Foundsymbollinked toTemplarsWood"discovered"Member oftheFellowshipgoesundergroundShaft6JackgetsexcitedSolutionChannelStoneroad /pathRoad Trip(off theisland)Somethingis a “clue”InSituChappellVault"AHA"MomentZena'sMapAldigsRick or Martymentionsthey'rerunning out oftimeKnightsTemplarCGIanimation oftreasureundergroundJackasks aquestionSomethingput in aZiploc bag“Meanwhile”BillyDigs"TheOneThing"Gary findsacommercialTopPocketFindFoundsymbollinked toTemplarsWood"discovered"Member oftheFellowshipgoesundergroundShaft6JackgetsexcitedSolutionChannelStoneroad /pathRoad Trip(off theisland)Somethingis a “clue”InSituChappellVault"AHA"MomentZena'sMapAldigsRick or Martymentionsthey'rerunning out oftimeKnightsTemplarCGIanimation oftreasureundergroundJackasks aquestionSomethingput in aZiploc bag“Meanwhile”BillyDigs"TheOneThing"Gary findsacommercialTopPocketFind

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Found symbol linked to Templars
  2. Wood "discovered"
  3. Member of the Fellowship goes underground
  4. Shaft 6
  5. Jack gets excited
  6. Solution Channel
  7. Stone road / path
  8. Road Trip (off the island)
  9. Something is a “clue”
  10. In Situ
  11. Chappell Vault
  12. "AHA" Moment
  13. Zena's Map
  14. Al digs
  15. Rick or Marty mentions they're running out of time
  16. Knights Templar
  17. CGI animation of treasure underground
  18. Jack asks a question
  19. Something put in a Ziploc bag
  20. “Meanwhile”
  21. Billy Digs
  22. "The One Thing"
  23. Gary finds a commercial
  24. Top Pocket Find