StackoverflowCOFFsectionsMaximumnumber oferrors hasbeenexceededForgotto exportlevel<10fpsDereferencinga null pointerLNK1000Warningtreatedas errorCrash fromMV/ Particleeditor/ Visualscripting"Gettaintelatest"UnrealcrashLNK2019/LNK2001/LNK1120/EntityRefnot validcompilewith/bigobjLinker errorthat is 10+lines of textPremakeerrorUnreadableSTL errorCrashwhenclosinggameForgotto pushheaderPhysXcrashForgot torefreshprojectImGUIcrashComWeakRefnot validPerforcediesStackoverflowCOFFsectionsMaximumnumber oferrors hasbeenexceededForgotto exportlevel<10fpsDereferencinga null pointerLNK1000Warningtreatedas errorCrash fromMV/ Particleeditor/ Visualscripting"Gettaintelatest"UnrealcrashLNK2019/LNK2001/LNK1120/EntityRefnot validcompilewith/bigobjLinker errorthat is 10+lines of textPremakeerrorUnreadableSTL errorCrashwhenclosinggameForgotto pushheaderPhysXcrashForgot torefreshprojectImGUIcrashComWeakRefnot validPerforcedies

R.O.S.E. Error Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Stack overflow
  2. COFF sections
  3. Maximum number of errors has been exceeded
  4. Forgot to export level
  5. <10 fps
  6. Dereferencing a null pointer
  7. LNK1000
  8. Warning treated as error
  9. Crash from MV/ Particle editor/ Visual scripting
  10. "Getta inte latest"
  11. Unreal crash
  12. LNK2019/ LNK2001/ LNK1120/
  13. EntityRef not valid
  14. compile with /bigobj
  15. Linker error that is 10+ lines of text
  16. Premake error
  17. Unreadable STL error
  18. Crash when closing game
  19. Forgot to push header
  20. PhysX crash
  21. Forgot to refresh project
  22. ImGUI crash
  23. ComWeakRef not valid
  24. Perforce dies