x- intercept exponential function (0,-4) quadratic function all real numbers y ≥-4 axis of symmetry (0,-3) (-4,0) minimum (-1,0) (3,0) parabola are NOT repeated none are repeated asymptote not a function two maximum positive function -2< y ≤ 3 y >0 zero y = 0 (0,2) one (1,-4) y < 7 (1,0) (3,0) domain negative range y ≤ 3 y = 7 -4 ≤ x < 5 (1,3) vertex linear function y- intercept (6, 0) (0,2) (0, 5) (0,1) undefined x- intercept exponential function (0,-4) quadratic function all real numbers y ≥-4 axis of symmetry (0,-3) (-4,0) minimum (-1,0) (3,0) parabola are NOT repeated none are repeated asymptote not a function two maximum positive function -2< y ≤ 3 y >0 zero y = 0 (0,2) one (1,-4) y < 7 (1,0) (3,0) domain negative range y ≤ 3 y = 7 -4 ≤ x < 5 (1,3) vertex linear function y- intercept (6, 0) (0,2) (0, 5) (0,1) undefined
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
x-intercept
exponential function
(0,-4)
quadratic function
all real numbers
y ≥-4
axis of symmetry
(0,-3)
(-4,0)
minimum
(-1,0)(3,0)
parabola
are NOT repeated
none
are repeated
asymptote
not a function
two
maximum
positive
function
-2< y ≤ 3
y >0
zero
y = 0
(0,2)
one
(1,-4)
y < 7
(1,0) (3,0)
domain
negative
range
y ≤ 3
y = 7
-4 ≤ x < 5
(1,3)
vertex
linear function
y-intercept
(6, 0)
(0,2)
(0, 5)
(0,1)
undefined