Road Trip(off theisland)“Meanwhile”BillyDigsSomethingput in aZiploc bagTopPocketFind"TheOneThing"Aldigs"AHA"MomentShaft6Zena'sMapMember oftheFellowshipgoesundergroundJackasks aquestionWood"discovered"SolutionChannelRick or Martymentionsthey'rerunning out oftimeGary findsacommercialKnightsTemplarInSituStoneroad /pathJackgetsexcitedFoundsymbollinked toTemplarsSomethingis a “clue”CGIanimation oftreasureundergroundChappellVaultRoad Trip(off theisland)“Meanwhile”BillyDigsSomethingput in aZiploc bagTopPocketFind"TheOneThing"Aldigs"AHA"MomentShaft6Zena'sMapMember oftheFellowshipgoesundergroundJackasks aquestionWood"discovered"SolutionChannelRick or Martymentionsthey'rerunning out oftimeGary findsacommercialKnightsTemplarInSituStoneroad /pathJackgetsexcitedFoundsymbollinked toTemplarsSomethingis a “clue”CGIanimation oftreasureundergroundChappellVault

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Road Trip (off the island)
  2. “Meanwhile”
  3. Billy Digs
  4. Something put in a Ziploc bag
  5. Top Pocket Find
  6. "The One Thing"
  7. Al digs
  8. "AHA" Moment
  9. Shaft 6
  10. Zena's Map
  11. Member of the Fellowship goes underground
  12. Jack asks a question
  13. Wood "discovered"
  14. Solution Channel
  15. Rick or Marty mentions they're running out of time
  16. Gary finds a commercial
  17. Knights Templar
  18. In Situ
  19. Stone road / path
  20. Jack gets excited
  21. Found symbol linked to Templars
  22. Something is a “clue”
  23. CGI animation of treasure underground
  24. Chappell Vault