x- intercept parabola domain y = 7 quadratic function (1,-4) all real numbers (0,-3) asymptote vertex (1,0) (3,0) -2< y ≤ 3 zero are NOT repeated (0,1) none (0, 5) are repeated y ≤ 3 (0,2) axis of symmetry minimum exponential function y = 0 positive maximum y- intercept (0,-4) (1,3) y ≥-4 (6, 0) one (0,2) linear function not a function undefined (-4,0) two y >0 range -4 ≤ x < 5 y < 7 (-1,0) (3,0) negative function x- intercept parabola domain y = 7 quadratic function (1,-4) all real numbers (0,-3) asymptote vertex (1,0) (3,0) -2< y ≤ 3 zero are NOT repeated (0,1) none (0, 5) are repeated y ≤ 3 (0,2) axis of symmetry minimum exponential function y = 0 positive maximum y- intercept (0,-4) (1,3) y ≥-4 (6, 0) one (0,2) linear function not a function undefined (-4,0) two y >0 range -4 ≤ x < 5 y < 7 (-1,0) (3,0) negative function
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
x-intercept
parabola
domain
y = 7
quadratic function
(1,-4)
all real numbers
(0,-3)
asymptote
vertex
(1,0) (3,0)
-2< y ≤ 3
zero
are NOT repeated
(0,1)
none
(0, 5)
are repeated
y ≤ 3
(0,2)
axis of symmetry
minimum
exponential function
y = 0
positive
maximum
y-intercept
(0,-4)
(1,3)
y ≥-4
(6, 0)
one
(0,2)
linear function
not a function
undefined
(-4,0)
two
y >0
range
-4 ≤ x < 5
y < 7
(-1,0)(3,0)
negative
function