We get tosee thename of therecoverycenter0-5deathsSnowballiseliminatedWatercolorbackgroundMatch andBubble /RubinatoractuallyACTUALLY havean interactionFreesmartMERGEWe seeanothernumber6+deathsBracelety(Holdingout hope)EmotionalSceneScenewith IceCubeA debuter iseliminated(Price Tag /Liy)Donut tellspeopleabout OnePencilandGolfballfriendshipTwo goesback tohostingOnerevealstheirmotiveREJOINYummysceneanglesTV iseliminatedBFDIAreferenceTrustmentionedFireyEliminationAreaSceneWe get tosee thename of therecoverycenter0-5deathsSnowballiseliminatedWatercolorbackgroundMatch andBubble /RubinatoractuallyACTUALLY havean interactionFreesmartMERGEWe seeanothernumber6+deathsBracelety(Holdingout hope)EmotionalSceneScenewith IceCubeA debuter iseliminated(Price Tag /Liy)Donut tellspeopleabout OnePencilandGolfballfriendshipTwo goesback tohostingOnerevealstheirmotiveREJOINYummysceneanglesTV iseliminatedBFDIAreferenceTrustmentionedFireyEliminationAreaScene

TPOT 18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We get to see the name of the recovery center
  2. 0-5 deaths
  3. Snowball is eliminated
  4. Watercolor background
  5. Match and Bubble / Rubinator actually ACTUALLY have an interaction
  6. Freesmart
  7. MERGE
  8. We see another number
  9. 6+ deaths
  10. Bracelety (Holding out hope)
  11. Emotional Scene
  12. Scene with Ice Cube
  13. A debuter is eliminated (Price Tag / Liy)
  14. Donut tells people about One
  15. Pencil and Golfball friendship
  16. Two goes back to hosting
  17. One reveals their motive
  18. REJOIN
  19. Yummy scene angles
  20. TV is eliminated
  21. BFDIA reference
  22. Trust mentioned
  23. Firey
  24. Elimination Area Scene