undetectable jumpscare gets an objectively bad map (autohaven, macmillan, boneyard) sick endurance play RIP god pallet *crouching on edge of map for 3 minutes* *leads killer to others* *unwanted bodyblock* "I was helping" slugging killer killer says "gg" after tunneling proxi/face camp beyond useless rando *accidentally loses a killer in a chase* 3 gen lol dead hard fail ): "Is he on you?" *immediately gets chased* *stick a gen* 1 downed turns to 3 downed xd 4+ hooks before 1 gen done *spawns next to killer object* *killer DCs* killer that we NEVER see unique killer build failed sabo attempt blows up a gen over 90% undetectable jumpscare gets an objectively bad map (autohaven, macmillan, boneyard) sick endurance play RIP god pallet *crouching on edge of map for 3 minutes* *leads killer to others* *unwanted bodyblock* "I was helping" slugging killer killer says "gg" after tunneling proxi/face camp beyond useless rando *accidentally loses a killer in a chase* 3 gen lol dead hard fail ): "Is he on you?" *immediately gets chased* *stick a gen* 1 downed turns to 3 downed xd 4+ hooks before 1 gen done *spawns next to killer object* *killer DCs* killer that we NEVER see unique killer build failed sabo attempt blows up a gen over 90%
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
undetectable jumpscare
gets an objectively bad map (autohaven, macmillan, boneyard)
sick endurance play
RIP god pallet
*crouching on edge of map
for 3 minutes*
*leads killer to others*
*unwanted bodyblock*
"I was helping"
slugging killer
killer says "gg" after tunneling
proxi/face camp
beyond useless rando
*accidentally loses a
killer in a chase*
3 gen lol
dead hard fail ):
"Is he on you?" *immediately gets chased*
*stick a gen*
1 downed turns to 3 downed xd
4+ hooks before 1 gen done
*spawns next to killer object*
*killer DCs*
killer that we NEVER see
unique killer build
failed sabo attempt
blows up a gen over 90%