TopPocketFindRoad Trip(off theisland)Rick or Martymentionsthey'rerunning out oftimeAldigsSomethingput in aZiploc bagJackgetsexcitedFoundsymbollinked toTemplars"TheOneThing"Somethingis a “clue”“Meanwhile”CGIanimation oftreasureundergroundBillyDigsGary findsacommercialSolutionChannel"AHA"MomentShaft6KnightsTemplarZena'sMapJackasks aquestionStoneroad /pathInSituChappellVaultMember oftheFellowshipgoesundergroundWood"discovered"TopPocketFindRoad Trip(off theisland)Rick or Martymentionsthey'rerunning out oftimeAldigsSomethingput in aZiploc bagJackgetsexcitedFoundsymbollinked toTemplars"TheOneThing"Somethingis a “clue”“Meanwhile”CGIanimation oftreasureundergroundBillyDigsGary findsacommercialSolutionChannel"AHA"MomentShaft6KnightsTemplarZena'sMapJackasks aquestionStoneroad /pathInSituChappellVaultMember oftheFellowshipgoesundergroundWood"discovered"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Top Pocket Find
  2. Road Trip (off the island)
  3. Rick or Marty mentions they're running out of time
  4. Al digs
  5. Something put in a Ziploc bag
  6. Jack gets excited
  7. Found symbol linked to Templars
  8. "The One Thing"
  9. Something is a “clue”
  10. “Meanwhile”
  11. CGI animation of treasure underground
  12. Billy Digs
  13. Gary finds a commercial
  14. Solution Channel
  15. "AHA" Moment
  16. Shaft 6
  17. Knights Templar
  18. Zena's Map
  19. Jack asks a question
  20. Stone road / path
  21. In Situ
  22. Chappell Vault
  23. Member of the Fellowship goes underground
  24. Wood "discovered"