SomeonesighsSomething outof character ismisinterpretedas in-character"DM, I'vecome tobargain"Rolls anat 1NPCcalled bythe wrongname.OneplayerteasesanotherSomeoneleaves rightbefore theirturn ininitiative.CombatFlirtingwithNPCsSomeonestuttersSomeoneis 10+minuteslateDeathSomeone'smic stopsworkingPartysplitSomeonedrinksEnergonUnexpectedsolution"I'vegot anidea"Someonegetsdistracted bysomeoneIRLSomeonetransformsDM confusesalertnesswithsituationalawarenessNo onerolls highfor anentire turnStorypointusedPlayerargumentRolls anat 20SomeonesighsSomething outof character ismisinterpretedas in-character"DM, I'vecome tobargain"Rolls anat 1NPCcalled bythe wrongname.OneplayerteasesanotherSomeoneleaves rightbefore theirturn ininitiative.CombatFlirtingwithNPCsSomeonestuttersSomeoneis 10+minuteslateDeathSomeone'smic stopsworkingPartysplitSomeonedrinksEnergonUnexpectedsolution"I'vegot anidea"Someonegetsdistracted bysomeoneIRLSomeonetransformsDM confusesalertnesswithsituationalawarenessNo onerolls highfor anentire turnStorypointusedPlayerargumentRolls anat 20

Transformers - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone sighs
  2. Something out of character is misinterpreted as in-character
  3. "DM, I've come to bargain"
  4. Rolls a nat 1
  5. NPC called by the wrong name.
  6. One player teases another
  7. Someone leaves right before their turn in initiative.
  8. Combat
  9. Flirting with NPCs
  10. Someone stutters
  11. Someone is 10+ minutes late
  12. Death
  13. Someone's mic stops working
  14. Party split
  15. Someone drinks Energon
  16. Unexpected solution
  17. "I've got an idea"
  18. Someone gets distracted by someone IRL
  19. Someone transforms
  20. DM confuses alertness with situational awareness
  21. No one rolls high for an entire turn
  22. Story point used
  23. Player argument
  24. Rolls a nat 20