CombatSomeonedrinksEnergonFlirtingwithNPCsSomeonetransformsSomething outof character ismisinterpretedas in-characterSomeonestuttersPlayerargumentStorypointusedOneplayerteasesanotherDeathPartysplit"DM, I'vecome tobargain"Someonesighs"I'vegot anidea"No onerolls highfor anentire turnRolls anat 20Someoneleaves rightbefore theirturn ininitiative.Someonegetsdistracted bysomeoneIRLRolls anat 1NPCcalled bythe wrongname.UnexpectedsolutionSomeone'smic stopsworkingDM confusesalertnesswithsituationalawarenessSomeoneis 10+minuteslateCombatSomeonedrinksEnergonFlirtingwithNPCsSomeonetransformsSomething outof character ismisinterpretedas in-characterSomeonestuttersPlayerargumentStorypointusedOneplayerteasesanotherDeathPartysplit"DM, I'vecome tobargain"Someonesighs"I'vegot anidea"No onerolls highfor anentire turnRolls anat 20Someoneleaves rightbefore theirturn ininitiative.Someonegetsdistracted bysomeoneIRLRolls anat 1NPCcalled bythe wrongname.UnexpectedsolutionSomeone'smic stopsworkingDM confusesalertnesswithsituationalawarenessSomeoneis 10+minuteslate

Transformers - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Combat
  2. Someone drinks Energon
  3. Flirting with NPCs
  4. Someone transforms
  5. Something out of character is misinterpreted as in-character
  6. Someone stutters
  7. Player argument
  8. Story point used
  9. One player teases another
  10. Death
  11. Party split
  12. "DM, I've come to bargain"
  13. Someone sighs
  14. "I've got an idea"
  15. No one rolls high for an entire turn
  16. Rolls a nat 20
  17. Someone leaves right before their turn in initiative.
  18. Someone gets distracted by someone IRL
  19. Rolls a nat 1
  20. NPC called by the wrong name.
  21. Unexpected solution
  22. Someone's mic stops working
  23. DM confuses alertness with situational awareness
  24. Someone is 10+ minutes late