StorypointusedOneplayerteasesanotherFlirtingwithNPCsRolls anat 20Someoneis 10+minuteslateUnexpectedsolutionSomeonegetsdistracted bysomeoneIRLPlayerargumentRolls anat 1SomeonedrinksEnergonNPCcalled bythe wrongname.No onerolls highfor anentire turnSomeonetransformsSomeonesighs"DM, I'vecome tobargain"DeathSomething outof character ismisinterpretedas in-characterPartysplitDM confusesalertnesswithsituationalawarenessCombatSomeoneleaves rightbefore theirturn ininitiative.Someone'smic stopsworkingSomeonestutters"I'vegot anidea"StorypointusedOneplayerteasesanotherFlirtingwithNPCsRolls anat 20Someoneis 10+minuteslateUnexpectedsolutionSomeonegetsdistracted bysomeoneIRLPlayerargumentRolls anat 1SomeonedrinksEnergonNPCcalled bythe wrongname.No onerolls highfor anentire turnSomeonetransformsSomeonesighs"DM, I'vecome tobargain"DeathSomething outof character ismisinterpretedas in-characterPartysplitDM confusesalertnesswithsituationalawarenessCombatSomeoneleaves rightbefore theirturn ininitiative.Someone'smic stopsworkingSomeonestutters"I'vegot anidea"

Transformers - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Story point used
  2. One player teases another
  3. Flirting with NPCs
  4. Rolls a nat 20
  5. Someone is 10+ minutes late
  6. Unexpected solution
  7. Someone gets distracted by someone IRL
  8. Player argument
  9. Rolls a nat 1
  10. Someone drinks Energon
  11. NPC called by the wrong name.
  12. No one rolls high for an entire turn
  13. Someone transforms
  14. Someone sighs
  15. "DM, I've come to bargain"
  16. Death
  17. Something out of character is misinterpreted as in-character
  18. Party split
  19. DM confuses alertness with situational awareness
  20. Combat
  21. Someone leaves right before their turn in initiative.
  22. Someone's mic stops working
  23. Someone stutters
  24. "I've got an idea"