Time loop nihilism Loop doesn't end Suicide Mental breakdown Loop at set time Loop on death Bad person becomes better Giving up Killer(s) Time loop phrase Prior mistake is fixed Scene where character predicts events Loop is a metaphor One day loop Start of loop indicator Character causing loop Romance subplot Montage Loop is explained One last loop Groundhog Day mention Inexperienced character becomes hardened Death is permanent More than one person in the loop Time loop nihilism Loop doesn't end Suicide Mental breakdown Loop at set time Loop on death Bad person becomes better Giving up Killer(s) Time loop phrase Prior mistake is fixed Scene where character predicts events Loop is a metaphor One day loop Start of loop indicator Character causing loop Romance subplot Montage Loop is explained One last loop Groundhog Day mention Inexperienced character becomes hardened Death is permanent More than one person in the loop
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Time loop nihilism
Loop doesn't end
Suicide
Mental breakdown
Loop at set time
Loop on death
Bad person becomes better
Giving up
Killer(s)
Time loop phrase
Prior mistake is fixed
Scene where character predicts events
Loop is a metaphor
One day loop
Start of loop indicator
Character causing loop
Romance subplot
Montage
Loop is explained
One last loop
Groundhog Day mention
Inexperienced character becomes hardened
Death is permanent
More than one person in the loop