"there is a dice tray for a reason" new Foundry bug "Xander probably knows" commanding officer is disappointed in you half a PC's health knocked out in one attack toxic yuri insane custom enemies offscreen PC has effect on session forgetting about knowledge tactics action economy blues B1 out- damages B2 toxic yaoi horrible inter- squad drama wiki opened by the GM IU94 needs public relations players sad that random clone dies new named NPC killed immediately mission leader not qualified expensive item never used forgetting about Force Points "optional" text RP forgetting how cover works inexplicable fodder enemy survival dice superstition "there is a dice tray for a reason" new Foundry bug "Xander probably knows" commanding officer is disappointed in you half a PC's health knocked out in one attack toxic yuri insane custom enemies offscreen PC has effect on session forgetting about knowledge tactics action economy blues B1 out- damages B2 toxic yaoi horrible inter- squad drama wiki opened by the GM IU94 needs public relations players sad that random clone dies new named NPC killed immediately mission leader not qualified expensive item never used forgetting about Force Points "optional" text RP forgetting how cover works inexplicable fodder enemy survival dice superstition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"there is a dice tray for a reason"
new Foundry bug
"Xander probably knows"
commanding officer is disappointed in you
half a PC's health knocked out in one attack
toxic yuri
insane custom enemies
offscreen PC has effect on session
forgetting about knowledge tactics
action economy blues
B1 out-damages B2
toxic yaoi
horrible inter-squad drama
wiki opened by the GM
IU94 needs public relations
players sad that random clone dies
new named NPC killed immediately
mission leader not qualified
expensive item never used
forgetting about Force Points
"optional" text RP
forgetting how cover works
inexplicable fodder enemy survival
dice superstition