EliminationAreaSceneSnowballiseliminatedEmotionalSceneTrustmentionedFireyWe seeanothernumberFreesmartOnerevealstheirmotiveYummysceneanglesPencilandGolfballfriendshipTV iseliminatedTwo goesback tohostingWe get tosee thename of therecoverycenterA debuter iseliminated(Price Tag /Liy)REJOINMERGEBracelety(Holdingout hope)Donut tellspeopleabout One6+deathsWatercolorbackgroundMatch andBubble /RubinatoractuallyACTUALLY havean interaction0-5deathsBFDIAreferenceScenewith IceCubeEliminationAreaSceneSnowballiseliminatedEmotionalSceneTrustmentionedFireyWe seeanothernumberFreesmartOnerevealstheirmotiveYummysceneanglesPencilandGolfballfriendshipTV iseliminatedTwo goesback tohostingWe get tosee thename of therecoverycenterA debuter iseliminated(Price Tag /Liy)REJOINMERGEBracelety(Holdingout hope)Donut tellspeopleabout One6+deathsWatercolorbackgroundMatch andBubble /RubinatoractuallyACTUALLY havean interaction0-5deathsBFDIAreferenceScenewith IceCube

TPOT 18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Elimination Area Scene
  2. Snowball is eliminated
  3. Emotional Scene
  4. Trust mentioned
  5. Firey
  6. We see another number
  7. Freesmart
  8. One reveals their motive
  9. Yummy scene angles
  10. Pencil and Golfball friendship
  11. TV is eliminated
  12. Two goes back to hosting
  13. We get to see the name of the recovery center
  14. A debuter is eliminated (Price Tag / Liy)
  15. REJOIN
  16. MERGE
  17. Bracelety (Holding out hope)
  18. Donut tells people about One
  19. 6+ deaths
  20. Watercolor background
  21. Match and Bubble / Rubinator actually ACTUALLY have an interaction
  22. 0-5 deaths
  23. BFDIA reference
  24. Scene with Ice Cube