(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Holds ultimate for 2 minutes
Dies near healthpack
No kills during ultimate
Horribly misplaces ability / Goes wrong way with it
Dies in the open TWICE in one game
Loses 1v2 to someone being healed
Swaps to quickplay
Gets 1 Shot
Dies to lock on ability
3 teammates die behind him without turning around
Claims to be focused by one person / only dies to one person
Cassidy Insta-lock
"There's just nothing I can do bro"
Solider Swap
Dead to support
Fat Fingers a key
"Lagged"
"Was that one on the bingo board?"
Spends an entire life shooting the tank and nobody else
Over extends
Goes Negative
Spends most of the game counter-picked
Goes a full game without dying (If he does, choose a free space)
Dies to damage boost
Spawn camped or Held in spawn
Finishes round with under 30% accuracy
Goes into team alone
Fights more than 1 person by himself and dies
If nobody got bingo yet and Tyler gets off, fill this space out
Successfully ragebaited 3 times without catching on
Most kills on team, still loses
Dies while CC'd (Stun, slow, trapped)
Misses kill because of reload
Dies to Mei wall
Round 6
Misses ability up close
Death to bad positioning
Diffed at end of game
Most deaths on the team and wins
Outburst of rage
Headshot death twice in one game
Mag dumps and misses all shots
Abandons team just to die
Loses 1v1
Swaps role before queue
Gets chosen or complains about enemies killing him over supports
Random person calls him out
Dies with status effect
(Fire, Bleed)
Dies during ultimate
Loses 0-3 on payload or 0-2 on point capture
Dies while distracted
Blames Team or teammate
Not moving in spawn for more than 10 seconds
Gives up and plays the rest of the round for fun or unserious
Argues over reason of death
Environmental or deployable death (Falling off map or turret)
Dies with all moves on cooldown
Dies while being healed
Gets someone low and dies before getting final hit