CGIanimation oftreasureundergroundMember oftheFellowshipgoesundergroundSolutionChannel"TheOneThing"“Meanwhile”Somethingput in aZiploc bagJackasks aquestionRick or Martymentionsthey'rerunning out oftimeFoundsymbollinked toTemplarsInSituGary findsacommercialStoneroad /pathKnightsTemplarSomethingis a “clue”TopPocketFindShaft6Road Trip(off theisland)BillyDigsJackgetsexcitedAldigsWood"discovered"Zena'sMapChappellVault"AHA"MomentCGIanimation oftreasureundergroundMember oftheFellowshipgoesundergroundSolutionChannel"TheOneThing"“Meanwhile”Somethingput in aZiploc bagJackasks aquestionRick or Martymentionsthey'rerunning out oftimeFoundsymbollinked toTemplarsInSituGary findsacommercialStoneroad /pathKnightsTemplarSomethingis a “clue”TopPocketFindShaft6Road Trip(off theisland)BillyDigsJackgetsexcitedAldigsWood"discovered"Zena'sMapChappellVault"AHA"Moment

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CGI animation of treasure underground
  2. Member of the Fellowship goes underground
  3. Solution Channel
  4. "The One Thing"
  5. “Meanwhile”
  6. Something put in a Ziploc bag
  7. Jack asks a question
  8. Rick or Marty mentions they're running out of time
  9. Found symbol linked to Templars
  10. In Situ
  11. Gary finds a commercial
  12. Stone road / path
  13. Knights Templar
  14. Something is a “clue”
  15. Top Pocket Find
  16. Shaft 6
  17. Road Trip (off the island)
  18. Billy Digs
  19. Jack gets excited
  20. Al digs
  21. Wood "discovered"
  22. Zena's Map
  23. Chappell Vault
  24. "AHA" Moment