Member oftheFellowshipgoesundergroundStoneroad /pathFoundsymbollinked toTemplarsZena'sMapRick or Martymentionsthey'rerunning out oftimeSomethingput in aZiploc bagJackasks aquestionSomethingis a “clue”"AHA"MomentCGIanimation oftreasureundergroundSolutionChannelKnightsTemplarInSituTopPocketFindShaft6“Meanwhile”Wood"discovered"Gary findsacommercialJackgetsexcited"TheOneThing"ChappellVaultBillyDigsAldigsRoad Trip(off theisland)Member oftheFellowshipgoesundergroundStoneroad /pathFoundsymbollinked toTemplarsZena'sMapRick or Martymentionsthey'rerunning out oftimeSomethingput in aZiploc bagJackasks aquestionSomethingis a “clue”"AHA"MomentCGIanimation oftreasureundergroundSolutionChannelKnightsTemplarInSituTopPocketFindShaft6“Meanwhile”Wood"discovered"Gary findsacommercialJackgetsexcited"TheOneThing"ChappellVaultBillyDigsAldigsRoad Trip(off theisland)

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Member of the Fellowship goes underground
  2. Stone road / path
  3. Found symbol linked to Templars
  4. Zena's Map
  5. Rick or Marty mentions they're running out of time
  6. Something put in a Ziploc bag
  7. Jack asks a question
  8. Something is a “clue”
  9. "AHA" Moment
  10. CGI animation of treasure underground
  11. Solution Channel
  12. Knights Templar
  13. In Situ
  14. Top Pocket Find
  15. Shaft 6
  16. “Meanwhile”
  17. Wood "discovered"
  18. Gary finds a commercial
  19. Jack gets excited
  20. "The One Thing"
  21. Chappell Vault
  22. Billy Digs
  23. Al digs
  24. Road Trip (off the island)