-2< y ≤ 3 y >0 y- intercept (0,2) y = 0 (1,0) (3,0) -4 ≤ x < 5 none linear function y < 7 vertex y ≤ 3 are NOT repeated (1,-4) are repeated (0,2) function range y = 7 (-1,0) (3,0) (0, 5) (0,-4) two maximum negative minimum (1,3) (0,-3) one (0,1) x- intercept domain parabola exponential function (-4,0) positive y ≥-4 axis of symmetry (6, 0) all real numbers not a function undefined zero asymptote quadratic function -2< y ≤ 3 y >0 y- intercept (0,2) y = 0 (1,0) (3,0) -4 ≤ x < 5 none linear function y < 7 vertex y ≤ 3 are NOT repeated (1,-4) are repeated (0,2) function range y = 7 (-1,0) (3,0) (0, 5) (0,-4) two maximum negative minimum (1,3) (0,-3) one (0,1) x- intercept domain parabola exponential function (-4,0) positive y ≥-4 axis of symmetry (6, 0) all real numbers not a function undefined zero asymptote quadratic function
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
-2< y ≤ 3
y >0
y-intercept
(0,2)
y = 0
(1,0) (3,0)
-4 ≤ x < 5
none
linear function
y < 7
vertex
y ≤ 3
are NOT repeated
(1,-4)
are repeated
(0,2)
function
range
y = 7
(-1,0)(3,0)
(0, 5)
(0,-4)
two
maximum
negative
minimum
(1,3)
(0,-3)
one
(0,1)
x-intercept
domain
parabola
exponential function
(-4,0)
positive
y ≥-4
axis of symmetry
(6, 0)
all real numbers
not a function
undefined
zero
asymptote
quadratic function