variableslinearfitdomain squarerootVertexperfectsquaresslopeaveragerate ofchangeendbehaviorboxplotMidpointmean exponentialgrowth  rangeintervalofdecreasedotplot parameterterm  arithmeticsequenceparabola graph meanabsolutedeviationinterquartilerangeoutliervariableslinearfitdomain squarerootVertexperfectsquaresslopeaveragerate ofchangeendbehaviorboxplotMidpointmean exponentialgrowth  rangeintervalofdecreasedotplot parameterterm  arithmeticsequenceparabola graph meanabsolutedeviationinterquartilerangeoutlier

Unit 1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
Y
2
E
3
Y
4
O
5
M
6
M
7
Y
8
G
9
Y
10
E
11
M
12
G
13
G
14
G
15
M
16
O
17
M
18
E
19
Y
20
E
21
O
22
O
23
G
24
E
  1. Y-variables
  2. E-linear fit
  3. Y-domain
  4. O-square root
  5. M-Vertex
  6. M-perfect squares
  7. Y-slope
  8. G-average rate of change
  9. Y-end behavior
  10. E-box plot
  11. M-Midpoint
  12. G-mean
  13. G-exponential growth
  14. G-range
  15. M-interval of decrease
  16. O-dot plot
  17. M-parameter
  18. E-term
  19. Y-arithmetic sequence
  20. E-parabola
  21. O- graph
  22. O-mean absolute deviation
  23. G-interquartile range
  24. E-outlier