Bracelety(Holdingout hope)PencilandGolfballfriendshipOnerevealstheirmotiveDonut tellspeopleabout OneEliminationAreaSceneBFDIAreference0-5deaths6+deathsSnowballiseliminatedMERGEREJOINScenewith IceCubeTrustmentionedTV iseliminatedWe get tosee thename of therecoverycenterWatercolorbackgroundA debuter iseliminated(Price Tag /Liy)Two goesback tohostingEmotionalSceneMatch andBubble /RubinatoractuallyACTUALLY havean interactionFireyWe seeanothernumberFreesmartYummysceneanglesBracelety(Holdingout hope)PencilandGolfballfriendshipOnerevealstheirmotiveDonut tellspeopleabout OneEliminationAreaSceneBFDIAreference0-5deaths6+deathsSnowballiseliminatedMERGEREJOINScenewith IceCubeTrustmentionedTV iseliminatedWe get tosee thename of therecoverycenterWatercolorbackgroundA debuter iseliminated(Price Tag /Liy)Two goesback tohostingEmotionalSceneMatch andBubble /RubinatoractuallyACTUALLY havean interactionFireyWe seeanothernumberFreesmartYummysceneangles

TPOT 18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bracelety (Holding out hope)
  2. Pencil and Golfball friendship
  3. One reveals their motive
  4. Donut tells people about One
  5. Elimination Area Scene
  6. BFDIA reference
  7. 0-5 deaths
  8. 6+ deaths
  9. Snowball is eliminated
  10. MERGE
  11. REJOIN
  12. Scene with Ice Cube
  13. Trust mentioned
  14. TV is eliminated
  15. We get to see the name of the recovery center
  16. Watercolor background
  17. A debuter is eliminated (Price Tag / Liy)
  18. Two goes back to hosting
  19. Emotional Scene
  20. Match and Bubble / Rubinator actually ACTUALLY have an interaction
  21. Firey
  22. We see another number
  23. Freesmart
  24. Yummy scene angles