a “clue”
  24. Member of the Fellowship goes underground