REJOINBracelety(Holdingout hope)WatercolorbackgroundScenewith IceCubeA debuter iseliminated(Price Tag /Liy)Donut tellspeopleabout OneTrustmentionedYummysceneanglesMERGEPencilandGolfballfriendship0-5deathsTV iseliminatedMatch andBubble /RubinatoractuallyACTUALLY havean interaction6+deathsFireyTwo goesback tohostingEmotionalSceneBFDIAreferenceFreesmartSnowballiseliminatedOnerevealstheirmotiveEliminationAreaSceneWe seeanothernumberWe get tosee thename of therecoverycenterREJOINBracelety(Holdingout hope)WatercolorbackgroundScenewith IceCubeA debuter iseliminated(Price Tag /Liy)Donut tellspeopleabout OneTrustmentionedYummysceneanglesMERGEPencilandGolfballfriendship0-5deathsTV iseliminatedMatch andBubble /RubinatoractuallyACTUALLY havean interaction6+deathsFireyTwo goesback tohostingEmotionalSceneBFDIAreferenceFreesmartSnowballiseliminatedOnerevealstheirmotiveEliminationAreaSceneWe seeanothernumberWe get tosee thename of therecoverycenter

TPOT 18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. REJOIN
  2. Bracelety (Holding out hope)
  3. Watercolor background
  4. Scene with Ice Cube
  5. A debuter is eliminated (Price Tag / Liy)
  6. Donut tells people about One
  7. Trust mentioned
  8. Yummy scene angles
  9. MERGE
  10. Pencil and Golfball friendship
  11. 0-5 deaths
  12. TV is eliminated
  13. Match and Bubble / Rubinator actually ACTUALLY have an interaction
  14. 6+ deaths
  15. Firey
  16. Two goes back to hosting
  17. Emotional Scene
  18. BFDIA reference
  19. Freesmart
  20. Snowball is eliminated
  21. One reveals their motive
  22. Elimination Area Scene
  23. We see another number
  24. We get to see the name of the recovery center