WatercolorbackgroundWe get tosee thename of therecoverycenterEmotionalSceneWe seeanothernumberTV iseliminatedOnerevealstheirmotiveA debuter iseliminated(Price Tag /Liy)Match andBubble /RubinatoractuallyACTUALLY havean interactionMERGEFirey6+deathsEliminationAreaSceneSnowballiseliminatedBFDIAreferenceREJOINTrustmentionedFreesmartPencilandGolfballfriendshipBracelety(Holdingout hope)Donut tellspeopleabout OneYummysceneangles0-5deathsScenewith IceCubeTwo goesback tohostingWatercolorbackgroundWe get tosee thename of therecoverycenterEmotionalSceneWe seeanothernumberTV iseliminatedOnerevealstheirmotiveA debuter iseliminated(Price Tag /Liy)Match andBubble /RubinatoractuallyACTUALLY havean interactionMERGEFirey6+deathsEliminationAreaSceneSnowballiseliminatedBFDIAreferenceREJOINTrustmentionedFreesmartPencilandGolfballfriendshipBracelety(Holdingout hope)Donut tellspeopleabout OneYummysceneangles0-5deathsScenewith IceCubeTwo goesback tohosting

TPOT 18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Watercolor background
  2. We get to see the name of the recovery center
  3. Emotional Scene
  4. We see another number
  5. TV is eliminated
  6. One reveals their motive
  7. A debuter is eliminated (Price Tag / Liy)
  8. Match and Bubble / Rubinator actually ACTUALLY have an interaction
  9. MERGE
  10. Firey
  11. 6+ deaths
  12. Elimination Area Scene
  13. Snowball is eliminated
  14. BFDIA reference
  15. REJOIN
  16. Trust mentioned
  17. Freesmart
  18. Pencil and Golfball friendship
  19. Bracelety (Holding out hope)
  20. Donut tells people about One
  21. Yummy scene angles
  22. 0-5 deaths
  23. Scene with Ice Cube
  24. Two goes back to hosting